2.2 Learning Flashcards

1
Q

Classical Conditioning

A

we are conditioned to do have a response to a certain stimulus

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2
Q

Pavlov

A

rings bell, feeds dog, dog conditioned to salivate when it hears the bell noise

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3
Q

Unconditional Stimulus

A

Natural stimulus to Unconditioned Response. Food.

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4
Q

Unconditioned Response

A

Natural response to Unconditional Stimulus. Salivate to food

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5
Q

Conditioned Stimulus

A

Unnatural stimulus to Unconditioned Response. Bell.

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6
Q

Conditioned Response

A

Unnatural response to Unnatural Stimulus. Salivate to bell.

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7
Q

Principles of Classical Conditioning

A

Extinction, Spontaneous Recovery, Higher Order Conditioning, Stimulus Generalization, Stimulus Discrimination.

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8
Q

Extinction

A

disappearance of conditional response from conditional stimulus

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9
Q

Spontaneous Recovery

A

reappearance of conditioned response in the presence of the conditioned stimulus after its apparent extinction. Usually goes back to extinction, but sometimes flares up.

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10
Q

Higher Order Conditioning

A

When a new neutral stimulus is conditioned to an already existing conditioned stimulus.

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11
Q

Stimulus Generalization

A

tendency to respond to stimuli that are similar to conditional stimulus.

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12
Q

Stimulus Discrimination

A

responds to conditioned stimulus, not ones that are similar.

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13
Q

Little Albert

A

Watson. Shows “Little Albert” a little white rat, bangs gong, Little Albert is now scared of little fuzzy white things.

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14
Q

Phobias

A

Classical conditioning can be used to help people overcome phobias

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15
Q

Task Aversion

A

when a bad thing happens to someone while doing an unrelated task, they can develop a dislike to that thing (food + getting sick)

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16
Q

Operant Conditioning

A

Skinner. Response is more or less likely to occur in the future depending on its consequences.

17
Q

Reinforcement

A

Makes the behavior more likely to occur in the future.

18
Q

Punishment

A

Makes the behavior less likely to occur in the future.

19
Q

Positive Reinforcement

A

A given thing makes a behavior more likely. Candy

20
Q

Negative Reinforcement

A

A taken thing makes a behavior more likely. Car beeping

21
Q

Positive Punishment

A

A given thing makes a behavior less likely. Spank

22
Q

Negative Punishment

A

A taken thing makes a behavior less likely.

23
Q

Continuous Reinforcement

A

Reinforce behavior every time it occurs. Best for teaching someone to master a new behavior. Very prone to extinction.

24
Q

Partial/Intermittent Reinforcement

A

sometimes reinforced. Longer to learn, harder to go extinct.

25
Fixed Ratio
Reinforcement happens after a set number of times
26
Variable Ratio
Reinforced after average number of responses
27
Fixed Interval
Reinforcement after a fixed amount of time and behavior. Patient only does behavior when the time is almost done.
28
Variable Interval
Average time interval.
29
Shaping
Success of approximations of a desired response are reinforced.
30
Observational Learning
Bandera. People tend to do things they see others do
31
Bobo Doll Experiment
Baby watches student beat up doll, does the same when given the chance.