mr tweedale-information proccessing Flashcards

(55 cards)

1
Q

information processing

A

method by which data from environment is collected and utilised

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

input

A

information picked up from the senses

performer uses senses to pick up info from the environment
display-sporting environment

SAT BK
sight
auditory
touch
balance
kinathesis

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

senses

A

sight
auditory
touch
balance
kinathesis

SAT BK

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

sight (vision)

A

external sense (info collected from environment)

performer can pick up flight of ball, position of opponent

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

what are the senses also known as

A

receptors systems

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

sporting example of hearing

A

hearing call of team mate
sound of a referres whistle

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

what are the internal senses

A

touch
balance
kinathesis
internal as used from within

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

touch used in sport

A

feel grip on ball
feel of springboard

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

balce sporting example

A

gymnast needing to balanced on a pole

free throw in basketball need to be balanced to create more accurate shot

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

kinathesis

A

sense from within performer

really info about body position and muscle tension

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

decision making stage

A

performer makes decision about all info collected from senses

selective attention and memory system very important

selective attention-filtering relevant info from irrelevant info

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

developing selective attention

A

in top class performers,automatic

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

stimuli

A

the relentant item of info from the display e.g flight of the ball

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

selective attention

A

filtering relevant info from irrelevant info

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

ways to help develop selective attention

A

making stimulus more intense so it’s more focused/concentrated on

e.g making stimulus more bright, intense and loud

help develop concentration

e.g football training use of bright ball

improved motivation, increase selective attention

coaches could use rewards to increase motivation

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

benefits of selective attention

A

improve reaction time

improved chances of making correct decision

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
17
Q

components in whitney’s model

A

perceptual-DCR process
Translators
Effector mechanism
feedback

polly taught evan feedback

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
18
Q

perception

A

process of coding and interpreting sensory info

has 3 elements-DCR process
detection
comparison
recognition

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
19
Q

detection

A

performer has picked up info and identified it as important (using senses and selective attention)

involved in the input stage

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
20
Q

comparison stage

A

involves trying to match the info identified as important to info already in the memory

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
21
Q

recognition stage

A

performer has used info from memory to find appropriate response
response can then be put into action

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
22
Q

translators mechanisms

A

helps convert info so decisions are made

uses coded info from perceptual process to pick out an appropriate motor programme

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
23
Q

effector mechanism

A

responsible for delivering decisions made during perceptual process to muscles so that muscles can perform the action

24
Q

feedback

A

info used during or after response to aid movement correction

includes types of feedback:
positive and negative and knowledge of results

25
phonological loop (deals with auditory info)
coach’s instructions call of a team mate sound of ball hitting racquet deals with auditory info phonological store and articulately process
26
what does the phonological store and articulately process do
help produce memory trace
27
memory trace
mental idea of skill which can be sent to LTM
28
visuospatial sketchpad
concerns visual and spatial movement helps process feel for a movement holds info on what we see further divided into visual cache and inner scribe visual cache-holds info about form and colour inner scribe- deals with spatial movement
29
episodic buffer
responsible for coordinating work of phonological looop and visuuospeatial sketchpad into sequences produces sequences which can then be sent to LTM
30
schema theory
used to adapt an existing motor programme
31
initial conditions
refers to info from sporting environment that must be recognised before schema is used
32
example in sport where initial conditions used
e.g position on court WHERE AM I
33
response specifications
info used from environment is used to assess available options for performer
34
what are the first two parts of the schema theory collectively known as
recall schema used to initiate movement before action takes place
35
what are the second two parts of the schema theory known as
recognition schemas (sensory consequences, response outcome)
36
sensory consequences
concerns use of senses to help guide movement info about feel of the movement
37
recognition schema
controls movement happens during action
38
response outcome
feedback after the result motor programme and schema are both updated did the pass reach intended target
39
ways coach can help with schemas
varying practice condiditons
40
response time
time taken from onset stimulus to onset response involves no movement fraction of second it takes us to process stimuli
41
example in sport of reaction time during race
time from hearing the gun to about to push against the blocks
42
movement time
time taken to complete the task
43
example of movement time in sport race
time between pushing against blocks to hitting the tape
44
response time
time taken from onset of stimulus to completion of task
45
example of response time in sport race
time between hearing gun and hitting tape
46
response time calculation
response time=reaction time plus movement time
47
simple reaction time
where there is one specific response to one stimulus athlete has only one think to think about so fast response
48
choice reaction time
choosing from numerous stimuli slower response time
49
hicks law
relationship between number of choices and response time as reaction time increases, number of choices increases
50
hicks law states
more choices we have, slower the reaction
51
single channel hypothesis
states stimuli can only be processed one at a time second stimulus must wait until first has been processed like traffic in queue delay of waiting for second stimulus, increases response time more choices, the slower the response
52
psychological refractory period
explains delay that occurs as only can process one stimulus at a time explains what happens if stimulus arrives before we have processed first stimulus causes delay called psychological refractory period performer may freeze
53
anticipation
performer tries to prejudge a stimulus performer tries to work out what’s gonna happen before it does
54
temporal anticipation
pre judging when the stimulus is going to happen
55
spatial anticipation
where and what the stimuli is going to be