Final pt 4 (session 10) Flashcards

(47 cards)

1
Q

Learning

A

Relatively permanent change in knowledge or behaviour that is the result of experience

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2
Q

Behaviourists

A

Fundamental aspect of learning is conditioning

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3
Q

Conditioning

A

Connecting stimuli with responses

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4
Q

Classical conditioning

A

A NEUTRAL stimulus becomes associated with a stimulus that naturally produces a behaviour

Pavlov’s dogs-(food already leads to salivating. Pavlov connected bell to food to saliva)

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5
Q

Unconditioned stimulus

A

Something that triggers a naturally occurring response

Food- salivation

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6
Q

Conditioned stimulus

A

Neutral stimulus that after being repeatedly presented prior to the unconditioned stimulus evokes a similar response as the unconditioned stimulus

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7
Q

Conditioned response

A

The response that is wanted

Bell makes dog salivate. Salivate is CR

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8
Q

Extinction in terms of conditioning

A

If the dogs keep hearing the bell without getting food the dogs salivate less and less to the sound. And then eventually not at all

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9
Q

Spontaneous recovery

A

After exctinction, if u pause and then do it again the dogs will salivate. Not as much but still salivate

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10
Q

Generalization in terms of conditioning

A

If u salivate from a bell, something similar would make u salivate too

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11
Q

Discrimination in terms of conditioning

A

Opposite of generalization

It’s the tendency to respond differently to stimuli that are similar but not identical

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12
Q

Second order conditioning

A

If the bell make dog salivate

And you showed a box, then played bell sound. Eventually they salivate at the site of the box

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13
Q

Gracias rats

A

John Garcia

Conditioned rats by presenting either a sight, taste, or sound before giving drugs to rats that made them nauseous.

Taste conditioning was more powerful

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14
Q

Gracias findings

A

Genetics are responsible for how they’re prepared to learn some associations more easily than other

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15
Q

Role of nature in classical conditioning

A

We’re more evolutionarily inclined to learn associations between things that are dangers to us over others

We don’t like bitter bc it used to mean poison

But some animals can’t taste bitter if it’s not poisonous to them

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16
Q

Operant conditioning vs classical

A

Classical is relating to nature

Operant is consequences and rewards

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17
Q

Operant conditioning

A

Learning that occurs from consequences of behaviour and can involve learning new actions

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18
Q

Positive reinforcement

A

Increasing target behaviour by adding something desirable

Giving treats for tricks

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19
Q

Negative reinforcement

A

Increase target behaviour by taking away something aversive

If u get a 90 on the midterm u don’t have to write the final

20
Q

Positive punishment

A

Additional if an aversive stimulus to decrease behaviour

Talking back get u a whooping

21
Q

Negative punishment

A

Removal of something desirable to decrease behaviour

Take away Xbox when u talk back

22
Q

Reinforcer vs punisher

Positive vs negative

A

Reinforcer increases likelihood

Punisher decreases likelihood

Positive- reinforcement added

Negative- reinforcement take away

23
Q

What’s the most effective form of operant conditioning

A

Positive reinforcement

24
Q

Fixed ratio reinforcement

A

Behaviour is reinforced after a specific number of responses

Workers paid according to how many things they produce

25
Variable ratio reinforcement
Behaviour reinforced after an average but unpredictable number of responses Payoffs from slots
26
Fixed interval
Behaviour reinforced for the first response after a specific amount of time has passed Monthly salary
27
Variable interval
Behaviour reinforced for the first response after an average but unpredictable amount of time has passed Person checking email for messages
28
Shaping
Guiding an organisms behaviour to the desired outcome through the use of successive approximation to a final desired behaviour
29
Shaping discrimination
Reinforcing animals if the correctly discriminate between similar stimuli Tests animals ability to learn
30
Bobo doll
Kids are more aggressive after seeing aggressive adult models Children exposed to an aggressive doll were more likely to be aggressive compared to those who weren’t
31
Other forms of learning besides conditioning
Insight, latent, and observational learning
32
Insight
Sudden understanding of a solution to the problem
33
Wolfgang logger
1925 Recognized even animals learned from insight as well as conditioning Gave primates problems difficult to figure out from trial and error They stopped to think for a while then suddenly knew how to solve the problem
34
New Caledonian crows
Great tool users Seemed to stop and contemplate
35
Latent learning
Sometimes we learn even when we aren’t reinforced
36
Edward tolman
Latent learning Studied 3 groups of rats navigating mazes Group 1 always got a reward at the end of the maze Group 2 never received a reward Group 3 got a reward beginning in the 11th day if the experiment Group 1 finished right away. 2 and 3 wandered aimlessly When group 3 got treats they had caught up on their learning by the next day
37
Porters pidgeons
Pidgeons were able to tell difference in classical music as well as university students
38
How or why did tolmans rats explore the maze
Beeline says we have a natural curiosity drive
39
Bandera and bobo dolls
More aggressive doll made the kids more aggressive Children were more influenced by same sex models When it was an aggressive boy 104 aggressive instances compare to an aggressive female 48.4
40
Bobo dolls experiment with TV 1963 part 2
Violent TV makes kids more aggressive but not as much as a live model Watching adults on tv be aggressive isn’t as effective as witnessing it first hand
41
Bobo dolls experiment 3 1965
Seeing the model get punished for aggression made kids be less aggressive than kids who saw aggression get rewarded
42
Intrinsic motivation
Purpose Interest Mastery Curiosity Pride Inside emotions and factors
43
Extrinsic motivation
Grades Points Money Career Exams Outside motivation
44
Lepper 1973
Gave kids markers. They loved them Took them away. Split them into groups of 3 G1- were told they’d get an award for playing G2- weren’t told they were getting an award G3- just played with the markers The next day they put the markers back and the kids who came to expect an award didn’t play with them as much
45
Lepper conclusion on his markers experiment
When We try to figure out if we want to do something. We base that decision on past experience. If in the past it was done for a reward then maybe we decide it wasn’t enjoyable
46
Social dilemmas
A situation in which the behaviour creates the most positive outcomes for the individual might lead to long term consequences for the group as a whole
47
Prisoner’s dilemma
Basically split or steal but instead of money it’s with prison sentences