Unit 3 Flashcards

(38 cards)

1
Q

learning

A

the process of acquiring new and relatively enduring information or behaviors

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2
Q

habituation

A

decreased response to a stimulus w/ repeated exposure to it

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3
Q

associative learning

A

learning that certain events occur together by classical or operant conditioning

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4
Q

stimulus

A

any event or situation that evokes a response

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5
Q

cognitive learning

A

the acquisition of mental information whether by observing events, by watching others, or through language

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6
Q

classical conditioning

A

a type of learning in which one learns to link two or more stimuli and anticipate evnets

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7
Q

behaviorism

A

view that psychology
1. should be an objective science that
2. studies behavior without referencing mental processes
most researchers agree with 1 but not 2

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8
Q

neutral stimulus

A

a stimulus that elicited no response before conditioning

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9
Q

unconditioned stimulus

A

a stimulus that naturally and automatically triggers a response

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10
Q

unconditioned response

A

an unlearned, naturally occurring response to the unconditioned stimulus

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11
Q

conditioned response

A

a learned response to the previously neutral (but now conditioned) stimulus

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12
Q

conditioned stimulus

A

an originally unimportant stimulus that starts triggering a learned response after association with the unconditioned stimulus

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13
Q

acquisition

A

when one links the neutral stimulus to the unconditioned stimulus

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14
Q

higher order conditioning

A

procedure in which the conditioned stimulus in on experience is paired with a new neutral stimulus which creates a second weaker conditioned stimulus.

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15
Q

extinction

A

when a conditioned response diminishes

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16
Q

spontaneous recovery

A

the reappearance after a pause of an extinguished conditioned response

17
Q

generalization

A

the tendency for stimuli similar to the conditioned stimulus to elicit similar responses

18
Q

discrimination

A

the learned ability to distinguish between a stimulus and stimuli that do not signal an unconditioned stimulus

19
Q

operant conditioning

A

behaviors increase after reinforcers and after punishments they decrease

20
Q

reinforcement

A

any consequence that STRENGTHENS behavior

21
Q

Law of Effect

A

thorndike’s principle that behaviors followed by favorable consequences become more likely to repeat, and behaviors followed by unfavorable consequences become less likely to repeat

22
Q

operant chamber

A

contains a bar or key that an animal can manipulate to obtain a bar or key that an animal can manipulate to obtain a food or water reinforcer. attached devices record the animal’s rate of bar pressing or key pecking

23
Q

shaping

A

reinforces guide behavior toward closer and closer approximations of the desired behavior

24
Q

successive approximations

A

attempts to perform a task that is slightly better than a previous performance

25
positive reinforcement
ADDS a desired stimulus to INCREASE the frequency of a behavior
26
negative reinforcement
REMOVES an aversive stimulus to INCREASE the frequency of a behavior
27
primary reinforcers
innately satisfying -- no learning needed
28
secondary reinforcers
are satisfying because we have learned to associate them with more basic rewards
29
immediate reinforcers
offer immediate payback
30
delayed reinforcer
require the ability to delay gratification
31
premack principle
the reinforcer must be desired by the subject for it to be reinforcing, if it is not desirable it will not strengthen the behavior
32
continuous reinforcement
reinforcing the desired response EACH TIME it occurs
32
partial reinforcement
reinforcing a response only part of the time, though it results in slower acquisition in the beginning, it shows greater resistance to extinction later on
33
reinforcement schedule
a pattern that defines how often a desired response will be enforced
34
fixed ratio
reinforces a response only after a specified number of responses
35
varaiblae ratio
reinforces a response after an unpredictable number of responses, hard to extinguish because of unpredictability
36
fixed interval
reinforces a response only after a specified amount of time has elapsed
37
variable interval
reinforces a response at unpredictable time intervals. produces slow steady responding.