de Morgan’s Laws
Not (A or B)
= Not A and B
Vice versa
X and 0
X and 1
X and X
X and not X
0
X
X
0
X or 0
X or 1
X or X
X or not X
X
1
X
1
(X or (X and Y))
X and (X or Y)
X
X
Flip flop (D type)
2 inputs: control input and clock signal Positive edge triggered When CS rising, input value changes Uses: Register memory
Store the state of a bit