Chapter 17: Part 2 Flashcards

(9 cards)

1
Q

Retail attraction model

A

used to calculate the level of store attraction based on store size and distance from the consumer, also known as retail gravitation model

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2
Q

Best approach for retailers seems to be present the sale price and

A

(1) the dollar amount saved if it is large, (2) percentage saved when it is large, and (3) both if both are large

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3
Q

Unplanned purchases

A

purchases made in retail outlet that are different from those the consumer planned to make prior to entering that retail outlet

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4
Q

Point-of-purchase Advertising International (POPAI)

A

uses the following definitions regarding in-store purchases:

  • Specifically planned
  • Generally planned
  • Substitute
  • Unplanned
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5
Q

Impulse purchase

A

occurs when a customer sees a candy bar and purchases it with little or no deliberation as the result of a sudden, powerful urge to have it

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6
Q

Point-of-purchase

A

materials are common in the retailing of many products and the impact these materials have on brand sales can be substantial

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7
Q

Store atmosphere

A

influenced by such attributes as lighting, layout, presentation of merchandise, fixtures, floor coverings, colors, sounds, etc.

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8
Q

Servicescape

A

atmosphere when referring to a service business

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9
Q

Atmospherics

A

process managers use to manipulate the physical retail or service environment

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