Chapter 8 Flashcards

(34 cards)

0
Q

Rules we use to combine symbols

A

Grammar

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1
Q

Used for communication (words)

A

Symbols

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2
Q

Rules used towards how we combine sounds to form words

A

Phonology

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3
Q

Rules we use for combining words to form sentences

A

Syntax

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4
Q

Rules we use for combining word to convey meaning

A

Semantics

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5
Q

Smallest unit of sound (cat= c a t)

A

Phonemes

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6
Q

Smallest unit of meaning (spin=1/spinning=2)

A

Morphemes

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7
Q

Ordering words in a sentence (similar to syntax)

A

Surface Structure

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8
Q

Meaning of sentence (similar to semantics)

A

Deep Structure

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9
Q

Let’s eat grandpa OR let’s eat, grandpa

A

Similar Surface, Different Deep

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10
Q

What? OR would you repeat that, please?

A

Different Surface, Similar Deep

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11
Q

Colourless green ideas sleep furiously

A

Valid Surface, Invalid Deep

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12
Q

Man bit the sandwich

A

Invalid Surface, Valid Deep

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13
Q

Series of vowel sounds

A

Cooing

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14
Q

Combination of consonance and vowels

A

Babbling

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15
Q

Two-three word sentences

A

Telegraphic Speech

16
Q

Children begin to learn early without any formal instruction, similar patterns across cultures, and babbling can incorporate phonemes from all languages

A

Nature (Biology/Gene)

17
Q

Positive reinforcement and observational learning

A

Nurture (Learning)

18
Q

A systematic method that guarantees a correct solution

19
Q

Rules of thumb but don’t guarantee correct solution

20
Q

Break down main problems into components (jigsaw puzzles)

A

Means-End Analysis (Heuristics)

21
Q

Start at end point, move toward starting point (mazes)

A

Working Backwards (Heuristics)

22
Q

Find similarities between current problems and ones solved in the past

A

Analogies (Heuristics)

23
Q

Tendency to use objects in familiar ways

A

Functional Fixedness

24
Tendency to dove problems using one strategy, when a different approach may be better
Mental Set
25
Initial mind set going into a problem
Insight Learning (Mental Set)
26
How aware you are to being on the right track to solving a problem
Insight (Mental Set)
27
Take a break from a problem and approach it with different strategy
Incubation (Mental Set)
28
Most people think that the chance of meeting another person with the same birthday is low (low probability confused with 0)
Birthday Problem
29
Judgments based on how easily something comes to mind (less dangerous but appears worse because of media)
Availability Heuristic
30
Perceived a relationship that doesn't exist (full moon=crime rates)
Illusory Correlations
31
Judgment based in how things fit what we know (HTTHTH>HHHTTT)
Representative Heuristics
32
Tendency to confirm rather than refute the chosen hypothesis
Confirmation Bias
33
Decisions are influenced by how a situation is described (go with safe option)
Framing Effects