Behavioral Sciences Ch 3. Learning and Memory Flashcards
(102 cards)
Habituation
The process of becoming used to a stimulus, where are repeated exposure to the same stimulus can cause a decrease in response
Dishabituation
Recovery of a response to a stimulus ever habituation has occurred, can occur when a second stimulus intervenes
Associative learning
A way of pairing together stimuli and responses, or behavior and consequences, includes classical conditioning and operant conditioning
Classical conditioning
A type of associative learning that takes advantage of biological, instinctual response to create associations between two unrelated stimuli, an unconditioned stimulus that produces an instinctive, unconditioned response is paired with a neutral stimulus. With repetition, the neutral stimulus becomes a conditioned stimulus that produces a conditioned response, aka acquisition
Operant conditioning
Links voluntary behaviors with consequences in an effort to alter the frequency of those behaviors, associated with BF Skinner
Reinforcement
The process of increasing the likelihood that an individual will perform a behavior
Punishment
Decreases the likelihood of a behavior
Reinforcement schedules
Fixed ratio, variable ratio, fixed interval, variable interval
Variable ratio schedules
Reinforce the behavior after varying number of performances of the behavior, but such that the average number of performances to receive a reward is relatively constant, the fastest for learning a new behavior in the most resistant to extinction
Observational learning
A.k.a. modeling, the acquisition of behavior by watching others
Encoding
The process of putting new information into memory, it can be automatic or effortful, semantic encoding is stronger than both acoustic and visual encoding
Sensory memory
Transient and is based on the neurotransmitter activity, typically lasts less than a second, incredibly detailed representation of our surroundings, maintained by major projection areas (occipital and temporal lobe)
Short term memory
Transient and is based on neurotransmitter activity, typically lasts less than a minute, generally limited in capacity to about 7 items, capacity can be increased by chucking and duration can be extended with maintenance rehearsal, stored in hippocampus
Long-term memory
Requires elaborative rehearsal and is the result of increased neuronal connectivity, primarily controlled by the hippocampus, some very old memories moved back to cerebral cortex
Explicit memory
aka declarative memory, stores facts and stories, can be divided into semantic memory and episodic memory
Declarative memory
aka explicit memory, stores facts and stories, can be divided into semantic memory and episodic memory
Automatic processing
Information that is gained without effort
Effortful processing
aka controlled processing, active memorization, with practice can become automatic
Acoustic encoding
Type of controlled processing where we store it based on the way it sounds
Visual encoding
Type of controlled processing where we store it based on visualizing it
Semantic encoding
Type of controlled processing where we put it in a meaningful context, most successful
Implicit memory
aka non-declarative memory or procedural memory, store skills and conditioning effects
Non-declarative memory
aka implicit memory or procedural memory, store skills and conditioning effects
Semantic networks
Network of interconnected ideas, how the brain organizes ideas where concepts are linked together based on similar meaning