Vocabulary (Chapter 5-6) Flashcards
(53 cards)
Reinforcement
Process or procedure where a reinforcer (a consequence of behavior) increases operant behavior above its baseline level.
Process where a stimulus is presented after a behavior which results in an increase in future frequency of behavior above the baseline level.
Positive Reinforcement
Adding a pleasant stimulus to increase behavior.
Ex: Child gets a sticker for doing homework. (The child will do more homework in the future)
Negative Reinforcement
Remove an aversive stimulus to increase behavior.
Ex: Student turns in homework to avoid parents nagging. Putting on sunglasses to stop the sun from hurting your eyes.
Antecedent
Observable stimulus before the behavior occurs. This is the trigger or the cue.
Consequence
Observable stimulus change that happens after behavior occurs. Influences whether the behavior increases or decreases in the future.
Behavior
Individual living organism’s activity, private or public, which may be influenced by internal or external stimulation. This is the observable action performed by the individual.
Response-Consequence Contingency
Describes the causal (IF > THEN) relation between an operant behavior and its consequences. Refers to the predictable relationship between a specific behavior and a specific outcome.
Learning Response-Consequence Contingencies
The individual performs a behavior. The consequence follows, and the person associates the behavior with the outcome over time. If the result is reinforced, the behavior increases; if the result is negative, then the behavior decreases. This learning happens through repetition.
Noncontingent Consequences
Occur after a response, but not because the response caused them to happen. They are outcomes or events that happen even without a specific behavior.
- Ex: Parent gives a child snacks daily regardless of how the child behaves.
Superstitious Behaviors
Occurs when the individual behaves as though a response-consequence contingency exists when the relation between response and consequence is noncontingent. These arise when a person incorrectly associates a noncontingent consequence with their behavior.
Reinforcer
Consequence that increases operant behavior above its baseline level. This is defined by its effect on behavior.
Rewards
Beneficial consequences that we think function as reinforcers, but don’t know if they will. These are based on intent, not on outcome. These may or may not change behavior and until they change behavior these can only be viewed as rewards.
Consequences that we think will function as a reinforcer.
Response Variability
Differences or changes in how an individual responds to a situation.
Exploration
When individuals are exposed to new contingencies of reinforcement, they tend to respond more variably by exploring in a trial-and-error way. Trying new or different behaviors to find what leads to reinforcement. This is high in response variability.
Exploitation
This happens when an individual repeats a behavior already known to result in reinforcement. These happen when efficient habits are formed, which are low in response variability.
Operant Behavior
Behavior that is influenced by antecedents (observable stimulus present before the behavior occurs) and consequences events (observable stimulus change that happens after behavior occurs). Voluntary and shaped by reinforcement or punishment.
Positive Reinforcement (SR+)
Add something good.
Presentation of a consequence or the effect of which is to increase operant behavior above its no-reinforcer baseline level.
Reinforcement
Describes the process. Process or procedure that increases in operant behavior above its baseline level.
Reinforcer
Describes the consequence. Consequence that increases operant behavior above its baseline level.
Negative Reinforcement (SRE- and SRA-)
Remove something bad.
Remove an aversive stimulus. Negative isn’t a punishment and instead refers to removing a stimulus.
Negative Reinforcement (Escape) (SRE-)
Consequent removal or reduction of a stimulus increases operant behavior above its no-reinforcer baseline level. The consequence of the behavior is the removal or reduction of stimulus. Behavior that removes or stops an ongoing aversive stimulus.
Escape category always involves complete or partial escape from a stimulus.
Ex: Child is doing homework and hears loud, annoying music from the next room. (Closing the door to block the noise, and thus the noise stops)
Negative Reinforcement (Avoidance) (SRA-)
Consequent prevention of stimulus changes, the effect of which is to increase operant behavior above its no-reinforcer baseline level. Behavior that prevents an aversive stimulus before it starts.
Ex: The same child knows that music is usually loud at 4 pm and wants to avoid it while studying. (The child closes the door before 4 pm, preventing the aversive stimulus from occurring)
Warning Stimulus
Precedes the operant response. Signals the aversive stimulus is imminent. Second, the operant response prevents the aversive stimulus change from happening.
Positive Reinforcement Example
A teacher gives a student a sticker for completing their work. Behavior: The student completes work. Consequence: The teacher provides a sticker (pleasant stimulus). Conclusion: It increases the likelihood of completing the behavior again.