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Flashcards in Time Terminology Deck (86):
1

Activity

A piece of the project that must be completed (performed); sometimes called a "task"; can be divided into smaller pieces; typically has an assigned resource, cost amount, and expected duration

2

Activity List (Output/Input)

A detailed list of activities that project team members use to know what work on the project they are responsible for completing

3

Activity-on-arrow (AOA)

A network diagramming method in which activities are shown on arrows and connected at nodes to show the sequence of activities. Also known as ADM, AOL

4

Activity-on-node (AON)

A network diagramming method in which activities are shown on the boxes or circles of the network diagram and connected via arrows. Also known as PDM

5

Backward Pass

A network diagramming method that calculates the late start (LS) and late finish (LF) dates for each activity

6

Bar Chart (Tool)

A chart that shows a time relationship between the activities of the project; also commonly called a Gantt chart

7

BiPert

A model for parallel programs with ingoing (inclusive) and outgoing (excusive) links

8

Burst

The separation (or divergence) of activities on a network diagram from a central node

9

Calendar Unit

The smallest time unit used in project schedules such as minutes, hours, shifts, days, weeks, months, quarters

10

Control Schedule

The process of monitoring and updating the progress of the project and managing changes to scope

11

Crashing

A duration compression technique in which more people are added to critical path activities to shorten the duration of the critical path or other impacted areas of the schedule

12

Critical Chain Method (Technique)

A schedule technique used to evaluate the amount of float on the network paths; used to determine the minimum overall duration of the diagram

13

Critical Path

The series of activities that shows the overall duration of the project; can change as the project evolves

14

Critical Path Method (CPM) (Technique)

A network analysis method used to calculate total project duration

15

Define Activities

The identification of appropriate activities to complete the project deliverable

16

Dependency

A relationship between activities represented in the way activities are sequenced

17

Develop Schedule

The process of using activity sequences, duration estimates, and resources to create the schedule

18

Discretionary Dependency (Soft Logic)

A dependency in which the project manager (or other decision maker) can choose to allow it to be a dependency or not, depending upon the needs of the project (Ex: Buying a plane ticket before booking a hotel reservation)

19

Dummy Activities

A zero duration activity used in the arrow diagramming method (ADM) to show a logical relationship; represented graphically with an arrow having a dashed line

20

Duration

The overall amount of time on a project or activity

21

Early Finish Date (EF)

The earliest time an activity can finish based on the network logic

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Early Start Date (ES)

The earliest time an activity can start based on the network logic

23

Effort

The amount of labor needed to complete an activity or work package; typically measured in hours, days, or weeks

24

Estimate (Output/Input)

A logical, educated prediction of some project component; typically includes a tolerance of accuracy

25

Estimate Activity Durations

The process of estimating the number of work periods (hours, days, weeks) to accomplish the activity

26

Estimate Activity Resources

Determination of resources (people, material, equipment) needed for a project, including the determination of when (or how much of) the resources are needed

27

External Dependency

A dependency that lies outside the control of the project team

28

Fast Tracking

A schedule compression technique in which the main focus is to find activities that can be done in parallel and to adjust the activity sequences to reflect this adjustment

29

Finish-to-finish Dependency (FF)

A dependency used on project scheduling in which one activity cannot finish until the activity it is dependent upon finishes (Activity B cannot finish until Activity A finishes.)

30

Finish-to-start Dependency (FS)

The default dependency type (with most project scheduling software) in which one activity cannot start until the one it is dependent upon finishes (Activity B cannot start until Activity A finishes .)

31

Float

The amount of time an activity can be delayed (slip) without causing a delay to the successor(s) activities, or the final finish date of the project

32

Forward Pass

A network diagram technique that calculates the early start (ES) and early finish (EF) dates for each activity

33

Free Slack (Free Float)

The amount of time an activity can be delayed without causing slippage (delay) to the early start of any subsequent activities

34

Gantt Chart

The horizontal bar chart used in project management to show a time relationship. between activities. Also called a bar chart

35

Imposed Date

A fixed date for an activity or milestone

36

Lag

A delay to a successor activity from the predecessor (Ex: Activity A finishes then has a three day wait before Activity B can begin.)

37

Late Finish Date (LF)

The latest time an activity can be finished without delaying the project finish date

38

Late Start Date (LS)

The latest time an activity can start without delaying the project finish date

39

Lead

Acceleration to a successor from the predecessor (Ex: Activity A finishes . But with a three-day head start, Activity B can begin three days before Activity A finishes.)

40

Logical Relationship

An analytical association between two or more components of a project schedule

41

Mandatory Dependency (Hard Logic)

A required dependency on a project; cannot be ignored (Ex: You must pour the foundation of a house before you can begin framing it.)

