Learn Theory Of Computing
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Top Theory Of Computing Flashcards Ranked by Quality
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Computing
Computing
By: Jack Leslie
259 Cards –38 Decks –5 LearnersSample Decks: Design & Theory of Programming - Design Notation, Design & Theory of Programming - Readability, Design & Theory of Programming - Handling DataShow Class -
AS Approaches
AS Approaches
By: Lucas Homer
71 Cards –7 Decks –2 LearnersSample Decks: Lesson 1 The Origins Of Psychology Wundt, Lesson 2 The Behvioural Approach - Classcial Comditioning And Pavlov’s Research, Lesson 3 The Behaviourist Approach - Operant Conditioning And Skinner’s ResearchShow Class -
CompSci - Paper 1 Definitions
CompSci - Paper 1 Definitions
By: Kirsty Noble
76 Cards –5 Decks –1 LearnerSample Decks: 4.1 Fundamentals Of Programming, 4.2 Fundamentals of Data Structures, 4.3 Fundamentals of AlgorithmsShow Class -
Maths 1
Maths 1
By: Leah Bartlett
174 Cards –21 Decks –1 LearnerSample Decks: Functions, Statements Of Definitions, Proofs And TheoryShow Class -
Psychology AS- Approaches
Psychology AS- Approaches
By: Aneesh Singh
131 Cards –8 Decks –1 LearnerSample Decks: Lesson 1- Origins of Psychology- Wundt, introspection & the emergence of psychology as a science, Lesson 8- Biological Approach- Influence of biological structures & neurochemistry on behaviour 🏃♂, Lesson 7- Biological approach- influence of genes & evolution on behaviourShow Class -
Psychology
Psychology
By: Crystal Donfack
234 Cards –21 Decks –1 LearnerSample Decks: Psychology 1- Approaching Psychology: Topic 1 Introduction, Topic 2- Learning and Cognitive Aprroaches (Introducing Behaviourism), Topic 2- Classical ConditioningShow Class -
Geomatics
Geomatics
By: Whitney Briggs
124 Cards –12 Decks –3 LearnersSample Decks: Ch 1 Introduction, Topic 3 Theory Of Errors In Observations, Topic 4: Distance MeasurementShow Class -
Computer Science
Computer Science
By: Millie Whicher-Sparks
77 Cards –9 Decks –1 LearnerSample Decks: Topic 1 - Programming, Topic 2 - Data structures, Topic 3 - algorithmsShow Class -
aggro
aggro
By: Grace Allanson
113 Cards –9 Decks –1 LearnerSample Decks: ethological explanation of aggression, Media Influences On Aggression: The Effects Of Computer Games, neural and hormonal mechanisms in aggressionShow Class -
A level Computer Science AQA: Paper1
A level Computer Science AQA: Paper1
By: Ela Ikpasa
58 Cards –4 Decks –1 LearnerSample Decks: Topic 1: Fundamentals of programming, Topic 2:Data Structures, Topic 3: Fundamentals of AlgorithmsShow Class -
A-level Psychology - Approaches
A-level Psychology - Approaches
By: Simran Sanghera
70 Cards –7 Decks –1 LearnerSample Decks: L1 - The Origins Of Psychology - Wundt, Introspection & The Emergence Of Psychology As A Science, L2 - The Behaviourist Approach - Classical Conditioning & Pavlov’s Research, L3 - The Behaviourist Approach - Operant Conditioning & Skinner’s ResearchShow Class -
Aggression
Aggression
By: Kizzie Wilkins
54 Cards –9 Decks –1 LearnerSample Decks: Neural + Hormonal Mechanisms, Genetic factors, Evolutionary explanationShow Class -
IDSV Teoridelen
IDSV Teoridelen
By: Yousef Al Tall
78 Cards –13 Decks –1 LearnerSample Decks: 0. Introduction, 1. Data storage, 2. Data manipulationShow Class -
CMPUT 474
CMPUT 474
By: Alex Nguyen
64 Cards –10 Decks –1 LearnerSample Decks: Turing Machines, Equivalence of Turing Machine Models, Models of ComputationShow Class -
Paper 1 Comp Sci
Paper 1 Comp Sci
By: Rosie Ogden
49 Cards –2 Decks –1 LearnerSample Decks: 1 - Fundamentals of programming, 4 - Theory of computationShow Class -
ICT
ICT
By: Chloe Cartledge
199 Cards –32 Decks –1 LearnerSample Decks: ONLINE SERVICES 1, ONLINE SERVICES 2, ONLINE ADVERTISINGShow Class -
Linear Algebra
Linear Algebra
By: Mundy Reimer
68 Cards –21 Decks –2 LearnersSample Decks: 0 - Special Topic: Gram-Schmidt Process, 0 - Special Topic: Eigenvalues + Eigenvectors, 0 - Review of FundamentalsShow Class -
Automata Theory
Automata Theory
By: Sifa Ngari
21 Cards –3 Decks –1 LearnerSample Decks: Theory of Computing, Strings and Languages, Regular expressionsShow Class -
Comp Sci
Comp Sci
By: Lauren Cooper
45 Cards –13 Decks –1 LearnerSample Decks: Fundamentals of Programming, Problem Solving and Theory of Computation, Data RepresentationShow Class -
Aggression
Aggression
By: Sami Jawad
56 Cards –12 Decks –1 LearnerSample Decks: Lesson 1 - Neural mechanisms in aggression, Lesson 2 - Hormonal mechanisms in aggression, Lesson 3 - Genetic factors in aggressionShow Class -
Computer Science AQA
Computer Science AQA
By: Emily Haworth
43 Cards –5 Decks –1 LearnerSample Decks: 4.1 Fundamentals of Programming, 4.2 Fundamentals of Data Structures, 4.3 Fundamentals of AlgorithmsShow Class -
Computer Science Theory
Computer Science Theory
By: Jonathan SPENCE
36 Cards –7 Decks –1 LearnerSample Decks: Fundamentals of Programming, Fundamentals of Data Structures, Theory of ComputationShow Class -
Computer Science AQA A level
Computer Science AQA A level
By: Xichao Wang
15 Cards –11 Decks –1 LearnerSample Decks: Section 12 - OOP and Functional Programming, Section 9 - Regular Languages, Section 2 - Problem Solving and the Theory of ComputationShow Class