Module 10 Flashcards

Visual Design Principles (30 cards)

1
Q

Visual Variables

A

Shape, size, position, orientation, color, texture, etc.

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2
Q

Organizational Relations Between Elements

A

Balance, structure, proportion, etc.

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3
Q

Visual Syntax

A

Rules for assembling elements within design language

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4
Q

Goals for Visual Design

A
  • Successfully transmit info
  • Present coherent and consistent design that reduces ambiguity and potential confusion
  • Reduce visual search time through layout and organization
  • Create desired emotional reaction through aesthetic choices
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5
Q

General Guidelines for Visual Design

A
  1. Elegance & Simplicity
  2. Reduce a Design to its Essence
  3. Avoid Excessive Skeuomorphism
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6
Q

Benefits of Simplicity

A
  1. Approachability
  2. Immediacy
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7
Q

Approachability

A

Rapidly understood affordances, allowing glanceable understanding of possible interactions

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8
Q

Immediacy

A

Greater emotional impact because interactions can be quickly understood

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9
Q

Steps to Reduce a Design to its Essence

A
  1. Determine essential qualities and info to be converged
  2. Critically examine each element and ask how design would suffer without it
  3. Try removing elements - see what happens
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10
Q

Skeuomorphism

A

Making visual design resemble reality

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11
Q

Contrast

A

Visually noticeable distinctions along a common visual dimension

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12
Q

Proportion

A

Ratio and balance between elements

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13
Q

Scale

A

Relative size or magnitude of element in comparison to related elements

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14
Q

Emphasis

A

Contrasts can emphasize important elements or areas and add visual interest by creating tension and drama

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15
Q

Principles of Scale, Contrast, and Proportion

A
  1. Clarity
  2. Harmony
  3. Activity
  4. Restraint
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16
Q

Clarity

A

Contrasts should be clear and easily differentiated, not slight and subtle

17
Q

Harmony

A

Proportions and ratios should be harmonious

18
Q

Activity

A

Use contrasts to maintain orientation and context within design

19
Q

Restraint

A

Contrasts should be conscious, strong, few in number, and never overwhelming

20
Q

Layers

A

Contrasting color, value, texture can segregate info into separate layers.

Supports overlapping info in displays, allowing selective processing of specific sets of elements.

21
Q

Steps to Create Layers

A
  1. Group items into categories based on intended use
  2. Determine rank and importance of groups
  3. Use perceptual variables (size, value, hue, etc.) to establish layering effect
  4. Maximize differences between groups while minimizing differences within groups
  5. Use squint test to ensure elements in group remain together but visually separated
22
Q

Gestalt

A

Psychology of perception

23
Q

Gestalt Principle of Proximity

A

Elements associated most strongly with nearby elements

24
Q

Gestalt Principle of Similarity

A

Elements are associated more strongly when they share common visual attributes than when they differ

25
Gestalt Principle of Continuity
Human visual system prefers the simplest physical explanation of a complex figure
26
Gestalt Principle of Closure
Human visual system prefers to interpret figures as complete, even when information is missing
27
Gestalt Principle of Area
Humans prefer to interpret smaller overlapping elements as a figure and larger elements as ground underneath
28
Gestalt Principle of Symmetry
Humans prefer to interpret an ambiguous form as multiple symmetric elements
29
Grouping
Binding UI elements tightly together while distinguishing them from surrounding controls
30
Grouping can be achieved through:
- Bounding boxes (not good) - Negative space and contrasts - Arrangements and alignments