Chapter 8 Flashcards

(20 cards)

1
Q

What is a product?

A

= something that is of value and can be offered in a marketing exchange

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2
Q

New products

A
  • slight modification to an existing product
  • true innovation (i.e., never seen before)
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3
Q

Why do firms create new products?

A

changing customer needs
market saturation (recall PMEG)
reducing risk through diverse product offerings (recall differentiated targeting)
fashion cycles
improving business relationships

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4
Q

Steps in developing new products?

A
  1. Idea generation
  2. Concept Testing
  3. Product Development
  4. Market testing
  5. Product launch
  6. Evaluation of Results
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5
Q

Idea generation

A

Identify problem and think of a solution:
 inputs from consumers, employees, partners, etc.
 internal R&D
 outsource product development
 competitor’s product (via reverse engineering)
 licensing

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6
Q

product concept

A

= a detailed word description, a drawing, or a crude mock-up (prototype) of the idea that can be shown to consumers
- test concept with consumers
- ask how likely they are to purchase such a product

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7
Q

Product Development

A
  • develop concept into an actual product
  • tested for endurance, wear, breaking points, and usability
    alpha testing – by R&D
    beta testing – by consumers - recruit them online
    calls for large jump in investment
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8
Q

Market testing

A

product and program introduced in real but limited market conditions

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9
Q

Product launch

A

execute the 4Ps
full-scale launch or phased launch
the most expensive stage for most new products (manufacturing and marketing spending)

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10
Q

Innovation Diffusion Theory

A

a) Innovators – 2.5%
b) Early adopters – 13.5% (most crucial)
c) Early Majority – 34%
d) Late Majority – 34%
e) Laggards – 16%

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11
Q

diffusion of innovation

A

the process by which the use of an innovation spreads throughout a market group over time and over various categories of adopters.

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12
Q

pioneers (breakthroughs)

A

new product introductions that establish a completely new market or radically change both the rules of competition and consumer preferences in a market

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13
Q

Factors affecting diffusion

A
  1. Compatibility – being consistent with existing value systems and practices (Starbucks: USA vs Australia)
  2. Relative Advantage – being better than the predecessor e.g. Netflix
  3. Complexity – being perceived as less difficult to understand and use
  4. Trialability – being able to experiment with innovation on a limited basis e.g. Costco sampling
  5. Observability - being able to show to the results of innovation e.g. Tesla Optimus Robots
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14
Q

Product Life Cycle

A
  1. Introduction
  2. Growth
  3. Maturity
  4. Decline
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15
Q

Introduction of a product

A
  • firm works to stimulate demand for a new market entry
  • build product awareness
  • promotional campaigns stress product features
    – additional promotions to intermediaries to induce them to carry the product
  • product prices are high but financial losses are common due to low sales and high promotion and R&D costs
    innovators drive this period
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16
Q

Growth of a Product

A

 sales volume rises rapidly
 firm begins to realize substantial profits
 success attracts competitors
 early adopters and majority drive this period

17
Q

What to do to sustain rapid growth of your product?

A

 identify new markets
 improvements to the product, new features
 additional promotion/distribution spending
 new channels, new segments

18
Q

Maturity

A
  • additional sales of the product plateaus
  • intense competition in the market: profits decline
  • differences between competing products decrease
19
Q

3 options if your product is declining

A

maintain: leave as is, hope to make money as competitors exit or by focusing on a niche segment
revitalize: reformulate product or positioning
drop: pull the product off the market to avoid costs

20
Q

4 types of PLC:

A
  • high-learning product
  • low-learning product
  • fashion product
  • fad product