Schedule Mgmt Flashcards

1
Q

Schedule mgmt

A

Concerned with how work will be done (activities)

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2
Q

Schedule management processes

A

Initiating - none
Planning - plan schedule mgmt, define actinides, sequence activities
Executing - none
Monitoring and controlling - control schedule
Closing - none

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3
Q

Plan schedule mgmt output

A

Schedule mgmt plan

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4
Q

Define activities output

A

Activity list, activity attributes

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5
Q

Sequence activities output

A

Project schedule network diagrams

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6
Q

Estimate activity durations output

A

Activity duration estimates

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7
Q

Develop schedule output

A

Project schedule, schedule baseline

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8
Q

Control schedule output

A

Work performance info, change requests, schedule forecasts

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9
Q

Schedule mgmt plan

A

Part of the project plan, defines how the schedule will be defined, measured, how and how often the team will track progress, what will happen if project veers and how progress will be reported

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10
Q

Define activities

A

Baseline is more granular, decomposed into individual schedule activities

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11
Q

Define activities tools

A

Expert judgement
Decomposition
Rolling wave planning

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12
Q

Rolling wave planning

A

Progressive elaboration that models project planning

Decompose those that are coming up rather than those in the future

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13
Q

Activity list

A

All of the schedule activities that need to be performed in order to complete the project

Each activity should map to only one work package

Work package is delivery focused, activity is actual work focused

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14
Q

Activity attributes

A

Additional info about activities

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15
Q

Sequence activities

A

Taking activity list and arranging in order they must be performed

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16
Q

Network logic diagram

A

Each activity is drawn and placed in the order it must be performed and the amount of time required is represented by a number

Preferred method for activities

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17
Q

Sequence activities tools

A

Precedence diagramming method
Dependency determination and integration
Leads and lags

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18
Q

Precedence diagramming method (PDM)

A

Graphical representation to schedule activities in order they must be completed

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19
Q

Mandatory dependency

A

Required, cannot be broken

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20
Q

Discretionary dependency

A

Soft/preferred, based on historical info and expert judgement

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21
Q

External dependency

A

Must be considered although outside control and scope

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22
Q

Internal dependency

A

Team can control

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23
Q

Project schedule network diagram

A

Graphical way of depicting schedule activities, dependencies and sequence

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24
Q

Estimate activity duration

A

Duration depends on who, when, how many people and how long it will take

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25
Estimate activity tools
Analogous estimating Parametric estimating Three point estimating Bottom up estimating
26
Analogous estimating
Top down, activity from a previous project
27
Parametric estimating
Linear with historical information, calculated
28
Three point estimating (pert)
Beta distribution | Triangular distribution
29
Triangular distribution
(Pessimistic + optimistic + real) / 3
30
Beta distribution
(Pessimistic + 4 x real + optimistic) / 6
31
Std dev
(Pessimistic - optimistic ) / 6
32
Estimate activity data analysis
Alternatives analysis | Reserve analysis
33
Duration estimates
Estimated amount of time for each activity in activity list
34
Develop schedule tools
``` Schedule network analysis Critical path method Critical chain method Resource optimization Schedule compression ```
35
Schedule network analysis
Group of techniques used to create schedule
36
Critical path method (cpm)
Combination of activities that if delayed will delay the projects finish Calculate projects finish Identify how much float without delaying Identify highest risk activities that can’t slip
37
Critical chain method
Estimating as aggressively as possible and then add buffer Team doesn’t know, keeps to aggressive schedule
38
Resource optimization
Resource leveling | Resource smoothing
39
Resource leveling
Use critical path then apply resources, completion date may change
40
Resource smoothing
In light of resource changes, completion doesn’t change
41
Schedule compression
Crashing | Fast tracking
42
Crashing
Add resources, increases cost
43
Fast tracking
Re order sequences to allow parallels, increases risk
44
Control schedule
Schedule changes are reacted to and schedule is reviewed and adjusted
45
Control schedule data analysis
Earned value analysis, iteration burndown chart, performance reviews, trend analysis, variance analysis, what if scenario analysis
46
Control scope work performance information
Updated schedule performance index SPI schedule variance SV and other earned value measurements calculated and communicated
47
Control scope schedule forecasts
Estimate at completion | Estimate to completion
48
Network path
Sequence of events that affect each other on the project from start to finish
49
Critical path
Activities that cannot be delayed without delaying the project
50
Float
How much an activity can slip before it affects the critical path If an item is critical it has zero float
51
Early start
Earliest date it can start when you factor in dependencies
52
Early finish
Forward pass Early start date keys the duration estimate minus 1
53
Late start
Backward pass Latest this activity could start and not delay the project finish date
54
Late finish
The Late start plus the activities minus 1 Activities with 0 float will have same late finish and early start
55
Node representation
Es Ef | Ls Lf
56
Free float
Amount of time an activity can be delayed without affecting the early start
57
Negative float
Activity’s start date occurs before a preceding activity’s finish date Might have to rework the logic of the schedule by crashing or fast tracking
58
Activity decomposition
Final result is an activity list
59
Dummy activity
Activity in a network diagram that doesn’t have any time associated
60
Delphi technique
Expert judgement where the participants don’t know the others and therefore can’t influence opinions, prevents groupthink
61
Heuristics
Rules for which no formula exists Usually derived thru trial and error
62
Milestones
High level schedule points used to reach progress Usually have no time associated with them
63
Monte Carlo analysis
Computer simulation that throws a high number if what if scenarios at the project schedule to determine probable results