RM: Problems with experiments & ways to deal with these problems! Flashcards

(9 cards)

1
Q

What are demand characturistics?

A
  • A cue that makes participants unconsciously aware of the aims of a study or helps participants work out what the researcher expects to find.
  • Participants want to be helpful and therefore pay attention to cues in the experimental situation that may guide their behaviour!
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2
Q

Experimental demand characteristics

A
  • In an experiment- participants are often unsure about what to do.
  • They actively look for clues as to how they should behave in that situation. These clues are demand characteristics- which collectively convey the experimental hypothesis to participants!
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3
Q

What are Investigator effects?

A

Any cues (other than the IV) from an investigator that encourage certain behaviours in the particpant, and which might lead to a fulfilment of the investigators expectations!

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4
Q

What is an investigator experimental design effect?

A

The investiagtor may operationalise the measurement of variables in such a way that the desired result is more likely, or may limit the duration of the study for the same reason.

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5
Q

What is the investiator loose procedure effect?

A

Refers to situations where an investigator may not clearly specifiy the standardised instructions and/ or standardised procedures which leaves room for the results to be influences by the experimenter.

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6
Q

What are the ways to deal with the problems in experiments?

A
  • Single blind design
  • Double blind design
  • Experimental realism
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7
Q

Single blind design?

A
  • The participant is not aware of the research aims/ or of which condition of the experiment they are recieving.
  • Prevents the participant from seeking cues about the aims and reacting to them.
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8
Q

Double blind design?

A

Both the participant and the person conducting the experiment are “blind” to the aims and/ or hypotheses.

The person conducting is less likely to produce cues about what he/ she expects!

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9
Q

Experimental realism?

A

If the researcher makes an experimental task sufficiently engaging -so the participant pays attention to the task and not the fact that they are being observed.

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