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JavaScript
JavaScript
By: THE GHOST
Basics, php, AGILE ...4Decks55Flashcards1Learner -
Software Development
Software Development
By: Ryan Devasia
Problem Solving Methodology, UML and Developmental Models2Decks32Flashcards1Learner -
00 NUESTRAS TARJETAS
00 NUESTRAS TARJETAS
By: Miriam S
I - Organización del Estado y Administración electrónica, B1- T1 La Constitución Española de 1978. Derechos y deberes fundamentales. Su garantía y suspensión. La Corona: funciones constitucionales del Rey, B1 - T2 - Las Cortes Generales: atribuciones del Congreso de los Diputados y del Senado. El Tribunal Constitucional: composición y atribuciones. El Defensor del Pueblo ...52Decks11,802Flashcards14Learners -
CSCC 20 Midterms
CSCC 20 Midterms
By: Deleted Deleted
Module 1: History and Introduction to OOP languages, Module 2: Introduction to Object Oriented Programming (cont.), Module 3: UML DIAGRAM ...4Decks66Flashcards1Learner -
Dynamische Unternehmensmodellierung und -simulation
Dynamische Unternehmensmodellierung und -simulation
By: Matt V
V01 Einführung in die dynamische Geschäfts- und Arbeitssysteme, V02 Grundstrukturen und Verhalten dynamischer Geschäftssysteme, V03 Ereignisdiskrete Prozessmodellierung mit der UML ...13Decks110Flashcards2Learners -
Absolute Java
Absolute Java
By: Elizabeth Cockerell
Chapter 1 – Getting Started, Chapter 2 – Console Input and Output, Chapter 3 – Flow of Control ...19Decks313Flashcards5Learners -
Informační systémy a technologie - přijímací zkoušky VŠE - zpracování 2022
Informační systémy a technologie - přijímací zkoušky VŠE - zpracování 2022
By: around europ
I. Algoritmus, prostředky pro zápis algoritmu, algoritmické konstrukce. Složitost algoritmu, příklady algoritmů, algoritmicky neřešitelné problémy., II. Etapy návrhu a vývoje IS. Hlavní vývojové etapy podnikových informačních systémů a zásady jejich členění., III. Význam informace v řízení systémů. Povaha znalosti a konceptuální informace. Informační a znalostní systémy... ...11Decks407Flashcards4Learners -
Analisis y diseño II
Analisis y diseño II
By: Diego Tereszczuk
1.1 - Diseño Orientado a Objetos, 2.1 - Casos de uso y requisitos, 2.2 - Conceptos de diagramas de clases UML ...10Decks156Flashcards2Learners -
TTTT1113
TTTT1113
By: AUNI FATINAH BINTI NOR HASNAN .
chapter 1 (systems, roles, and development), chapter 2 (understanding and modeling organizational systems), chapter 3 (information gathering: interactive methods)) ...6Decks276Flashcards1Learner -
Object Oriented Analysis & Design
Object Oriented Analysis & Design
By: K D P Hasendra
1.System Concepts for Object Modelling, 2.Object Oriented Software Development Process, 3.Computer Aided Systems Engineering ...11Decks143Flashcards2Learners -
Java Programming
Java Programming
By: Thomas Campbell
If, Else statements, Switch statements (Control Flow) and comparison operators., Loops (While and Do-While) and logical operators (NOT, AND, OR), The String Class ...10Decks78Flashcards1Learner -
Requirements Engineering
Requirements Engineering
By: Lukas G
1. Grundlagen und Begriffe des Requirements Engineering, 2. Ermittlung von Anforderungen, 3. Ausgewählte Ermittlungstechniken ...8Decks97Flashcards1Learner -
TEMAS CORE
TEMAS CORE
By: mercedes castillo
DIAGRAMAS UML, PATRONES DE DISEÑO2Decks89Flashcards1Learner -
Geography176B
Geography176B
By: Christina Last
Representation, Objects And Fields, Coverage And Relational Data Model ...6Decks98Flashcards1Learner -
SoftwareDevelopment
SoftwareDevelopment
By: Martinez Herczeg
1.Szoftver fejlesztés, 2.Szoftver Sebezhetőség, 3.Szoftver verziózás ...10Decks88Flashcards1Learner -
IS1
IS1
By: Carranza Lihuén
Introducción al problema, Clean Code & SOLID, Diseño ...9Decks112Flashcards1Learner -
Java
Java
By: Peter Unknown
Basics, UML - Anwendungsfalldiagramm, UML-Klassendiagramm ...8Decks75Flashcards1Learner -
Sio2
Sio2
By: Antoine Tallon
UML, SQL2Decks83Flashcards1Learner -
Software Design
Software Design
By: Lara Popovic
Software abstraction and modelling, UML, Core Design Principles ...10Decks84Flashcards1Learner -
SWT
SWT
By: Tina Koppermann
##entfällt: LE 1 | SWT - Einführung in die Softwaretechnik, LE 3 | REQ - Requirements Engineering - ME [überarbeitet 20150701 / ME], LE 4 | ANA - Analyse - TK [überarbeitet 20150701 / TK] ...11Decks166Flashcards2Learners -
MABP
MABP
By: Annabel Schmitt
Introduction, Tools und Methoden: ARIS (VL2), Tools und Methoden: NPT (VL3/4) ...10Decks120Flashcards1Learner -
CSE 136: Enterprise Web Applications
CSE 136: Enterprise Web Applications
By: Lea Lacson
Lecture 1: Architecture UML Principles, Lecture 2: Design, Security, SQL2Decks80Flashcards1Learner -
SE
SE
By: N E
Karel, Quellentextkonvetionen, Übersetzung in Maschinensprache ...28Decks258Flashcards1Learner -
SAE/ITS
SAE/ITS
By: Noel Lang
UML, Objektorientierung, Relationale Datenbanken ...8Decks80Flashcards1Learner -
computing
computing
By: Matthew Schofield
jan 2013, June 2011, uml diagrams ...5Decks62Flashcards1Learner -
Software Development
Software Development
By: 8Toshi Hayashi
UML, Refactoring, Design Pattern3Decks44Flashcards1Learner -
Csc 211
Csc 211
By: Mkpouko-Abasi Idibeke
Digital Logic Design, UML2Decks49Flashcards1Learner -
Softwaretechnik
Softwaretechnik
By: Serg Skri
Grundbegriffe 01, 02 Gute Software, Klassifikation von Software 03 ...33Decks275Flashcards2Learners -
Softwareentwicklung 1
Softwareentwicklung 1
By: Willi Baatz
VL 1 - Einführung, Vl 2 - Algorithmisches Denken, Vl 3 - Imperative Programmierung ...12Decks115Flashcards1Learner -
Modellierung
Modellierung
By: Lucas Lahr
Was ist Modellierung?, Objektorientierte Analyse und Design (OOAD) mit der Unified Modeling Language (UML), Weitere UML-Diagramme im Überblick3Decks74Flashcards1Learner