Vocabulary (Chapter 3-4) Flashcards

(39 cards)

1
Q

Group Experimental Design
- Focuses on:
- Evaluates whether there is:

A

The behavior of a treatment group (IV ON) is statistically different from that of the control group (IV OFF).
Statistical Significance Between Control and Test Group

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2
Q

Four Weaknesses of Group Designs
1.
2.
3.
4.

A
  1. The independent variable is a therapeutic intervention. No one wants the control group.
  2. Focus on the behavior of the group instead of individuals.
  3. The behavior of the treatment and control groups differs because people between groups are different.
  4. Reliance on inferential statistics evaluates whether IV changes behavior.
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3
Q

Behavior Analysis Two Goals
1.
2.

A
  1. Accurately predict behavior (our behavior and that of others)
  2. Useful in understanding behavior to influence actions contributing to the solution positively.
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4
Q

Single-Subject Experimental Design

A
  • Expose an individual to baseline (IV OFF) and experimental (IV ON) phases to determine if IV reliably changes behavior.
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5
Q

Internal Validity

A
  • Extent to which a result can be attributed to change in IV.
  • Functional Relation Between IV and DV
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6
Q

Confounding Variables

A
  • Variables that influence behavior but aren’t the independent variable.
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7
Q

Irreversible Behavior
Appropriate Designs:

A

Learned or changed behavior that doesn’t return to baseline after treatment is withdrawn.
Appropriate Design: Multiple Baseline Design and Comparison or A-B Designs

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8
Q

Comparison Design
-Problem:
-Does this rule out confounds?

A

A-B Design
Baseline and Experimental Phase (Must Become Stable Before Next Phase)
Need stability to predict.
No!

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9
Q

Baseline (A)
Experimental Phase (B)

A

Independent Variable OFF (Observe and record behavior without intervention)
Independent Variable ON (Introduce treatment and measure behavior)

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10
Q

Reversal Design
-Limitations
-Does this rule out confounds?

A

Baseline>Treatment>Baseline>Treatment
Limitations: Only possible with reversible behavior.
Yes

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11
Q

Alternating-Treatments Design
-Limitations
-Does this rule out confounds?

A

Compares multiple IV’s. Sessions are alternated to identify if IV or IV’s are related to the DV.
Limitations: Only possible with reversible behavior.
Yes

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12
Q

Multiple-Baseline Design
- Limitations:
- Evaluates Across:
- Evaluates effect of:

A

Only for irreversible behavior or when it is unethical to remove the intervention.
Limitations: Time-consuming, participant dropout.
Evaluate across: Behavior, situations, and people
Evaluates Effects of: IV on DV by staggering 3 or more A-B Comparisons.

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13
Q

Three Examples of Multiple-Baseline Designs
1.
2.
3.

A

Multiple-Baseline Across-Behaviors Designs (One subject multiple behaviors)
Multiple-Baseline Across-Situations Designs
Multiple-Baseline Across-Participants Designs

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14
Q

Defining Features of Single-Subject Design’s
1.
2.
3.
4.

A
  1. Focus on individual behavior.
  2. Each subject experiences baseline and experimental phases.
  3. Behavior is measured repeatedly until predictions can be made.
  4. Internal validity is assessed through replication and assessing the functional roles of confounded variables.
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15
Q

Within-Individual Replication

A

Each of the four single-subject designs has a behavior of an individual repeatedly observed after the IV is turned ON.

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16
Q

Across-Individual Replication

A

When an intervention effect proves to be good within-individual replication, we want to see the benefit for others.

17
Q

Replications Across Labs or Clinics

A

An IV produces within and across-individual behavior change, but researchers can’t replicate across experiments.

18
Q

Visual Analysis

A

Involves looking at a graph of time-series single-subject behavior to evaluate if a change occurred when the IV was removed or introduced.

19
Q

Trend

Level

A

Trend is a systematic change in behavior over time, in the direction and rate of change. Trend is the direction of data over time or the slope of the line.
Level is the prevalence of behavior during a stable portion of a phase. Level is the average value or magnitude of behavior on the vertical position of data.

