Week 3: Teams and Diversity Flashcards

(48 cards)

1
Q

team trust

A

aggregated trust in a team shared among team members

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2
Q

De Jong et al. (2016): Does trust impact team performance?

A

YES r = .3
covariates: team trust in leader, past team performance, trust dimension
moderators: task interdependence, authority differentiation, skill differentiation

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3
Q

Lanfred, 2004: relationship between trust and monitoring in self-managing teams

A

in self-managing teams (Self-managed work teams SMWTs), trust leads to less monitoring each other and therefore worse performance

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4
Q

Dirks & Ferrin, 2002: trust in leaders

A

trust in leader: highly correlated with…
- job satisfaction
- organisational commitment
- (-) turnover intentions
trust in leader: moderately correlated with…
- commitment to leader’s decisions
- altruism
- subordinate’s performance

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5
Q

what is a team

A

> 2 people, social interaction and common goal(s)
- perform organisation-relevant tasks
- members are interdependent, have different roles and are linked to the organisation

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6
Q

McAllister, 1995: trust in subordinates

A

trust in subordinate – + –> citizenship behaviour towards subordinate – + –> subordinate’s performance and manager’s performance
(citizenship behaviour = helping, providing things, involving them)

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7
Q

work groups vs. work teams

A

work groups
- members interact to share information
- not responsible for collective work product
work teams
- members are interdependent and create something together
- create synergy

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8
Q

synergy

A

a creation beyond the sum of individual member contributions

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9
Q

team norms

A

informal and interpersonal rules
- influence of norm on behaviour depends on importance of team and team cohesion
(strong/cohesive teams: greater influence)

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10
Q

cohesion

A

resultant of all the forces acting on the members to remain part of the group
- cohesive groups often perform better

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11
Q

team charter

A

team purpose is clarified, expectations are set
- fewer misunderstandings
Aaron et al. (2014):
- higher satisfaction, communication, effort, cohesion and support in (1) team charter with instruction, then (2) team charter and lastly (3) no team charter

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12
Q

Team Mental Models (TMMs)

A

shared understanding and shared mental representation of knowledge within the team’s relevant environment

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13
Q

punctuated equilibrium

A

50% -> social goals (getting to know each other, group dynamics)
50% -> work goals
in every case, no matter how much time a team has

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14
Q

team development stages

A

1) forming (getting to know each other)
- working group
2) storming (conflict, leadership dynamics)
- pseudo team/potential team
3) norming (cohesion, common goal)
- potential team
4) performing (goal-directed performance)
- real team/high performing team
5) adjourning (disbanding)

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15
Q

team metrics

A

used to assess how a team performs; 3 types
1: task metrics (the task the group performs)
2: process metrics (how the team operates)
3: individual development metrics

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16
Q

groupthink

A

conformity-seeking tendency that results in comprimised decision-making
symptoms:
- group rationalization
- direct pressure
- suppression (keeping silent)
- illusion of unanimity

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17
Q

minimizing groupthink

A
  • limit group size ( < 10)
  • appoints devil’s advocate
  • seek input from everyone
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18
Q

5 types of decision-making (normative decision-making model)

A

1: decide (alone)
2: consult (group): ask members in the group
3: consult (individual): ask members individualy
4: facilitate: present to group, group makes decision
5: delegate: group makes decision

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19
Q

brain storming

A

separates idea generation from evaluation
much group interaction, creativity
but also: potential for productivity losses

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20
Q

what makes brainstorming ineffective:

A

1) social loafing
2) evaluation apprehension (feeling judged)
3) production blocking (no 2 people can speak at the same time)

21
Q

Putman & Paulusma, 2009: when is brainstorming effective?

A

phase 1: half of participants brainstormed individually, half in groups of three
phase 2: all participants worked in groups of three
number and creativity of ideas higher in individual group

22
Q

Osborn’s rules for brainstorming

A

1: no evaluation/criticism of ideas
2: freedom to suggest outrageous ideas
3: generate as many ideas as possible
4: build on, integrate, develop earlier ideas

23
Q

downsides team virtuality

A

fewer social cues, less social control
higher risk social loafing
delayed responses, overlooked info
more conflict and misunderstandings
role ambiguity

24
Q

pros team virtuality

A

interactions often documented
easier to organize, everyone can attend

25
diversity
includes individual attributes like gender, race, age, disabilities
26
surface level diversity
visible to observer
27
deep level diversity
attitudes, beliefs, values
28
culture
shared by almost all members of a social group - shapes behavior, structures perception of world
29
Hofstede's cultural values
1: power distance 2: individual vs. collective 3: masculine vs. feminine 4: uncertainty avoidance 5: long vs. short term orientation 6: indulgence vs. restraint
30
confucian dynamism
short term of long term orientation
31
indulgence
how much individuals lack control of their desires and impulses
32
power distance
level of acceptance of an unequal power distribution in society high: embrace hierarchy
33
predictors of organisation-relevant outcome variables
personality and demographics: not so good culture: better general mental ability: the best
34
third culture
construction of a mutually beneficial interactive environment in which individuals from different cultures can function in a way beneficial to all involved - shared framework - shared value systems
35
culture shock
distress experienced by traveler from the loss of familiar patterns of social interaction - occurs during cross-cultural adjustment, repatriation, short international assignments
36
Berry, 1980: cross-cultural adjustment (acculturation)
new culture acquisition (1) x heritage culture maintenance (2) (1) high x (2) high: integration (1) high x (2) low: assimilation (1) low x (2) high: separation (1) low x (2) low: marginalisation
37
cultural retooling
adaptation to another culture
38
phases of cultural retooling
1) deep conflict (feeling illegitimate and awkward; culture shock) 2) ambivalence (adjusting and not feeling as negative) 3) authenticity (naturally engaging in the new behaviour consistent with the new culture)
39
4 emotional states during acculturation
1: honeymoon 2: anxiety 3: adjustment 4: acceptance
40
team viability
collective sense of belonging, like cohesion
41
normative decision-making model
assumes that team decicisions fall along a continuum ranges from leaders making decision alone to delegating
42
consensus decision making
1. introduction 2. clarifying questions 3. dicussion 4. establishing basic direction 5. synthesizing or modifying proposal 6. calling for consensus 7. recording
43
nominal group technique
group meets face-to-face, everyone writes ideas on cards and is then read out loud
44
high-context cultures
people rely strongly on situational cues for meaning in interactions
45
low-context culture
written and spoken words carry the burden of shared meaning
46
CLT: Culturally endorsed implicit Leaderhip Theory
1. charismatic/value-based 2. team-oriented 3. participative 4. humane-oriented 5. autonomous 6. self-protective
47
4 dimensions of Cultural Intelligence (CQ)
1. metacognitive CQ 2. cognitive CQ 3. motivational CQ 4. behavioral CQ
48
integrative complexity
degree to which someone accepts the reasonableness of differrent cultural perspectives on how to live