Chapter 8: Context, Motivation & Mood Flashcards

1
Q

regulatory focus

A

suggest that motivational systems can be focussed either on potential gains or potential losses in the environment

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2
Q

approach goals (regulatory focus)

A
  • desirable states that one wants to move towards & achieve
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3
Q

avoidance goals (regulatory focus)

A
  • undesirable states that one wants to avoid
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4
Q

promotion focus (regulatory focus)

A
  • focus on achievement of desired outcomes & possible gains or non-gains
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5
Q

prevention focus (regulatory focus)

A
  • focus on avoidance of undesirable outcomes & possible losses or non-losses
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6
Q

regulatory fit

A
  • when one’s method of goal pursuit & regulatory focus match
  • reliance on system 2
  • makes it easier to use system 2 b/c it frees up cognitive resources
  • Mindset fits task = benefits
  • Mindset conflicts task = interference
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7
Q

Maddox study on regulatory focus/regulatory fit

A

study
- category A: fluency helps b/c can be described verbally - good for regulatory fit condition
- category C: fluency hurts b/c it cannot be described verbally & using rules = takes longer - good for regulatory mismatch condition

GAIN or LOSS version induced
- gain version = Ps start at 0 & get points when right so they are focused on getting right answers
- loss version = Ps start in bonus & lose points when wrong so they want to avoid mistakes

RESULTS
- promotion focus created a state of regulatory fit which made it more difficult to learn unattainable goal
- prevention focus helps in loss version
- idea that regulatory mismatch would enhance learning for non rule described categories

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8
Q

negative moods on cognition

A
  • sadness = reduce motivation & broaden attentional focu
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9
Q

angry moods on cogntiion

A
  • narrow attentional focus
  • high arousal
  • anger associated w fight or flight = hard to focus so you ignore everything else around you
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10
Q

positive moods

A
  • increase cognitive flexibility
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11
Q

how to study mood

A
  • MIP
  • induces mood state then assess cognitive performance
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12
Q

MIP study

A
  • sad music makes ppl temporarily sad & then Ps told to recall sad event or memory while listening to music
  • study shows it is difficult to induce sad moods into ppl
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13
Q

Gasper & Glore mood study

A
  • Ps asked to determine which figure matches target best
  • global matches = overall configuration
  • local matches = focus on detail

RESULTS
- negative mood = local feature b/c when you are sad you don’t focus on big picture

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14
Q

ego depletion

A
  • performing an act of self regulation affects performance on a subsequent executive function task
  • making yourself wait = later effect b.c you have depleted ability to use self control
  • exerting self control uses large amounts of glucose & replenishing it counteracts ego depletion effects
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15
Q

marshmallow test

A

STUDY
- kids given marshmallow & told they would get another if they waited till researcher came back in & they did not eat it
- kids can wait longer if they are given something else to think about b/c it distracts them
- delay of gratification
- overt distraction = somewhere else to put energy
- cognitive distractions = designed to make child generate their own thoughts & covert cognitive activities while waiting

RESULTS
- no distraction = don’t wait long
- something to think about = wait longer
- reward not in front of them = wait a while

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