Lecture 5 Flashcards

1
Q

Vestibular system basics (for what, cortex, vestibular vs proprioception)

A

NO VESTIBULAR CORTEX
Processes: self-motion, head position, spatial orientation
Important for : balance, gaze stabilization, head movement
Degrees freedom: 3 w/ rotation

vs. proprioception:
vestibular → MOVEMENT
proprioception → POSITION

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2
Q

the labyrinth (basics. parts, 3) Where are the endolymph & perilymph?

A

Continuous w/ cochlea
Uses stereocilia for linear acceleration & velocity
Utricle & saccule (otolith organs)
Three ampullae (semicircular canals)

Endolymph: apical, bathes hair cell bundle
Perilymph: surrounds basal portion

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3
Q

Otolith organs (hair cells & types of movement)

A
  • Linear acceleraton & head tilts
  • Dual hair cells populations
    -> orientation switches at striola
  • Sacclule hair bundles are vertical
  • Utricle hair bundles are horizontal
    (see 5.3)
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4
Q

Macula (&s RPs)

A

ensory epithilium
- otolithic membrane (otocania embedded)
- reticular membrane

Hair bundles project into OM
Head tilts & acceleration → OM shifts → hair bundles moves →RP!
(head upright → vestibular afferents steadily fire)
(see 5.4)

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5
Q

Semicircular canals

A
  • Angular acceleration & head rotation
  • Hair cells in SAME direction
  • 3 axes of motion → 3 canals
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6
Q

Crista (& RPs)

A

Sensory epithilium (see 5.6)
- ampulla
-cupula
-crista

On canal plane:
hyper & depolarization
Orthogonal: little to no change

Hair bundles projects into cupula
Rotational movement → cupula distorts away from movement → hairbundles moves → RPs!

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7
Q

Angular acceleration & speed

A

Constant velocity → return to base line
Inc & Dec during acceleration & deacceleration

(see 5.7 for Speed and Firing)

Bonus: push - pull w/ opposite side of head canal

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8
Q

Vestibular processing: reflex (2 classes) & senses

A

Reflex:
maintaining eg. gaze during movement
maintaining posture/balance

Senses: multisensory, also gets visual info

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9
Q

Vestibular processing: integration

A

Integrates from:
- canals
- otoliths
- contralateral vestibular nuclei
- cerebellum
- visual & somatic sensory systems

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10
Q

Vestibular ocular reflex (VOR)

A

To fix gaze during movement (counters)

PATH: (see 5.10)

ex: head turns left → medial & lateral VN → (MVN) abducens nucleus → oculomotor nucleus → medial & lateral rectus
[END eye movement to R ( ↓ RMR & LIR, ↑LMR & RIR)]

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11
Q

Physiological nystagmus

A

Caused by net difference in L&R vestibular nerves firing rates
Slow eye movement counter to rotation
Fast movement in same direction to “reset”

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12
Q

Spontaneous nystagmus

A

Caused by net difference in L&R vestibular nerves firing rates
Damage to one nerve
Eye movement in ABSENCE of head rotation

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13
Q

VOR clinical evaluation

A

Unconscious: caloric tracking
Conscious: use of cold & water water
> Cold → slow movement toward ear fast away from ear
> warm → opposite

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14
Q

loss of VOR & oscillopa

A

Oscillopa: “bouncing vision”
Unilateral damage compensated
Bilateral damage not

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15
Q

Vestibulocervical reflex

A

For: head postion & neck muscles
Path: semicircular canals → medial VN axons descent through MLF to upper spinal cord

ex: downward path → neck muscles reflectively pull head
“descending projection”

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16
Q

Vestibulospinal reflex

A

For: Posture & extesor in trunk & lims
Path: Otholith organs → lateral VN axons in lateral vetibulo spinal tract to SC (ipsilateral)
EPSP → entensor
IPSP → flecor

“descending projection”

17
Q

Decerabrate rigidity

A

Rigid extension of the limbs
Caused by cutting brain stem above VN
Relieved by lesioning VN

WHY? Cerebral cortex suppresses vestibulospinal reflex

17
Q

Vestibular - cerebellar pathways

A

Descending & ascending projections
Enables adaptive change
Might predict movement to cancel out vestibular proprioceptive inputs

18
Q

Pathways to thalamus

A

↓Lateral & superior VN
↓ ventral posterior nuclear complex of thalamius
↓areas near central sulcus

19
Q

Vestibular areas

A

BA 2v
BA 3a (2 regions of)
Parietoinsular vestibular cortex
-> near PSTG; ipPL
-> neurons also respond to proprioceptive & visual stimuli ! integrate /mutlisensoru