42

Master Schedule (Tool)

A high level schedule which displays summary information associated with activities, deliverables, milestones, and WBS components

43

Merge

A coming together (convergence) of activities on a network diagram

44

Milestone Schedule (Tool)

A high level schedule which displays summary information associated with activities and
milestones

45

Network Diagram

A schematic of logical relationships that make up the flow of activities on the project; always drawn from left to right

46

Network Logic

The connecting of activities on the network diagram to establish the structure of the network diagram

47

Network Path

A non-stop series of activities from the start to the finish of the network diagram

48

Node

A point in a schedule network

49

Path Divergence

A burst on the network diagram where the output of an activity goes to more than one activity

50

PERT Weighted Average

An estimating technique used to take the pessimistic, optimistic, and realistic (most likely) estimates to achieve a cumulative estimate

51

Precedence Diagramming Method (PDM)

A network diagramming process in which activities are represented in boxes

52

Precedence Relationship

The logical relationship between activities as depicted in a precedence diagram

53

Predecessor Activity

An activity that determines when its successor activity can begin

54

Program Evaluation and Review Technique (PERT)

A project management estimation technique used when estimates for individual activities are questionable

55

Project Calendar

A calendar that indicates working and non-working dates and shifts for the project

56

Project Network Diagram

A view of the logical relationship (sequencing) of project activities

57

Project Schedule

The document that lists the dates for performing project activities and meeting project milestones

58

Project Schedule Network Diagram

A graphical representation of the logical relationships between project activities

59

Project Time Management

The processes associated with an attempt to complete the project on time

60

Resource Calendar

A calendar in the project management plan and schedule that shows working and non-working days

61

Rolling Wave Planning (Technique)

A progressive elaboration approach to managing a schedule where the initial phases are defined at a detailed level with the remaining work at a high level: as the initial phases are done, the remaining phases are planned.

62

Schedule

The planned dates, sequencing , resources , and durations for activities and milestones on a project

63

Schedule Baseline

A schedule version over a specific time period that is used as the basis for scheduled activities comparison

64

Schedule Compression (Technique)

The process of shorting the project schedule without modifying the scope of the project (Ex: crashing and fast tracking)

65

Schedule Management Plan

Document that decomposes work packages, establishes the network diagram, determines required resources, determines activity durations, integrates activity components into a schedule, and deals with schedule changes and updates

66

Schedule Milestone

A major event in the project schedule; typically involves the start or completion of a major component of the project

67

Schedule Model

A model used in schedule network analysis to create the project schedule

68

Schedule Network Analysis

A technique used to determine early and late start dates and early and late finish dates of project activities

69

Scheduled Finish Date

The planned finish date for an activity, work package, or other piece of the schedule

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Scheduled Start Date

The planned start date for an activity, work package, or other piece of the schedule

71

Sequence Activities

The process of determining and documenting the logical relationships between activities on the project

72

Slack (Float)

The amount of time an activity can be delayed (slip) without causing a delay to the successor(s) activities, or the final finish date of the project

73

Start-to-finish Dependency (SF)

A dependency used on project scheduling in which one activity cannot finish until the activity it is dependent on starts (Ex: Activity 8 cannot finish until Activity A starts)

74

Start-to-start Dependency (SS)

A dependency used on project scheduling in which one activity cannot start until the activity it is dependent on starts (Activity 8 cannot start until Activity A starts.)

75

Subnetwork

A section of a network diagram; can be associated with a work package or some other type of logical decomposition

76

Successor

An activity that follows an activity logically connected to it

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Summary Activity

An activity that sums up the detailed activities underneath it; typically used to evaluate work packages and facilitate executive reporting

78

Target Completion Date (TC)

A requested project completion date that can be a constraint for the project

79

Target Finish Date (TF)

The date that the project (or activity) is anticipated to be completed

80

Target Schedule

A preliminary schedule that can be used during initial stages of Planning; could differ from the baseline schedule at the conclusion of Planning

81

Target Start Date (TS)

The planned start date of the project or activity

82

Task

An activity to be completed on the project

83

Three-point Estimate (Technique)

An estimating technique that can be applied to schedule or budget; uses three estimates for each activity; uses an optimistic, pessimistic, and realistic (most likely) estimate

84

Total Slack (Total Float)

The amount of time an activity can slip (be delayed) from its early start date without delaying the overall finish date

85

Variance

A result that is outside of the expected result.

86

Work Performance Information (Output/Input)

Data associated with the completion of work on the project; can include deliverable status, actions associated with preventative and corrective measures, and change requests