20
Q

Phylogenetic Behavior

A

Behavior we inherited from our ancestors/biological parents.

21
Q

Reflexes Phylogenetic

A

Behaviors are inborn or automatic responses to specific stimuli that don’t require prior learning. Reflexes are present at birth which are evolutionary adaptations. These increase survival and reproductive success.

22
Q

Elicited vs. Evoked Responses

A

Elicited: Stimulus or behavior is reflexive.
Evoked: Stimulus or behavior is not reflexive.

23
Q

Habituation

A

Reflexes change with learning. Gradual reduction in reflexes following repeated exposure of the eliciting stimulus.

24
Q

Learned During Pavlovian Conditioning

A

Pavlovian Conditioning Helps Us Predict an Unconditional Stimulus (Phylogenetically important event)

25
Pavlovian Generalization
Responding to a stimulus like the Conditioned Stimulus. Generalization occurs on a continuum, such as discrimination or overgeneralization.
26
Pavlovian Extinction
Procedure of repeatedly presenting the conditioned stimulus without the unconditioned stimulus, or effect of which is a reduction or elimination of the conditioned stimulus's ability to evoke the conditioned response.
27
Associative Learning
A neutral stimulus is paired with fear; thus, the individual begins to fear the neutral stimulus.
28
Graduated Exposure Therapy Purpose:
One gradually exposed to stronger approximations of conditioned stimulus. Purpose: Graduated exposure is to reduce fear or anxiety by allowing extinction to occur safely and prevent avoidance behaviors maintain phobias, and anxiety.
29
Spontaneous Recovery
Increase in conditioned responding following the passage of time. Reappearance of a previously conditioned response after a period of rest or no exposure to the conditioned stimulus.
30
Three Things Learned During Pavlovian Conditioning 1. 2. 3.
1. Conditioned stimulus signals a delay reduction to the unconditioned stimulus. 2. The conditioned stimulus signals when the unconditioned stimulus is coming. 3. Conditioned stimulus signals that the unconditioned stimulus is coming.
31
Pavlovian Conditioning
Involves learning through associations between a neutral stimulus and an unconditioned stimulus to produce a conditioned response.
32
Inferential Statistics 1. 2. 3. 4.
1. Scientist conducts experiment 2. Scientist enters data into computer 3. Computer uses inferential statistics to decide whether or not behavior changed 4. Scientist reports results and scientific community is satisfied with objectivity
33
Mary Cover Jones (1924)
Pavlovian extinction could be used therapeutically to reduce fear of furry animals in a preschooler named Peter.
34
Behavioral Therapists Expect Spontaneous Recovery at the start of each session. Factor One: Factor Two: Factor Three:
Factor One: More time that passes between Pavlovian extinction/exposure sessions, more spontaneous recovery will occur. Factor Two: Spontaneous recovery decreases as more Pavlovian extinction sessions happen Factor Three: Less spontaneous recovery occur if each Pavlovian extinction session is continued until CS no longer evokes the CR
35
Neutral Stimulus Example
Stimulus doesn’t occasion the response of interest. (Ex: The bell sound. Initially, the bell doesn't trigger salivation in the dogs.)
36
Unconditioned Stimulus (US) Example
Stimulus that elicits a response without any prior learning. (Ex: The food. Dogs naturally salivate when they see or smell food.)
37
Unconditioned Response (UR) Example
Response elicited by the US. (Ex: Salivation. This is the natural, involuntary response to the food.)
38
Conditioned Stimulus (CS) Example
Formerly neutral stimulus that now evokes a conditioned response. The ability to evoke the response requires new learning. (Ex: The bell sound, after it's been repeatedly paired with the food.)
39
Conditioned Response (CR) Example
Response evoked by the CS. (Ex: Salivation. The dog learns to salivate when it hears the bell, even without seeing or smelling the food.)