Learning Psy ch. 1,2,3 Flashcards
Behavior
- Behavior is the internally coordinated response responses (actions or inactions) of whole living organisms (individuals or groups) to internal and/or external stimuli
- Can be innate or learned
- Any action of an organism that changes its relationship to its environment
- Makes distinction between organ and organism
- An inaction is also a behavior
- Doesn’t have to be observed to be labeled a behavior
Learning defined
- (Domjan) An enduring change in the mechanisms of behavior involving specific stimuli and/or reseponses that results from prior experience with those or similar stimuli and responses
Loss of learning
- Assumed to be deficit in retrieval rather a loss of learning
Kitten study
- Isolated kittens, 9 killed 1 rat
- Rat killing group, 18 killed 1 rat
- Rat as friend group, 3 killed 1 rat
Unlearned changes in behavior
- NOT a result of experience
2. Resulting from fatigue, maturation, drug/physical or psychological disorders
Learning vs. performance distinction
- Learning- behavioral potential that occurs as a result of experience or practice (un observed neural change, intervening variable)
- Performance- what organism actually does (behaviors are measurable and observable)
- Learning is inferred from performance
Intervening variable
- Unobservable hypothetical internal states that are used to explain relationships between independent and dependent variables
- Interpretations of observed facts, not facts themselves
Ex. Learning, memory, motivation, attitude, personality, traits, knowledge, understanding, thinking, expectation, intelligence, intention
Tolman’s Latent Learning Experiment
Rats: one maze trial per day
- One group found food every time (slow decline in daily mistakes)
- Second group never found food (about the same number of mistakes over time)
- Third group found food on day 11 (sudden dramatic drop in mistakes on day 12)
Response probability
- How likely is it that a response will occur in a given situation
Ex. How probable is it that an elementary student will know the sum of 6 plus 7 after covering this sum once in class
Response latency
- How long does it take the response to occur to the stimulus situation
Ex. How quickly can you remember the definition of learning given earlier
Response duration
- How long does the response keep going
Ex. How long does the rabbit keep his eye lid closed when being trained to blink his eye to a tone?
Response amplitude
- How strong is the response
Ex. How hard does the dog turn the wheel to avoid shock
Trials to extinction
- How many times does the response occur after the learning contingency has been removed
Ex. How many times does a rat press a bar which it learned to press for food after pressing of the bar no longer yields food
EOB Model of Behavior
- 3 elements
- Environmental: external variables (antecedent and consequent)
- Organismic: internal (biological, cognitive, affective variables)
- Behavioral: involuntary, voluntary behavior
Ex. Of EOB
- Organismic: biology to behavior: voluntary/involuntary (low serotonin > depression)
- Behavior: voluntary to organismic: biology (carbohydrate binge > increased serotonin levels)
- Environment: consequent to behavior: voluntary (told good job > task performance increase)
- Organismic: cognitive to behavior: voluntary (despair > suicide)
- Behavior: voluntary to organismic: cognitive (cheating on test > guilt)
- Environment: antecedent to organismic: cognitive (see loved one > feel love)
Five principles to EOB
- Effect may be excitatory or inhibitory
Ex. Low serotonin level increases binging, presence of social support decreases depression - Effects can be metamorphic (change in form, structure, function of behavior)
Ex. Enriched environment > permanent changes in brain development, repeatedly smoking crack > change in brain structure (permanent) - Effects can be masked, altered, or enhanced by presence of other elements
Ex. Hears French language (critical period) learns French incredibly rapidly - Effects can be one way or two way
Ex. Uni-directional (xx chromosome > female fetus)
Bi-directional - Passage of time is present in all possible effects and interactions
Ex. Accumulation of experiences over time affects behavior, beliefs, expectations
Ex. Change in biological processes as a person ages
(Time can not be controlled or manipulated, presence of uncontrolled variance)
Moderator variables
- Moderator: affects direction and/or strength of the relation between IV and DV.
Ex. Ratings of general anxiety in individuals with panic disorder before and after predicted and unpredicted panic attacks. Moderator variable is whether the attack was predicted to occur or not
Ex. Negative social contacts associated with increased drinking at home for students who say they drink to cope. Negative social contacts unrelated to students who do not drink to cope.Moderator variable is the tendency to drink as a coping method.
