Week 5 Flashcards

1
Q

Classical conditioning

A

Type of learning where neutral stim produces a response after being paired w a non-neutral stim

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2
Q

What are the US, NS, CS, UR, and CR in Pavlov’s experiment?

A

US: the presentation of food (triggers drooling)
NS: the bell (initially doesn’t elicit a response)
CS: the bell (triggers drooling)
UR: drooling (triggered by presentation of food)
CR: drooling (triggered by bell)

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3
Q

2nd-order conditioning

A

CS paired with new US, and over time, new US produces same response without reintroduction of old US

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4
Q

3 phases of classical conditioning

A

1) Acquisition - US-NS pairings
2) Extinction - CS alone
3) Spontaneous recovery - CS alone but after some time (learned response partially recovers but undergoes extinction again)

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5
Q

Young albert experiment

A

Showed classical conditioning can affect human babies

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6
Q

Rescorla-Wagner model of classical conditioning

A

Classical conditioning occurs when animal has set up an expectation

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7
Q

Evolutionary advantage of classical conditioning

A

Propensity to learn particular kinds of associations over others

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8
Q

Operant conditioning

A

Type of learning where behavior is modified by its consequences

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9
Q

Operant vs classical conditioning

A

Operant: mainly focuses on voluntary behaviors and how we modulate our behavior based on consequences

Classical: mainly focuses on unconscious behaviors and associations

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10
Q

Thorndike cat experiment

A

Cats learned they had to tip a lever to be released from a cage – LAW OF EFFECT: behaviors followed by a “satisfying state of affairs” tend to be repeated; behaviors followed by “unpleasant state of affairs” tend not to be repeated

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11
Q

BF Skinner

A
  • Championed operant conditioning
  • Pioneered operant conditioning chamber/skinner box (closed box w mechanism to trigger reward or punishment)
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12
Q

Reinforcer vs punisher

A

Reinforcer: INCREASES likelihood of behavior occuring

Punisher: DECREASES likelihood of behavior occuring

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13
Q

Positive vs negative (in context of operant conditioning)

A

Positive: something added

Negative: something taken away

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14
Q

Positive reinforcement vs negative reinforcement vs positive punishment vs negative punishment

A

Positive reinforcement: something ADDED to ENCOURAGE behavior

Negative reinforcement: something TAKEN to ENCOURAGE behavior

Positive punishment: something ADDED to DISCOURAGE behavior

Negative reinforcement: something TAKEN to DISCOURAGE behavior

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15
Q

Is reinforcement or punishment more effective? Why?

A

Reinforcement generally more effective bc punishment signals unacceptable actions but doesn’t specify what should be done instead

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16
Q

Immediate vs delayed punishment and reaction

A
  • More time elapses –> reward or punishment less effective
  • Explains why it’s hard to follow long-term goals
17
Q

Skinner’s 3-term contingency

A

1) Antecedent: stim or event that occurs before an action
2) Behavior: the action
3) Consequence: stim or event that occurs after the action

18
Q

Interval vs ratio (schedules of reinforcement)

A

Interval: based on TIME in btw last reward

Ratio: based on RATIO of responses to reinforcements (e.g. reward every 2 button presses)

19
Q

Fixed vs variable (schedules of reinforcement)

A

Fixed: reinforcement after a CONSTANT amount of time or responses

Variable: reinforcement after a VARYING amount of time or responses

20
Q

Intermittent reinforcement effect

A

Operant behaviors under intermittent reinforcement resist extinction more than those w continuous reinforcement

21
Q

Continuous reinforcement

A

Type of fixed-ratio reinforcement schedule where a reward is given after every behavior

22
Q

What are the 4 types of reinforcement schedules?

A

Fixed-interval
Fixed-ratio
Variable-interval
Variable-ratio

23
Q

Rank the types of reinforcement schedules based on response rate

A

ratio > interval, fixed > variable

1) fixed-ratio
2) variable ratio
3) fixed-interval
4) variable-interval

24
Q

What is the best schedule of reinforcement?

A
  • Best = most resistant to extinction
  • VARIABLE-RATIO because unpredictability causes people to do it more
25
Pleasure/reward centers of the brain
- Nucleus accumbens, medial forebrain bundle, hypothalamus - Dopamine - Genetic variation in DA and DA circuits might play role in individual differences
26
Superstitious behavior
Type of operant learning where behavior that was ACCIDENTALLY reinforced
27
Shaping
Learning that results from being rewarded at prior steps that were closer and closer to final result (e.g. training the dog to stand up at the wall)
28
Latent learning
Something is learned but not manifested as behavioral changes until the future
29
Tolman rat maze experiment
- rats wandered seemingly aimlessly through a maze until they learned there was food at the other end, at which point they started going through it much faster - Demonstrated latent learning; learning doesn't equal performance
30
Why is practice testing important/effective?
- Improves retrieval of knowledge - Helps you apply concepts to different situations
31
Judgement of learning (JOL)
Subjective assessment of how well you've learned something