Creativity Flashcards

(30 cards)

1
Q

Popular definition of creativity

A

Something novel and relevant

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
2
Q

Why is novel and relevant criteria both important to creativity?

A

Not Novel but relevant: ordinary solution
Not relevant but novel: kind of pointless

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
3
Q

What is creativity typically operationalized as?

A

Devising a novel solution to a standard problem
Solving an insight problem

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
4
Q

What did early research on creativity focus on?

A

Historical, ground breaking instances of creativity, extracting that

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
5
Q

Describe the Kekule creativity cased in benzene

A

Try to determine the chemical structure of benzene. While dozing by the fire he had a dream of a snake eating it’s own tail and inferred that the benzene structure is a circle/ring

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
6
Q

Generally, historically, scholars arrived at ground breaking insight in

A

Sudden flashes, just one day through pivotal experiments. Case for artists, scientist, etc

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
7
Q

Describe Wallas (1926) four step theory of creative thinking and where it came from

A

Came from historical analysis
Preparation: gain knowledge of problem space
Incubation: put the problem aside, do other things
Illumination: get a flash of insight (aha)
Verification: check the insight to ensure it’s correct

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
8
Q

Are incubation and illumination more than metaphors?

A

Incubate an egg until the idea hatches

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
9
Q

Research on creativity today focuses more on?

A

Product instead of process

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
10
Q

Recent work suggests that creative problem solving is _____ in kind than ordinary problem sdolving

A

No different in kind

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
11
Q

A solution’s creativity depends on ordinary factors like?

A

Problem representation
Solution fixation
Prior knowledge
Productivity: the more problems you solve the better
Cultural transmission: most creative products are from many different cultures

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
12
Q

Describe the nine dot study and problem representation

A

Solution is assumed to have to be followed by constrain of the nine dot box, however the solution requires going outside of the box/ removing the necessary constraint

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
13
Q

Describe MacGregor et al 2001 and the nine dot problem

A

Provided nine dot, eleven dot, and twelve and thirteen dot
No one solved the nine dot problem after two tries. Would succeed in the eleven dot problem 50% in the first try, twelve dot 60%, thirteen 73% first try because they made it a shape in the arrow
Similar to putting the tacks outside the box (removed preutilization

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
14
Q

Describe the Remote Associates Test difficult?

A

Breaking fixation on the wrong words can get fixated (flycatcher) and makes it hard to think about food and hot

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
15
Q

Describe Smith and Blankenship manipulated fixation by accompanying each RAT triad with a distractor word

A

Example:
Water, pick, skate (board)
Participants attempted to answer 20 RAT problems in two sessions. Then read a story or did nothing
Doing nothing lead to a 9% improvement
Story lead to 31% mprovvement
The story helped participants break fixation on the distractor words on Test 2 (test 2 had no distractor words)
Suggest that improvement may just be based on a break from fixation

How well did you know this?
1
Not at all
2
3
4
5
Perfectly
16
Q

Describe prior knowledge in Ward 1994 (make an alien study)

A

Imagine traveling to a planet different from earth, new type of animal.
11% had two wings, 41% had arms (24% two arms), many had ears,nose, legs, and eyes in typical amount

17
Q

Prior knowledge implies that creative generation requires?

A

Manipulating a known exemplar

18
Q

Describe manipulating the exemplar in prior knowledge for drawing an alien with certain criteria (it has scales, fur, etc)

A

Animal with feathers looked like birds/had wings and beaks often, animals who had scales often had fins and gills, animals with fur often had ears and legs
Correlated features suggest that participants are working from known exemplar to novel forms

19
Q

Describe productivity in bipolar disorder

A

Creative professionals experience bipolar disorder at higher rates with controls, and often has higher rates of creativity compared to controls

20
Q

Historically, creativity results from the ordinary cognition is its association with?

21
Q

Describe Robert Schumann’s case of bipolar disorder

A

Schumann likely had depression and mania (bipolar disorder) through journal entry. Analyzed the quality and the amount of time the composition was recorded, hypothesized that music he made in manic episodes. Found that works composed when he was manic were recorded significantly more often. However, Schumann produced more compositions per year when manic (big confound). Then found quality appears to be similar once quantity is taken into account

22
Q

How did traits not form? Fully or incrementally? Describe the eyes

A

Incrementally, evolved from a patch of light sensitive cells to a camera lens

23
Q

How are ideas evolved, and how is it similar to physical traits?

A

Evolve via mutation and natural selection. Ideas evolve via mutation and cultural selection.

24
Q

Describe the 1000 year evolution of the sewing needle

A

Used awl and fork together, then later joined awl and fork for poking and threading, then created the middle eye needle (brittle) then created the notched needle, then created the modern sewing needle

25
What is the question of Gable et al? (Mind wandering)
Do creative ideas strike more often when our minds are wandering?
26
What are the alternatives of Gable (mind wandering)
Yes, mind wandering allows us to revisit problems from alternative vantage points No, active engagement in a vocation should produce the highest quality ideas, mind wandering should be a distraction
27
What is the logic of Gable et al ( mind wandering)
If mind wandering fosters creativity, then idea produced while mind wandering should bear the signs of creative problem solving
28
Describe the results of Gable et al (mind wandering)
Around 30% of ideas were associated with mind wandering. More “aha’ ideas produced during mind wandering as well as ideas about overcoming an impasse. Aha ideas rated more important and creative
29
What is the method of Gable et al? (Mind wandering study)
Physicists and writers were asked to record that day’s most creative ideas for several days Recorded idea’s context (wandering or not?), quality (important) , and phenomeology (aha) then rated them several months later
30
What is the inferences of Gable et al?
Ideas produced while mind wandering were more associated with aha experiences, overcoming impasses Such ideas were rated as equally important to ideas produced on task in the moment and many months later Spontaneous, task-independent thoughts facilitate creativity in real-world endeavors