11 - 2 Flashcards

1
Q

According to Netflix CEO Reed Hastings

A

our need for sleep is actually its main barrier. ‘You know, think about it, when you watch a show from Netflix and you get addicted to it, you stay up late at night,’ he has said. ‘We’re competing with sleep, on the margin. And so, it’s a very large pool of time.

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2
Q

IMPACT OF SMARTPHONES AND
SOCIAL MEDIA

(office book)

A

Tech is both good and bad – we need to be aware of its impact to mitigate harm

Our attention is a trillion-dollar industry

Social media mimics our social needs, but doesn’t sufficiently allow the full depth of belonging provided by real life connection

Once we understand what’s happening, we can make changes to our own relationship with technology

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3
Q

IMPORTANCE OF TECH LITERACY

A

It is critical to understand the ways smart phones are designed to capture and maintain our attention

We need to understand how to overcome these cognitive tricks used by tech companies

Does it ever feel like your phone makes your life worse?

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4
Q

Physiological

A

Sleep declines
Touch declines
Stress Increases
Rewires the brain
Physical activity declines
Sex declines

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5
Q

Social

A

Empathy declines
Social Interaction declines
Polarization Increases
Loneliness Increases
Antisocial Traits Increase
Reality Distortion Increases

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6
Q

Psychological

A

Mental Agility declines
Impulse control declines
Trouble Deciding Increases
Attention Span declines
Reactivity Increses
Self-Esteem declines

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7
Q

2 Hormones

A
  1. Dopamine
  2. Oxytocin
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8
Q

Dopamine

A

reward chemical, gives short-term boost with diminishing returns

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9
Q

Oxytocin

A

the love hormone, associated with trust and social bonding

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10
Q

Social Media uses Infinity scroll

A

uses the same process as a slot machine

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11
Q

Fogg Behaviour Model

A

three elements must converge at the same moment for a behavior to occur: Motivation, Ability, and a Prompt.

When a behavior does not occur, at least one of those three elements is missing.

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12
Q

MAT

(Fogg Behaviour Model)

A
  1. MOTIVATION: want to do it
  2. ABILITY: able to do it
  3. TRIGGER: triggered to do it
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13
Q

MAT is what makes behavir happen

A

digital technology is based on this to pull attention and trigger purchases or
other money- making behaviours.

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14
Q

Social Media Knows You

A

**68 facebook **likes can predict: skin colour, sexual oreintaiton, political bliefs

70 likes: knows you better than your best friend

** 150 likes**: knows you better than your parents

300 likes: knows you better than your partner

This information is worth trillions!

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15
Q

The titans offering the eyeballs
(Google, Facebook, etc.)

A

are looking to make as much
revenue as they can by keeping your attention
riveted.

The advertiserswould like to purchase your attention as cheaply as possible in order for them to make more money.

You are caught in the middle.

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16
Q
A
17
Q

Targeted ads

A

Target ads to you

Target which version of an ad you see

Uses cookies to target further

Tracks your response to ads to target you further

18
Q

Multivariate testing:

A

test multiple versions of ads and landing pages to select the best one for each type of person

19
Q

Echo chamber effect from confirmation bias

(The Damage)

A

Amplifies beliefs of the group and pushes toward extreme beliefs

We have social need to be included, so we go with the group views

Removes room for nuance

20
Q

Cognitive Dissonance

(The Damage)

A

Holding onto a wrong belief in the face of evidence to the contrary

21
Q

Compassion Fatigue:

(The damage)

A

Too many sympathetic stories reduces empathy

22
Q

Addictive design as it is used in smartphones and social media

A

have detrimental effects - and that the use of this type of design is predicated on the idea of usurping your attention via brain hacks that especially target the reactive (older) parts of your brain and makes triggering of reward–stimulation for staying online part of your subconscious processes rather than part of your conscious decision regime.

23
Q

Technoference

A

Mom Life is a dangerous experiment of Kids being filmed constantly

Children are being raised by parents who heavily use technology

Interruption of parent / child bonding

Deprives kids of attention

Connected to increased mental
disorders and decreased empathy

Attachment is CRITICAL to child development

24
Q

**Create your life story **

How to break the habit

A

of who you are and what you want to be in your family, leisure, own time, and work

25
Q

**Map your habits **

How to break the habit

A

and how you spend your time you are spending on your phone, and in what parts of your life (family, leisure, own time, and work).

26
Q

Identify and become conscious of your triggers

How to break the habit

A

These are likely automatic and unconscious
* Example: are you bored? Lonely? In a certain place?
* How often does this happen?

27
Q

Create a Solution to Each Trigger and Act

How to break the habit

A

Example: flight mode, turn off, remove notifications, set timer, charge away from bed

28
Q

5th solution is to

How to break the habit

A

Troubleshoot Failures