Test 3 (decision-making) Flashcards

(18 cards)

1
Q

required for decision-making

A
  1. 2+ options
  2. ability to have expectations of each choice
  3. ability to make a value-judgement of the outcome of each choise
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2
Q

normative theories of decision making

A

assume everyone acts in their best interest to maximize the EV

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3
Q

descriptive theories of decision-making

A

how people actually do behave

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4
Q

prospect theory & exemplar STUDY

A

assume people are affected by biases and other inputs (ex. framing effects)
STUDY: decision whether to administer vaccine, different based on framed as risk or reward

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5
Q

guiding principles when evaluating risk

A
  1. inclined towards loss-aversion (want to avoid losses more than we seek gains)
  2. overestimate likelihood of low-probability event and underestimate likelihood of high-probability evet
  3. base decision of current state and wanting to minimize change from current reality
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6
Q

risk preferences

A
  1. High-probability gains: exhibit risk-averse behavior
  2. Low-probability gains: exhibit exhibit risk-seeking behavior (ex. buying a lottery ticket)
  3. High-probability losses: risk-seeking behavior (ex. Nanaji keeping Alibaba stock)
  4. Low-probability losses: risk-averse behavior (ex. buying insurance for rare natural disaster)
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7
Q

primary reinforcers

A

intrinsic needs (i.e. food, sex)

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8
Q

secondary reinforcers

A

help to obtain primary reinforcers (ex. food)

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9
Q

positive reinforcers

A

delivers a reward or positive outcome for following intended outcome (ex. a sticker for completing homework)

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10
Q

negative reinforcers

A

makes an outcome more likely by stimulating behavior to remove something undesired
(ex. putting on your carseat to stop the beeping)

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11
Q

punishment

A

delivers averse outcome when don’t seek intended outcome (ex. when don’t turn in grade on time, get a grad deduction)

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12
Q

the role of DA in reward-behavior

A

released from VTA and SN, projects to NA and stimulates vmPFC (reward-seeking behavior)

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13
Q

STUDY: uncued vs. cued rewards

A

Da neurons fire when expect reward to happen after cue and decreased firing rate when it doesn’t occur
‘reward prediction error’ signal to dlPFC from dACC when wrong to adjust behavior

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14
Q

how do we evaluate risk?

A

the dmPFC reflects analysis of risk probabilities and the AI reflects the “emotional” signal of risk aversion

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15
Q

temporal discounting

A

preferring immediate reward over delayed reward
- top-down regulation required to delay gratification

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16
Q

STUDY: ultimatum game

A

judge fairness of an offer and decide whether to accept or reject (splitting some amount of money)
- when said computer given offer, when its unfair more likely to accept if a computer

activation on AI when reject (remember activity in “emotional” signal of risk aversion)

17
Q

Drift diffusion model of decision-making

A

(for 2-choice decision) noise of up and down until reach decision threshold

18
Q

STUDY: willingness to pay based on how valuable object perceived as

A

evaluating value associated with vmPFC activation