Chapter 43 Flashcards

PoHCI, week 7 (17 cards)

1
Q

What is an experiment?

A

A study in which an intervention is introduced to observe its effects. An experimenter changes
something, or intervenes, while keeping everything else the same, and observes the effect of the change

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2
Q

What is independent variables?

A

Something that is systematically varied in an intervention. Example: Changing the color of a button or the age group of the user

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3
Q

What is dependent variables?

A

The effects of the intervention, variables that depend on the intervention.

For example: Taskcompletion time or errors

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4
Q

What does nuisance factors describe?

A

If users were first asked to carry out a task A with a user interface, and then task B. The order of the interventions interacts with users’ learning. Any measurements in task B would be affected by what
users learned in task A.

In general, its factors that influence the situation under study and potentially affect the dependent variables

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5
Q

What are hypotheses?

A

Statements that connect variation in independent variables with expectations about variation in the
dependent variables

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6
Q

What types of research questions are there?

A
  1. Empirical questions: phenomena and effects in human-computer interaction
  2. Constructive questions: the ability to construct systems and designs with desirable properties
  3. Conceptual questions: relationships between theoretical constructs that represent interaction

The purpose of an experiment can either be for setting objectives for design (constructive), or to
distinguish between competing theories (conceptual)

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7
Q

What are the pros and cons of experiments?

A

Maximize precision, but at the expense of generalizability and realism

Precise manipulation of tasks and settings

Detailed data collection

Allow us to control external factors

Time-efficient

Investigate technology without actually deploying it

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8
Q

How should you choose your participants in an experiment?

A

Chosen participants should be representative of the user group. 12-20 is the least amount of participants recommended

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9
Q

What is within- and between-participants?

A

Within-participants: The independent variable is varied for each participant, so each participant
reviews each independent variable

Between-participants: The independent variable is the same for each participant group, but they only
review one independent variable

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10
Q

What is field evaluations?

A

To bring out prototypes of interactive systems in their thought use setting; the field.

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11
Q

Why should we do field evaluations

A

The prototype is tested in a real context

We can capture collaborative, communicative, and material practices

We can understand how systems work with users’ real tasks and motivations

We can observe social and organizational impacts

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12
Q

What is pilot studies?

A

To partially implement an interactive system and put it in use to learn about its use. Then, those learnings are used to improve the design of the system and fully implement it

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13
Q

What is deployment studies?

A

To gather information about a fully functional system and improve it as part of its maintenance

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14
Q

What is descriptive statistics?

A

Describe relationships between variables in the dataset

Summary statistics: Mean, median, variance

Visualization: Histograms, scatter plots, line plots

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15
Q

What is inferential statistics?

A

Draw conclusions about the population from the sample

Confidence intervals

Hypothesis testing

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16
Q

How do you explain the results of an experiment?

A

Quantitative results alone is insufficient

Other sources could be qualitative data (verbal protocols, video recordings, interviews) and theories
(cognitive theories, communication theories)

17
Q

What is the pros and cons of field vs. lab studies?

A

Field studies:
- Higher realism
- Better socio-technical fit assessment
Can be of long duration
- Lower precision
- Higher cost
- Requires more robust systems

Lab studies:
- Higher precision
- Lower cost
- Can evaluate unusual tasks
- Can use rough prototypes
- Lower realism
- May miss socio-technical issues