Chapter 7 Flashcards

(16 cards)

1
Q

What is blockchain?

A

A decentralized, transparent ledger with transaction records shared by all nodes, updated by miners, monitored by everyone, and owned/controlled by no one.

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2
Q

What are the characteristics of blockchain technology?

A

Decentralization, consensus, immutability, and provenance.

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3
Q

How does blockchain work?

A

User signs off a transaction.
Transaction is broadcast and picked up by miners.
Miners validate transactions and form blocks.
Miners solve a proof-of-work problem to secure the block.
Consensus is reached, and the block is added to the chain.

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4
Q

What is proof of work in blockchain?

A

A method to secure blockchain by solving computational puzzles, ensuring integrity and preventing attacks.

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5
Q

Name two applications of blockchain in e-commerce.

A

Decentralized marketplaces and smart contracts via platforms like Ethereum.

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6
Q

What is augmented reality (AR)?

A

A technology overlaying data and graphics onto the physical world, typically via smartphones.

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7
Q

Name three examples of AR applications in e-commerce.

A

Virtual try-ons (e.g., Sephora Virtual Artist).
Furniture visualization (e.g., Home Depot app).
Measuring tools (e.g., AirMeasure).

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8
Q

What is virtual reality (VR)?

A

An immersive digital experience in a fully virtual environment, typically accessed via headsets.

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9
Q

Name two VR applications in e-commerce.

A

Virtual stores (e.g., Amazon VR kiosks).
Shelf testing (e.g., Kellogg VR simulations).

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10
Q

What are the benefits of AR and VR in e-commerce for retailers?

A

Supports multi-channel retail strategies.
Improves decision accuracy and reduces return rates.
Enhances customer engagement through interactive experiences.

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11
Q

What is e-commerce?

A

The process of buying, selling, or exchanging goods and services via computer networks.

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12
Q

What are the six types of e-commerce?

A

Consumer-to-consumer (C2C), Business-to-consumer (B2C), Business-to-business (B2B), Business-to-employee (B2E), E-government, and Mobile commerce.

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13
Q

What are the two types of B2C e-commerce business models?

A

Electronic storefronts: Single online stores selling directly to consumers.
Electronic malls: Platforms with multiple shops under one address, charging commission or service fees.

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14
Q

What is mass customization in e-commerce?

A

The production of unique goods at scale, requiring supply chain transformation to a pull system.

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15
Q

What are the front-end issues in e-tailing?

A

Digital marketing challenges, channel conflict, and cannibalization.

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16
Q

What are the back-end issues in e-tailing?

A

Fulfillment and supply chain management.