Topic 10 Flashcards

(42 cards)

1
Q

what is isarithmic mapping

A

deals with continuous fields
elevation mainly
impression of depth
based on the concept of continuity of phenomena

rate of change maps

isometric
isopleth

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2
Q

change of elevation over space = ______

A

slope

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3
Q

isometric

A

by far more common
location of points is real
true point data

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4
Q

isopleth

A

conceptual point data
phenomena we have is continuous, but we measure at a location. measured at the centre of a polygon

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5
Q

where do points come from?

A

lidar
TIN (triangulated networks) (sketchup angled surfaces)
isolines
rasters (pixels and cells)
Sfm
surveyed points
satellite measurements

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6
Q

how to model continuous surfaces

A

raster
TIN
isolines

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7
Q

what is thiessen polygon

A

used for socio-economic data
polygons represent the spacing of the dots themselves
irregular tesallation

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8
Q

what is TIN

A

triangulated networks
estimating between known points

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9
Q

describe global mapping methods

A

raster
regression model that produces a surface to then extract elevations

trend surface
shows general trends of the data

extreme values along the edges (nothing to control it if there no points there)

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10
Q

describe local mapping methods

A

look at the same amount of your point observations to estimate values

Inverse distance weighting

geospatial - kriging

more hyper local/defined

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11
Q

describe inverse distance weighting

A

estimating values of a point based on nearest neighbours

the closer another point the more influence it has

creates little tragets in your data (data is most likely not dense enough)

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12
Q

geospatial - kriging

A

often the “best” interpolation method
look at the spatial distribution of points and their attribures and then how it sets up the inverse distance weighting

data distribution controls the search parameters

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13
Q

how to symbolize isarithmic maps

A

isolines
shading betweeen isolines
continuous tone

fishnet or 3d perspective

augmentation
hillshade
slope, azimuth, curvature

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14
Q

classed values vs. colour ramp

A

what works better for your map?

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15
Q

hypsometric curve

A

use of colour and size allocation can be problematic

elevation changes on earths surface

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16
Q

contouring characteristics

A

contours usually relate to elevation
estimating values
draw line of equal value between data points
inverse weighting distancing
isolines : show lines of equal value

create vector representation of ‘breaks’

can only be ratio or interval measurement level

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17
Q

what are slope and aspect measurements and the two components

A

slope and aspect are key measurements that can be performed on terrain models

two components

slope (vertical)
aspect (horizontal)

0 = north
90 = east
180 = south
270 = west

18
Q

slope computations

A

raster DEM
computation is the ratio of two components
(vertical and window distance)

convert to % by multiplying by 100

can be extended to account for more than 4 neighbours (extended to 8)

complex and used inside ArcGIS

19
Q

aspect computations

A

raster DEM
aspect is expressed using angles on a unit circle (circular data)

sign and magnitude of differences reveals the “tilt”

20
Q

does representation of slope appear less or more noisy (blurry) with larger pixels?

21
Q

small pixels = _____

A

more noise

usually not as good for slope and aspect maps

22
Q

precision of slope and aspect maps

A

derivation of slope and aspect maps from terrain models are very sensitive to precision/accuracy of the input DEM on TIN

questionable
precision is much lower with larger pixels
best is 2x the original data pixel size

23
Q

deriving slope curvature

A

measured in slope direction or aspect
spatial change of slope or aspect
spatial derivative

input map
first order produce (slope angle, aspect)
second order products (slope profile, plan curvature, flat, convex, concave)

24
Q

profile curvature

A

going down or to 0 (skate ramp) = concave up (+)
becomes steeper (bows out) = convex up (-)

25
planform curvature
diverges away from middle = convex (+) converges to middle = concave (-)
26
what is relative radiance?q
simulate relative amount of light being reflected by a surface
27
best ways to visualize terrain
contours and hillshade are the best for elevation DEMS and TIN are very useful early techniques involved artists shading the map, now there is automation within the software to "project light"
28
describe unidirectional vs multidirectional
uni has light source from one direction multi is coming from various angles but makes the image appear more washed out but also has more detail
29
Eyton (1990) colour sterescopic effect
added detail and countours can sometimes make your map harder to interpret or understand quickly
30
what is a low pass filter
removes all the high frequency information (noise) and shows general trends in the data
31
what is a high pass filter
removes all the low frequency information and shows the high frequency information takes out general trends
32
what does a convolution filter do
widely applied operations in a variety of raster application used to smooth things out extract things remove things DEM (slope and aspect)
33
there is always a ________ when running filters on images
trade-off
34
low pass filter in photoshop example
the girl photo remove noise and "scratch marks"
35
high pass filter photoshop example
owl photo sharpens edges extract high frequency and then add it back in for aesthetics
36
convolution coefficients
the moving window (kernal) is a matrix of convolution coefficients (weights) commonly 3x3, 5x5, 7x7 pixels in size
37
moving window (kernal)
3x3, 5x5, 7x7 pixels in size 1/9 low pass smoothing only interval and ratio data bigger the window the smoother it will be reduces difference between pixels
38
edge detector (laplacian) filters
shows edges high pass enhance or sharpen exaggerates difference between pixels
39
nominal = ________ filter
modal
40
sobel filters
horizontal edge detector vertical edge detector
41
laplacian filters
edge detector edges = 0 shows you where the edges are look at nearest neighbour if you put a 9 in the middle it becomes and edge enhancement
42
statistical filters
median (remove noise) modal (reduce noise) minimum ( erosion) maximum (expansion)