Problem Solving & Creativity Flashcards

1
Q

Deductive Reasoning

A

From general to specific, no new information added

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2
Q

Inductive Reasoning

A

From specific to general, can result in conclusions that contains new info

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3
Q

Availability Heuristic

A

Suggests that decisions are based on how common or available an event is believed to be

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4
Q

Representative Heuristic

A

Assumes that what is typical is also the most likely

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5
Q

Gambler’s Fallacy

A

Assumes that “luck” must turn their way after a certain number of plays

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6
Q

Base Rate Fallacy

A

Come to the wrong answer or conclusion based on a faulty assumption of the likelihood of events

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7
Q

Confirmation Bias

A

Look for confirmation of a belief with selective information to form a biased opinion

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8
Q

Algorithm

A

A systematic procedure for solving a problem because it investigates all possible solutions

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9
Q

Heuristics

A

Limit or decrease the number of possible answers to a problem

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10
Q

Analogy

A

Use the solution from one problem to solve another

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11
Q

Anchoring and Adjustment Heuristic

A

Tendency to make adjustments from some anchor point using the available information

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12
Q

Mental Set

A

Tendency to adopt certain framework, strategy, or procedure; to see things in a certain way instead of in other equally plausible ways

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