Language and Thought (Chapter 9) Flashcards

1
Q

Language

A

System for communicating with others using signals that are combined according to rules of grammar and that convey meaning

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2
Q

Grammar

A

Set of rules that specify how the units of language can be combined to produce meaningful messages

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3
Q

Human language (is unique because)

A

We have words representing intangible things

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4
Q

Phonemes

A

Smallest distinctive sound units in language (40-44 in English language)

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5
Q

Morphemes

A

Smallest language unit that carry meaning

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6
Q

Behaviorist explanations for language

A

It is easily learned through operant conditioning and imitation

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7
Q

Nativist explanations for language

A

Language is innate, humans have universal grammar: collection of processes that facilitate language learning

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8
Q

Interactionist explanations for language

A

Social interactions play a crucial role in language, along with innate language abilities

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9
Q

Broca’s area

A

Controls language expression—an area of the left frontal lobe

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10
Q

Wernicke’s area

A

Controls language reception —involved in language comprehension; left temporal lobe

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11
Q

Linguistic relativity

A

Structure of a language affects its speakers’ worldview or cognition, and thus people’s perceptions are relative to their spoken language

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12
Q

Cognition

A

The mental activities associated with thinking, knowing, judging, problem solving, and remembering.

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13
Q

Concepts

A

Mental category that groups objects, activities, abstractions, or qualities having a common properties

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14
Q

Mental image

A

A representation in the mind that mirrors or resembles the thing it represents

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15
Q

Prototype

A

A typical best example or cognitive representation of something within a certain category

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16
Q

Dunning-Kruger Effect

A

a cognitive bias in which people assess their cognitive ability as greater than it is (invisible lemon man)

17
Q

Intuition

A

An effortless, immediate, automatic feeling or thought, as contrasted with explicit, conscious reasoning

18
Q

System 1

A

Fast - operates automatically and involuntarily; unconscious, can’t be stopped, and runs continuously. 98%

19
Q

System 2

A

Slow - only called upon when necessary to reason, compute, analyze and solve problems. Confirms or corrects. 2%

20
Q

Trial and error

A

Random problem-solving by trying one solution after another

21
Q

Algorithm

A

Methodical, logical rule or procedure that guarantees a solution to a problem

22
Q

Heuristic

A

Simpler strategy that is usually speedier than an algorithm but is also more error prone. (mental rule-of-thumb)

23
Q

Insight

A

Not a strategy-based solution, but rather a sudden flash of inspiration that solves a problem. (insight-related activity is centered in the right temporal lobe)

24
Q

Confirmation bias

A

Tendency to gather evidence that confirms preexisting expectations

25
Belief perseverance
Tendency to cling to beliefs in the face of contrary evidence
26
Functional fixedness
Bias that limits a person to use an object only in the way it is traditionally used
27
Mental set
Tendency to approach a problem with a mind-set that has worked successfully in the past
28
Availability heuristic
Mental shortcut that involves judging the possibility of an event on the basis of how easily the event can be recalled from memory
29
Representativeness heuristic
Mental shortcut that involves estimating the likelihood of events in terms of how well they seem to represent, or match, particular prototypes; which can lead us to ignore relevant information
30
Framing effect
People decide on options based on whether the options are presented with positive or negative connotations; as a loss or as a gain
31
Divergent thinking
Creative thinking that diverges in different directions. Expands the number of possible problem solutions (frontal lobe)
32
Convergent thinking
Narrows the available problem solutions to determine the single best solution (parietal lobe)
33
Sunk-cost fallacy
People make decisions about a current situation based on what they have previously invested in the situation
34
Optimism bias
People believe that, compared with other individuals, they are more likely to experience positive events and less likely to experience negative events in the future
35
Prospect theory
People choose to take on risk when evaluating potential losses and avoid risks when evaluating potential gains
36
Prospect theory: certainty effect / expected utility
People simplify the available information / choose the prospect with the best value
37
Illusory truth effect
Repeated exposure to a statement increases the likelihood that people will judge the statement to be true