Mediator variable
- A variable functions as a mediator to the extent that it accounts for the relation between the IV and DV. Mediators explain how external physical events take on internal psychological significance (how or why effects occur)
Ex. Specific neural systems mediate many acute and chronic effects of psychoactive drugs
Ex. Placebo effect is mediated by expectancy
Behaviorism
- System of psychology that admits only overt, observable and measurable behavior as its subject matter
Reductionism
- Behavior is reducible ultimately to physiochemical processes
Determinism
- There is strict cause and effect of behavior (S > R)
Logical Positivism
- Scientific knowledge is the only kind of factual knowledge. traditional metaphysical doctrines are to be rejected as meaningless. Ultimate basis of knowledge rests upon public experimental verification rather than upon personal experience
Environmentalism
- Explains human and animal behavior in terms of external physical stimuli, responses, learning histories and reinforcements
Empiricism
- Knowledge comes from only sensory experience. Emphasis on role of experience and evidence
Operationalism
- Mental terms or concepts can and should be translated into behavioral concepts
Ex. A person who believes in capital punishment is characterized as in terms of what s/he might do in particular situations or environmental interactions
Contributions of behaviorism
- Credited with bringing PSY a scientific status by laying strict emphasis on observable and measurable behavior as the subject matter of PSY
- Increased ability to control and modify human behavior (heuristic value)
Criticisms of behaviorism
- Too many constraints on using mental concepts/theories in explanations for behavior
- Fails to account for purposive behavior
- A reductionist PSY that fails to take into account the whole picture
Additions to behaviorism
- Biological predispositions: fusion of biology and ethology (species specific defense reactions)
- Neuropsychological: organism changes occurring due to environment factors serve to mediate changes in behavior
- Appropriate use of intervening variables: viewed as legitimate (similar to analytic or logical behaviorism)
Circular reasoning
- Intervening variables can lead to errors in logic in which you explain something in terms of itself and so don’t get beyond the original facts
- To avoid: must have two or more operational definitions of same internal state and they must be correlated
Translational research:
- transforms currently available knowledge into useful measures for everyday clinical and public health practice
Ex. Lab science > clinical trials > community applications
Types of elicited behavior
- Unlearned: reflexes: a stimulus elicited response (1. stimulus activates sense organ 2. Relay of sensory messages through interneurons to motor nerves 3. Neural impulses in motor nerves activate muscles that create observed response)
Modal action patterns: (sign stimuli) species specific response pattern elicited by specific stimuli (feeding, mating, social behaviors, caring for young, facial expressions, orderly, evolutionarily important, elicitation can depend on motivation
Supernormal stimulus: artificially enlarged or exaggerated sign stimulus that elicits an unusually vigorous response - Learned: habituation, sensitization
Habituation
- Non-associative learning
- A decrease in the strength of a response after repeated stimulus presentations
Ex. - Function:
Measuring habituation
- GSR
- Heart rate changes
- Eye fixation
- Lever pressing
Spontaneous recovery
- Recovery of a response produced by a period of rest after habituation or extinction
Dishabituation
- Return of habituated response
- Conditions: present new stimulus together with the habituated stimulus, change the habituated stimulus, change the context of habituation
Sensory adaptation
- A temporary reduction in the sensitivity of sense organs caused by repeated or excessive stimulation
How is habituation different from fatigue and sensory adaption?
- Sometimes the habituated response will not recover after for a long time
Characteristics of habituation
- Stimulus generalization
- Generalization gradient
- Habituation will not occur if trials are very spaced
- Greater stimulus frequency, greater habituation
- Stronger the intensity, slower the habituation
Sensitization
- Opposite of habituation
- Increased response with repeated stimulation
- Intense and salient stimuli
Ex. Pain response, annoying sounds, fear-potential startle
Dual Process Theory
- Groves and Thompson
- Both habituation and sensitization processes not mutually exclusive and both may be activated at the same time with the underlying outcome dependent on the strength of either process
- Habituation and sensitization occur in different parts of the nervous system
A. Sensitization: occurs in the state system: part that determines general responsiveness (not reflex arc). Only arousing events activate state system
B. Habituation: occurs in the S-R system: shortest neural pathway connecting the sensory receptors to the muscles involved in making the response (reflex arc) - The observable behavior is the sum of these two processes (habituation observed when habituation process is greater than the sensitization process)