CS401A's Prelims: Comp. Sys. Architect. Module 02 Flashcards

For preliminary exams. (41 cards)

1
Q

is a fact, figure, or information that is represented in a set of bits - ones and zeros.

A

Data,

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2
Q

It is a name given to a specific kind of file.

A

File Type

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3
Q

It is a unique file identifier and may be named by a human or a computer.

A

File Name

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4
Q

It is a 1- to 4-letter character identifier for the specific file type.

A

File Extension

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5
Q

It is a common identifier for file extension.

A

File Extension Icon

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6
Q

It is a program associated with the file extension.

A

File Association

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7
Q

It is a structure or layout of a computer file in terms of how data is contained and organized.

A

File Format

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8
Q

It provides additional information about a certain item’s content.

A

Metadata

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9
Q

These are setting associated with computer files that grant or deny certain right to how a user or the operating system can access that file.

A

File Attributes

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10
Q

It allows a file to be read, but nothing can be written to the file or changed.

A

Read-only

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11
Q

It tells Windows Backup to back up the file.

A

Archive

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12
Q

It is a system file.

A

System

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13
Q

It is a file that cannot be seen when doing a regular directory.

A

Hidden

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14
Q

was originally developed as a standard by the ANSI.

A

American Standard Code for Information Interchange (ASCII)

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15
Q

has also defined 8-bit extensions to the original ASCII codes that provide various symbols, line shapes, and accented foreign letters for the additional 128 entries.

A

American National Standards Institute (ANSI)

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16
Q

Its use is restricted mostly to IBM and IBM-compatible mainframe computers and terminals.

A

Extended Binary Coded Decimal Interchange Code

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17
Q

supports approximately a million characters, using a combination of 8-bit, 16-bit, and 32-bit words.

18
Q

16-bit code pages,
which allows space for about a million characters.

A

called planes,

19
Q

are images that are characterized using an image scanner, digital camera or mobile device, or video camera frame grabber.

images (e.g., photographs and paintings)

A

Bitmap objects

20
Q

are images made up of graphical shapes that can be defined geometrically.

graphical shapes (e.g., lines and curves)

A

Graphical objects

21
Q

was first developed by CompuServe in 1987 as a proprietary format that would allow users to store and exchange online bitmap images in 256 colors on different computing platforms.

A

Graphics Interchange Format (GIF)

22
Q

Now, it is extensively used on the Web due to its animated frame-by-frame images.

A

Graphics Interchange Format (GIF)

23
Q

Is the best known compressed alternative to GIF.

A

Portable Network Graphics (PNG)

24
Q

can store up to 48 bits of color per pixel and can store a transparency percentage value and a correction factor for the color in a monitor or printer.

A

PNG (Portable Network Graphics)

25
employs a compression algorithm to reduce the amount of data stored and transmitted.
Joint Photographers Expert Group (JPEG)
26
This algorithm reduces the image resolution under certain circumstances, particularly for sharp edges and lines.
Joint Photographers Expert Group (JPEG)
27
are a result of a sequence of bitmap image frames.
Video images
28
is determined by a codec or encoder/decoder algorithm referred to as a "container".
The video format
29
serves as a superstructure to encode, decode, hold, and stream video.
The container
30
that converts the analog value to a digital (binary) equivalent (consists of sampling, quantization, and encoding).
ADC (Analog-to-Digital Converter)
31
lays out of the analog signal in a graph.
Sampling
32
layers the discrete signal in the analog signal with less margin of error.
Quantization
33
converts discrete signals into highs (1) and lows (0), hence the binary equivalent of a time-bound discrete signal.
Encoding
34
These are data types represented as interpretation from programming languages.
Internal Computer Data
35
constant values (true/false)
Boolean
36
alphanumeric character code
Char
37
user-defined data type
Enumerated
38
whole numbers (+ / -)
Integer
39
numbers with a decimal portion
Real / Float
40
compresses the data in such a way that the application of a matching inverse algorithm restores the compressed data exactly to its original form.
Lossless algorithm
41
operates on the assumption that the user can accept a certain amount of data degradation as a trade-off for the savings in a critical resource.
Lossy algorithm