Information Processing Flashcards

(52 cards)

1
Q

What are the stage of information processing (4)

A

Input
Decision making
Output
Feedback

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2
Q

Explain input in stages of information processing

A

The senses are used to gather clues from the sporting environment. The cues are then sorted by selective attention into irrelevant cues and relevant cues

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3
Q

Explain decision making in stages of information processing

A

A decision on what cause of action to take is made then the relevant motor programmes is retrieved and sent to the muscles in readiness to produce the skill

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4
Q

Explain output in stages of information processing

A

The skill is produced

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5
Q

Explain feedback in stages of information processing

A

The performer receives information about the skill

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6
Q

What is the order if whitings information processing model

A

Input from the display
Receptor systems
Perceptual mechanisms
Translatory mechanisms
Effector mechanisms
Muscular system
Output data
Feedback data

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7
Q

Tell me about the display

A

The information that is available, some relevant, some is irrelevant

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8
Q

Tell me about the receptor systems

A

Senses from the display,
Vision, audition, proprioception
Proprioception includes touch Kinaesthesis and equilibrium

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9
Q

Tell me about perceptual mechanisms

A

A judgement made regarding the incoming information is received by the sense organs
It include DCR
Detection - receiving cues
Comparison - cues are compared to those stored in the memory system
Recognition - understanding of what response is needed
Selective attention occurs, filters out irrelevant information

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10
Q

Why is selective attention important

A

It aids concentration
Improves reaction time
Filters out any distraction controls arousal levels

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11
Q

Tell me about the translatory mechanisms

A

A decision is made on what action should be taking place with help of previous experiences that are already stored in the memory

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12
Q

Tell me about the effector mechanisms

A

Impulses are sent to the relevant working muscles to carry out the order

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13
Q

Tell me about the muscular system

A

Muscles receive these impulses

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14
Q

Tell me about output data

A

Movement/ action is performed

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15
Q

Tell me about feedback data

A

Intrinsic feedback or extrinsic
This is due to information receive about the movement

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16
Q

Who was the memory system by

A

Baddley and hitch

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17
Q

What is the supervisory system

A

The central executive

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18
Q

What are the three slave systems

A

Phonological loop
Visuospatial sketch pad
Episodic buffer

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19
Q

Tell me about the central executive

A

It maintains overall control but has a very limited capacity

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20
Q

Tell me about the phonological loop

A

This deals with auditory information and it is transferred to the long term memory by sounds. It will fade away if not rehersed

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21
Q

Tell me about the visuospatial sketch pad

A

This holds visual and spatial information

22
Q

Tell me about the episodic buffer

A

Stores chucks of episodes and it allows different parts of the memory system to talk to each other. It initiates motor programmes. It also gathers perceptual information

23
Q

Tell me about the functions and characteristics of the working memory and long term memory

A

The working memory has a limited capacity if 7+/- items and can hold information for up to 30 seconds
If a skill is practised it can be transferred and stored in the long term memory
The long term memory has an unlimited capacity and unlimited duration time

24
Q

What are ways of ensuring effective storage

A

Chunking
Mental rehearsal
Reinforcement
Fun experiences
Practice
Association
Chaining
Meaningful

25
Tell me about chunking
Small groups of information that are put together and memorised as one
26
Tell me about mental rehearsal
Visualising the skill and going over it in your head enables learners to remember what is needed to perform the skill more easily
27
Tell me about reinforcement
If learners receive positive feedback they are more likely to remember the information
28
Tell me about fun experiences
If the learner has a positive experience that is present in a distinct way, they are more likely to remember the information
29
Tell me about practice
It will help the performer overlearn a skill so the motor programmes stored in the long term memory
30
Tell me about association
This is when you relate information to the information that is already stored
31
Tell me about chaining
Should be presented in an organised manner
32
Tell me about meaningful
Information is more likely to be remembered if the learner understands its relevance to the performance and them
33
Define reaction time
This is the time from the onset stimulus to the onset of the response
34
What are the two types of reaction types
Simples and choice
35
Tell me about simple reaction time
Where there is one stimulus and one response
36
Tell me about choice reaction time
Where there is several stimuli and several responses
37
Tell me the definition for movement time
This is the time from the onset movement to completion of the task
38
Tell me about response time
This is the reaction time plus the movement time. The time taken from the onset stimulus to the completion of the task
39
What is Hicks law
The impact of choice reaction time on performance. It states that the number of choices increases so does the reaction time
40
What are the strategies to improve the response time of a performer and elaborate
Practice - the more you respond to a stimulus the faster your reaction time becomes Selective attention - if you improve this you will concentrate on only the relevant information so your reaction time becomes quicker Mental rehearsal - going over the movement in your head Experience Improve fitness levels Warm up - if the body and mind are warmed up you are prepared and will respond quicker Try anticipation- predicting the next movement before it happens
41
What are the two types of anticipation
Temporal and spatial
42
Explain temporal anticipation
This is predicting when the action will be performed
43
Explain spatial anticipation
This is predicting what action will be performed and where
44
Explain the single channel hypothesis
This says we can only process one piece of information at a time any further stimuli must wait, the more stimuli presented the slower the reaction time is
45
Explain the psychological refractory period
This is when a delay in processing occurs because of stimuli arriving quickly after each other, we may physically freeze if this happens the delay in processing causes our reaction time to increase
46
Tell me about Schmidts schéma theory
A schema is a generalised motor programme that allows the performer to adapt their skills and transfer sporting experiences
47
What are the four schema
Initial condition Response specifications Sensory consequences Response outcomes
48
Explain initial conditions
Gathering info about if you have been in this situation before
49
Explain response specifications
Deciding what movement to perform
50
Explain Sensory consequences
Involves gathering information on the movement using intrinsic feedback
51
Explain Response outcomes
This involves gathering information concerning the rest of the movement was it successfully
52
How can you develop schemas
Ensure that practise is variable to build up a range of experiences Ensure practise skills are transferable from training to game situations Give feedback continuously to help improve skills Give praise and reinforcement Practise a range of skills until they are well learned