Ch 25 Differential Reinforcement Flashcards

1
Q

procedure in which reinforcement is delivered for a behavior that serves as a desirable alternative to the problem behavior and placed on extinction for the problem behavior

Purpose:
• To decrease problem behavior by teaching and reinforcing a functionally equivalent, appropriate behavior
• Maintains or meets the same need (function) as the inappropriate behavior

Key Components:
1. Identify the function of the problem behavior (attention, escape, access, sensory)
2. Select an alternative behavior that is:
• Appropriate
• Functionally equivalent
• Achievable for the learner
3. Reinforce the alternative behavior consistently
4. Place the problem behavior on extinction (i.e., withhold reinforcement for it)

Example:
• Problem behavior: A child screams to get attention
• Alternative behavior: Teaching the child to say “Play with me”
• DRA procedure:
• Provide attention for saying “Play with me”
• Do not provide attention when the child screams

A

DRA

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2
Q

procedure in which reinforcement is delivered for a behavior that is physically incompatible with the problem behavior—meaning both behaviors cannot occur at the same time.

Key Features:
• The alternative behavior is incompatible with the problem behavior
• The problem behavior is placed on extinction (reinforcement is withheld)
• A subtype of DRA, but specifically uses a behavior that cannot co-occur with the undesired one

e.g.
problem bx: hitting->incompatible bx: hands in pocket or folded at desk.

problem bx: out of seat bx-> incompatible bx: sitting in chair

problem bx: talking out of turn->incompatible bx quiet voice/waiting for a turn

A

DRI

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3
Q

procedure in which reinforcement is delivered only if the behavior occurs at or below a specified low rate. It’s used to reduce the frequency of a behavior without eliminating it entirely.

Purpose:
• To decrease a behavior that is acceptable in moderation, but problematic when it occurs too often

Example:
• Target behavior: Asking for help
• Goal: Reduce frequency (not eliminate)
• DRL plan: Reinforce if the student asks for help no more than 2 times per hour

A

DRL

3 types
1.full session
2. interval
3. spaced responding

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4
Q

procedure in which reinforcement is delivered whenever the target problem behavior does not occur during a specified period of time; In other words:
Reinforce the absence of the problem behavior.

Key Features:
• Reinforcement is given if the problem behavior does not occur
• All other behavior is reinforced, regardless of what it is
• The problem behavior is placed on extinction (i.e., not reinforced)
• Used to reduce or eliminate unwanted behaviors

Example:
• Problem behavior: Hitting
• DRO plan: Provide a token every 10 minutes if no hitting has occurred during that interval

Caution:
• Since any other behavior may be reinforced, DRO does not teach a replacement behavior
• Best used with clear reinforcement schedules and sometimes paired with teaching alternative skills (e.g., DRA)

A

DRO

types
1. interval (fixed or variable)
2. momentary (fixed or variable)

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5
Q

type of interval-based DRO where reinforcement is delivered at the end of a fixed time interval if the target problem behavior did not occur at all during that interval.

Key Features:
• “Fixed-interval” means the time between reinforcement opportunities is constant (e.g., every 5 minutes).
• “Other behavior” means any behavior other than the problem behavior is allowed and may be reinforced.
• If the problem behavior occurs during the interval, no reinforcement is given at the end of that interval.
• The timer resets after each interval.

Example:
• Problem behavior: Throwing items
• FI-DRO Plan: If the child does not throw anything for 10 minutes, they earn a break
• If the child throws something in that time → no reinforcement, and the interval starts over

Use Case:

FI-DRO is useful for:
• Reducing behaviors that are frequent but not dangerous
• Teaching the individual to refrain from the behavior over predictable periods
• Combining with skill-building strategies (e.g., DRA or FCT) to increase appropriate alternatives

A

FI-DRO (fixed interval DRO)

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6
Q

variation of DRO in which reinforcement is delivered at the end of a fixed time interval only if the problem behavior is not occurring at that exact moment the interval ends.

Key Features:
• Fixed intervals (e.g., every 5 minutes)
• Behavior is checked only at the moment the interval ends
• Reinforcement is delivered if the target behavior is absent at that moment, regardless of whether it occurred earlier in the interval
• Less effortful to monitor than full-interval DRO

Example:
• Target behavior: Yelling in class
• FM-DRO plan: Every 5 minutes, the teacher checks—if the student is not yelling at that moment, they receive a token
• If the student was yelling earlier in the interval but is quiet at the check, they still get reinforced

A

FM-DRO (fixed-momentary DRO)

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7
Q

differential reinforcement procedure in which reinforcement is delivered at the end of a session only if the target behavior occurred at or below a pre-set low rate during the entire session

Purpose: reduce frequency of behavior that’s acceptable in small amounts, without eliminating it completely.

