test 2- ch 4,5,7 Flashcards

(64 cards)

1
Q

sensation

A

physiological process through which you are aware of external stimuli

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2
Q

perception

A

psychological process of interrupting those stimuli

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3
Q

absolute threshold

A

min amount of stimulus necessary for detection 50% of the time

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4
Q

absolute threshold examples for each

A

candle flame 30 mi away, ticking of wristwatch at 20 ft in quiet room, 1 tsp of sugar in 2 gal of water, 1 drop of perfume in typical 3 room apt.

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5
Q

just noticeable difference

A

amount of difference between 2 stimuli necessary for detection, differences at lower levels are more noticable

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6
Q

translation

A

turning external stimulation into a neural message

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7
Q

frequency vs wavelength

A

frequency=brightness wavelength=color

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8
Q

rods vs cones

A

rods= frequency (intensity/brightness)

cones=color (wavelength)

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9
Q

pathway of visual message

A

receptor cell, bipolar cell, ganglion cell, optic nerve

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10
Q

problems in cones and rods

A

cone problems leads to color blindness

rod problems leads to night blindess

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11
Q

distribution of cones and rods

A

cones are concentrated in one area while rods are spread throughout eyes

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12
Q

trichromatic theory

A

3 types of cones detect primary colors (red, green, blue)

this theory could not explain how colors were combined like yellow

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13
Q

opponent processing theory

A

6 primary colors in pairs, (red and green, blue and yellow, black and white), color receptors work in opposing fashion to see pixels, rebound effect

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14
Q

process of sensation and perception (big picture)

A

translation, extraction, interpretation

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15
Q

extraction

A

breaking the message down into basic components to process

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16
Q

where do visual signals go

A

50% of them go to the thalamus, which separates detail , color, brightness, depth…then to go occcipital lope where feature detectors signal cells for specific info

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17
Q

interpretation

A

recombining all the processed information

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18
Q

Gestalt rules for organizing info

A

1) figure and ground(foreground and background)
2) proximity (close objects grouped)
3) similarity
4) closure (not all objects have to be fully closed)
5) continuity (brain follows smoothest path)
6) common fate

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19
Q

hearing receptor cells

A

in the chochlea

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20
Q

amplitude vs frequency

A

amp ( loudness) and frequency (pitch)

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21
Q

place theory

A

wave of cells activates hair cells at a certain place corresponding to frequencies… number of hair cells stimulated relates info about loudness

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22
Q

hearing problems

A

eardrum = amplitude (fixed with hearing aid).. receptor hair cells in cochlea fixed with implant

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23
Q

what sound is harmful

A

sounds exceeding 85 decibels

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24
Q

smell receptors

A

olfactory receptors, messages sent to the amygdala and hippocampus

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25
anosmia
complete loss of smell
26
taste
gustatory cells activated by food molecules,
27
synesthesia
intermingling of senses
28
sense of touch
specialized nerve endings for warmth, cold, pain, pressure, brain is most sensitive to unexpected stimulation
29
kinesthesis
sense of body position and movement
30
vestibular sense
balance, monitors your heads position and movement
31
gate control theory
small nerve fibers conduct pain signals, large nerve fibers conduct other signals, some pain can be stopped (gated) by interneurons in spinal cord
32
restorative theory
sleep to restore the body
33
adaptive theory
sleep at night bc we adapted to it
34
sleep cycle stages and waves
``` 90 min long, awake=beta drowsy=alpha stage 1=theta stage 2=theta and sleep spindles stage 3=delta stage 4=slow delta waves REM=similar to beta ```
35
psychodynamic theory
``` manifest theory (nuts and bolts of dream) latent content (underlying) ```
36
computer model theory
setting up neural networks/connections while your sleeping
37
sensory perspective
replay senses from the day
38
cognitive perspective
dream about things you think about during the day
39
hypnosis
state of increased relaxation and focus of mind, suggestibility is increased
40
narcotics
opiates; morphine, heroin
41
sedative
barbituates and alcohol
42
stimulants
caffeine, nicotine, amphetamine, cocain
43
hallocinogens
LSD,
44
cannabis
marijuana
45
compound drugs
ectasy, (stimulant and hallocinogen) | anything that falls in 2 or more categories
46
classical conditioning
one event signals other event
47
thorndikes law of effect (1895)
behavior that leads to good consequence will be strengthened and bad consequences will be weakened
48
reinforcements
increases response and behavior
49
punishment
decrease response and behavior
50
positive
presentation of stimulus/consequense
51
shaping
successive approximation in learning a new behavior
52
modeling
observe someone engaging in behavior
53
bandura ross and ross experiments
children learn from watching others
54
vacarious reinforcement
watching adults get rewarded for bad behavior
55
feature integration theory
focused attention is required to bind individual features together (color and letters for example)
56
monocular depth cues
aspects of a scene that yield info about depth when viewed with one eye
57
linear perspective
parallel lines converge as they go into the distance
58
binocular disparity
difference in retinal images of two eyes that provides info about depth
59
timbre
complexity of sound wave, explains why same loudness of flute and trumpet sound different
60
place code
high frequencies along basilar membrane
61
temporal code
registers low frequencies by the firing rate of action potential in auditory nerve
62
haptic perception
exploring environment by touching and grasping with our hands
63
referred pain
sensory info from internal and external areas converge on the same nerve cells in the spinal cord
64
phermenology
how things seem to the conscious person