simulation terms Flashcards

(42 cards)

1
Q

price elasticity

A

The percentage change in seat demand divided by the percentage of change in price of the seat.

as price changes, demand changes

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2
Q

cost-based pricing

A

Pricing based on costs to the seller (not usually used in ticket pricing).

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3
Q

competition-based pricing

A

Pricing based on competitors’ pricing in similarly situated markets

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4
Q

supply and demand

A

The principle that describes the relationship between the number of seats available in a stadium and
how much customers are willing to pay for a particular seat

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5
Q

value-based pricing

A

Pricing based on consumer demand and the value consumers associate to particular seats

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6
Q

substitution effect

A

When a change in the price of one seat affects the sales of another seat because customers choose one
seat over the other

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7
Q

cross-elasticity

A

The measurement of change in demand of a particular seat when a change of price in another seat occurs.

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8
Q

loss leader

A

ticket sold below price of the seat

encourages ppl to buy ticket, merch/concessions, and be enticed for future games

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9
Q

dynamic pricing

A

prices set real time based on price elasticity and demand

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10
Q

market segmentation

A

ID subgroups to optimize pricing

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11
Q

personal seat lisence

A

When a customer pays a fee for a license that entitles them to have first right of refusal
season tickets

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12
Q

secondary market

A

A business or individual that purchases tickets at face value and then resells those tickets, usually at a
higher price to make a profit

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13
Q

variable pricing

A

Prices set before the season that vary from game to game maximize profits

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14
Q

egress vs ingress

A

egress = getting fans/vehicles out of venue

ingress = moving into venue

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15
Q

in-house vs outsourced

A

in house = prep by stadium

outsourced = function perf by hired outside comp

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16
Q

throughput

A

number of people that can be processed per time unit

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17
Q

income effects

A

as someone’s income inc, they will begin to buy more expensive products

i.e. will buy VIP parking across the street

18
Q

on-site vs off-site lots

A

on-site = on stadium property, owned by stadium

off-site = satellite lots, could be owned by others

19
Q

substitution effects parking

A

as team lot prices inc, will look for cheaper substitutes

20
Q

tailgating

A

gather with other fans w food and drinks

may pay a premium for it to be by stadium

21
Q

pro forma

A

projection of future financial performance

22
Q

income statement

A

shows rev, expenses, proft

23
Q

valuation analysis

A

estimate numeric value of asset of business…used for investment decisions

24
Q

optimization

A

maximizing a metric i.e. profit

25
net present value
positive = should implement
26
activation
promoting and advertising a SPONSORSHIP w team
27
brand awareness
percentage/numb of people who can ID company name, logo, etc.
28
product placement
promoting goods in place where they will be recog
29
sponsorship
mutually beneficial relation where sponsor gives benefits in exchange for result measured against PREDEFINED objectives
30
advertising campaign
coordinated series of steps w promotion of product thru various media w diff advertisements
31
saturation point
pt at which advertising spending loses effectiveness at getting fans and sales
32
conversion
number of ppl who directly purchase goods after social media post
33
engagement
number of ppl engaged in social media i.e. retweet, like
34
reach
number of ppl who saw or were impacted by social media content
35
viral marketing
message that spreads ORGANICALLY b/w people
36
blackout
nonairing of an event in media market
37
broadcasting and cable networks
use coaxial wires to transmit signal i.e. ESPN cable has less reach than broadcasting
38
streaming services
sent over internet to play immediately instead of being downloaded
39
collective bargaining
negotiation of wages, etc. by league and players
40
free agency
if player not re-signed, they are free to search for employment anywhere
41
salary cap
limits spending on player salary for parity w/in the league
42
uniform player contract/UPC
common contract among players, allows for differences in salaries, bonuses, incentives, etc.