Chapter 5 Terms Flashcards

(21 cards)

1
Q

affective domain

A

The part of learning that is associated with feelings and emotions

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2
Q

bullying

A

behavior like hitting, threatening, teasing, taunting, rumors, isolation, stealing. Personal interaction or cyberbullying

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3
Q

classroom climate

A

feelings that the members of a classroom share about the social, emotional, and academic aspects of their environment. Positive: Children feel safe and successful.

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4
Q

Community of learners

A

learning environments where eveyone in the group is learning together and from one another in a supportive manner. All children, and teacher, learn together.

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5
Q

Conventional ethics

A

Kohlberg’s stage of moral reasoning (10-20) where a person’s moral decisions re based on concern for other people and the laws of society.

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6
Q

convergent questions

A

questions that necessitate right/factual answers

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7
Q

cooperative learning models

A

small group instruction that is structured for interdependence and positive contributions from team members. Social skills as part of curriculum

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8
Q

divergent questions

A

necessitate or encourage creative thinking, multiple answers

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9
Q

explicitly communicate

A

convey a message in clear, unambiguous manner, usually in words, so that both the sender and reciver are aware of the content.

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10
Q

implicitly communicate

A

conveying a message in a hidden manner, conveyed through body language or behavior

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11
Q

industry vs inferiority stage

A

Erickson. 6-12 may or may not develop appreciation of mastery or comptenece through a sense of accomplishment

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12
Q

modeling

A

learning that is a result of observing the behaviors and actions of others

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13
Q

NCLB 2002

A

education reform plan with changes to ESEA changed the role of gov in ed K-12

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14
Q

peer mediation

A

a way to resolve conflict using trained individuals of the same cohort and who follow a specific protocol.

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15
Q

perspective taking

A

ability to see situations from another person’s point of view.

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16
Q

Preconventional ethics

A

Kohlberg. 0-10 moral decisions based on external consequences and personal benefit.

17
Q

self-efficacy

A

a person’s perceptions about whether they can successfully accomplish a task. High: belief that there is a high probability for success. Low- low probability for success.

18
Q

Self-fulfilling prophesy

A

expectation that leads to actions that make it a reality.

19
Q

social cognitive theory

A

Bandura. learn from modeling or observing others

20
Q

Social interaction

A

participating with others. Vygotsky. benefits: achievement, self-esteem, relationships.

21
Q

ZPD

A

Vygotsky. expand their own thinkng and skills with the help of a more able adult or peer.