Chapter 4 Flashcards

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1
Q

learning

A

a lasting change in behavior or mental processes that results from experience

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2
Q

habituation

A

learning NOT to respond to the repeated presentation of a stimulus

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3
Q

mere exposure effect

A

a learned preference for stimuli to which we were previously exposed

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4
Q

behavioral learning

A

forms of learning, such as classical and operant conditioning, that can be described in terms of stimuli and responses

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5
Q

classical conditioning

A

a form of behavioral learning in which a previously neutral stimulus acquires the power to produce the same innate reflex typically produced by another stimulus

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6
Q

neutral stimulus

A

any stimulus that produces no conditioned response prior to learning. It is called the conditioned stimulus when it is brought into the experiment

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7
Q

unconditioned stimulus

A

in classical conditioning, it is the stimulus that produces the unconditioned response

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8
Q

unconditioned response

A

in classical conditioning, it is the response generated from the unconditioned stimulus prior to learning

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9
Q

acquisition

A

the initial learning stage where the conditioned response is produced by the conditioned stimulus

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10
Q

conditioned stimulus

A

previously the neutral stimulus, through learning this produces the conditioned response

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11
Q

conditioned response

A

the response produced by the previously neutral stimulus that used to be associated with the unconditioned stimulus

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12
Q

extinction (classical conditioning)

A

the weakening of the conditioned response in the absence of the unconditioned stimulus

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13
Q

spontaneous recovery

A

the unexpected reappearance of an extinguished conditioned response after a time delay

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14
Q

stimulus generalization

A

the extension of the learned response to stimulus that is similar to the conditioned stimulus

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15
Q

stimulus discrimination

A

learning to respond to a particular stimuli but not ones that are similar

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16
Q

operant conditioning

A

behavioral learning where a response is changed by consequences - stimuli follows response

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17
Q

law of effect

A

the idea that responses that produce desirable results would be learned or “stamped” into the organism

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18
Q

reinforcer

A

a condition that occurs after a response that strengthens that response

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19
Q

positive reinforcement

A

a stimulus/condition added that causes the behavior to occur again

20
Q

negative reinforcement

A

a stimulus/condition removed that causes the behavior to occur again

21
Q

operant chamber

A

a boxlike apparatus that can be programmed to deliver reinforcers and punishers contingent on the animals behavior

22
Q

reinforcement contingencies

A

relationships between a response and the changes in stimulation that follow that response

23
Q

continuous reinforcement

A

a type of reinforcement schedule where all correct responses are reinforced

24
Q

shaping

A

operant learning technique in which a new behavior is produced by reinforcing responses that are similar to the desired response

25
Q

intermittent reinforcement

A

a schedule in which some, but not all, responses are reinforced

26
Q

extinction (operant conditioning)

A

a process in which a response learned has been weakened by the removal/absence of reinforcement

27
Q

schedule of reinforcement

A

a program specifying the frequency and timing of reinforcments

28
Q

ratio schedule

A

a program by which reinforcement depends on the number of correct responses

29
Q

interval schedule

A

a program by which reinforcement depends on the time elapsed since the last reinforcement

30
Q

fixed ratio schedule

A

a program by which reinforcement is contingent on a certain, unvarying number of responses

31
Q

variable ratio schedule

A

a reinforcement program by which the number or responses needed for reinforcement vary from trial to trial

32
Q

fixed interval schedule

A

reinforcement is contingent on a fixed time period

33
Q

variable interval schedule

A

time period between reinforcements vary from trial to trial

34
Q

primary reinforcer

A

a reinforcer (food, sex) that has an innate basis because of it’s biological value to the organism

35
Q

conditioned (secondary) reinforcer

A

a stimulus (money/tokens) that acquires its reinforcing power due to association with the primary reinforcer

36
Q

instinctive drift

A

the tendency of an organism’s innate response to interfere with the learned behavior

37
Q

token economy

A

therapeutic method that uses tokens are used as reinforcers (rewards) and these tokens can be redeemed for a variety of rewards/privileges

38
Q

premack principle

A

the concept that a more preferred activity can be used to reinforce a less preferred one

39
Q

punishment

A

adverse consequences occurring after a response to diminish the strength of the response

40
Q

positive punishment

A

the addition of an adverse stimulus after a response

41
Q

negative punishment

A

the removal of an adverse stimulus after a response

42
Q

insight learning

A

form of cognitive learning in which problem solving occurs by a sudden reorganizations of perceptions

43
Q

cognitive map

A

mental representation of a maze or other physical space, but it is an understanding between concepts

44
Q

observational learning

A

form of cognitive learning in which new responses are acquired after watching other people’s behavior and the consequences to those behaviors

45
Q

long-term potentiation

A

a biological process involving physical changes that strengthen the synapses in groups of nerve cells that is believed to be the neural basis for learning