M2 Approaches to Design Flashcards
(16 cards)
REMEMBER
An approach to design is the general philosophy or conceptual outline that guides and influence choice made by the designer during the design process.
some approaches are very functional and guided by the overall goal of the design project, such as making a very user-friendly website with intuitive navigation through different levels of complex information or creating a magazine spread to maximize the impact of the photography.
REMEMBER
Also, the purpose of design is not only solving problem, which is just in front of us.
is the new field of design which aims to propose problems of the future introduced in the book speculative everything.
Speculative Design
Variation of design objectives
- Solving
- Proposing
- Bridging
design preferable future (Design thinking, Empathy, Satisfaction)
Solving
Design possible futures (Speculative Design, criticality, provocation)
Proposing
Design sustainable future (transition design, Holarchy, passion)
Bridging
(User-centric and bottom-up approach)
(Empathize with specific users and extract their needs/pains)
(create many ideas and prototypes to try to solve their issues smartly)
(Methods for creating innovation)
(it is not east to create innovative products just by satisfying user needs)
(dive into the user ultimately and always think from the eye of the user)
Design Thinking
(system-centric and macro approach. )
(starts with a big problem)
(analyzes the root cause systematically)
(Create a new system by decomposing and pattering changes, components, and dependencies)
(captures problems from the top-down perspective)
(incorporate other methods advantages for designing specific experiences and touchpoints)
System Thinking
(Inside-out approach proposed by Roberto Veganti)
(creating new meaning lead to innovation)
(listen to your inner voice)
(limitations of design thinking)
(creating meaningful products from the designer’s inner voice)
Design-Driven approach
Think about we should do now from the future.
Backcasting approach
(problem proposing)
(it captures driving forces that may chance the world)
((tangible products to encourage audiences)
(design for proposing problems)
(proposed by Dunne & Raby)
Speculative design
(system-centric and macro-level backcasting)
(Sustainable and ideal lifestyle)
(Proposed by Carnegie)
(super-interdisciplinary design approach)
Transition design
Participatory Design approach
- Participatory design
- Inclusive Design
- Co-design
REMEMBER
Deciding an approach and taking a stance means abandoning something. so I think there is no single, universal approach. For this reason, Designers need to have various design approaches in drawers, and use appropriate one or combine multiple approaches according to the project’s situation and phase.
REMEMBER:
The ability to envision a future scenario and visualize it is the common designer’s capability regardless of which design approach is applied. Input information varies project by project. However, designers need to convey how people’s experiences and values change with a lively resolution. I think this capability will continue to be a core skill that will not change even if the definition of the design is expanded.