Key Features:
• Behavior is monitored across the entire session (e.g., 30 minutes, 1 class period)
• A criterion is set (e.g., no more than 3 occurrences)
• If the behavior occurs less than or equal to the limit, reinforcement is given
• If the behavior exceeds the limit, no reinforcement is delivered
• Does not reinforce each individual response—focus is on overall session performance

Example:
• Target behavior: Asking for help
• Criterion: No more than 3 help requests in a 30-minute session
• Plan: If the student asks for help 3 times or fewer, they earn a preferred activity

A

full-session DRL

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8
Q

differential reinforcement procedure in which a session is divided into equal intervals, and reinforcement is delivered only if the behavior occurs no more than a specified number of times within each interval.

Key Features:
• The entire session is broken into equal-length intervals (e.g., 10-minute blocks)
• A maximum response limit is set for each interval
• If the behavior exceeds the limit within any interval, reinforcement is withheld for that interval
• Reinforcement can be delivered after each interval (if the criterion is met)

Example:
• Target behavior: Asking to go to the nurse
• Plan: A 60-minute session is divided into six 10-minute intervals
• Criterion: No more than 1 request per interval
• If the student requests to go to the nurse 0 or 1 times in a 10-minute interval → they earn a token
• If they ask 2 or more times → no token for that interval

A

interval DRL

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9
Q

procedure in which reinforcement is delivered only if a specified amount of time has passed between successive occurrences of the target behavior

Purpose: reduce rate of behavior by teaching learner to wait longer between responses, rather than limiting total number of responses per session.

Key Features:
• Focuses on increasing the interresponse time (IRT)
• Reinforcement is contingent on the timing between responses, not the overall session total
• The behavior is reinforced only if it occurs after the required time has passed
• If the behavior occurs too soon, the timer resets and no reinforcement is delivered

Example:
• Target behavior: Raising hand to ask questions
• Criterion: At least 5 minutes must pass between questions
• If the student raises their hand after 5 minutes, they receive praise
• If they raise their hand before 5 minutes have passed, they are not reinforced, and the timer restarts

When to Use Spaced Responding DRL:
-When the behavior is acceptable but occurs too frequently
-When you want to teach self-control, patience, or pacing
-Useful for behaviors like:
• Repetitive question-asking
• Calling out
• Requesting breaks

A

spaced-responding DRL

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10
Q

procedure in which reinforcement is delivered if the problem behavior has not occurred during the ENTIRE DURATION of a variable time interval.

Key Features:
• The length of each interval changes (e.g., 3 min, then 6 min, then 4 min)
• Reinforcement is given at the end of each interval, only if the problem behavior did not occur at all during that interval
• If the behavior occurs → no reinforcement, and a new interval begins
• Helps reduce the chance that the learner can predict when reinforcement is coming

Example:
• Problem behavior: Elopement from seat
• VI-DRO plan: Reinforce the student at the end of a variable time interval (say, 2–5 minutes) if they remained in their seat the entire time
• If the student leaves their seat during the interval → no reinforcement, reset interval

Why Use VI-DRO?

  • Reduces predictability, which can prevent the behavior from occurring just before the interval ends

-Maintains the effectiveness of reinforcement over time

-Useful when a more naturalistic or irregular schedule of reinforcement is needed

A

VI-DRO (variable-interval DRO)

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11
Q

procedure in which reinforcement is delivered at unpredictable (variable) time intervals, but only if the problem behavior is not occurring at the exact moment the interval ends.

Key Features:
• A form of momentary DRO
• Time intervals vary unpredictably (e.g., 3 min, 5 min, 2 min)
• Reinforcement is contingent on the problem behavior not occurring at the moment the timer goes off
• Behavior may have occurred during the interval, but that does not affect reinforcement—only behavior at the moment of the check matters
• Easier to implement than full-interval DRO because it doesn’t require continuous monitoring

Example:
• Target behavior: Calling out in class
• VM-DRO plan: At variable time intervals (e.g., 2 min, then 4 min, then 3 min), the teacher checks—if the student is not calling out at that exact moment, they receive a point or token
• If the student is calling out when the interval ends → no reinforcement is delivered

A

VM-DRO (variable-momentary DRO)

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