Motor Learning Definition And Assessment Flashcards

(54 cards)

1
Q

2 ways to assess motor learning

A

Performance in practice
Learning tests

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2
Q

How can you assess performance in practice

A

Performance curves
Coordination dynamics

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3
Q

2 types of learning tests

A

Retention tests
Transfer tests

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4
Q

Six general performance characteristics of skill learning

A

Improvement
Consistency
Stability
Persistence
Adaptability
Reduced attention demand

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5
Q

What are performance curves looking at

A

Performance changes over time/ practice
Graphical representation of performance during practice
Does not mean learning has happened

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6
Q

What are coordination dynamics for

A

Developing new temporal (time) and spatial patterns
- creating a new pattern from an old pattern vs learning something new

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7
Q

4 general types of performance curves

A

1) linear
2) negatively accelerated curve
3) positively accelerated curve
4) olive/S-shaped curve

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8
Q

Linear curve

A

Proportional increases over time
Steady performance improvement

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9
Q

Negatively accelerated curve

A
  • large improvement early, small improvements later
  • represents classic power law (functional relationship) of skill learning
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10
Q

What is the most prominent type of curve in motor learning

A

Negatively accelerated curve

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11
Q

Positively accelerated curve

A

Slight improvement early, large improvement later
Ex) coming off injury

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12
Q

Give/S-shaped curve

A

Combination of all 3 curves

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13
Q

How is improvement seen

A

General direction of the curve
(Error decreases)

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14
Q

how is consistency seen

A

Near end of practice session
How far the standard deviation lines are from the mean
Scores closer together

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15
Q

What do we compare performance to on performance curves for kinematic data

A

Criterion

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16
Q

How is improvement measured in kinematic data

A

Tracing in final block of trials compared to criterion
- improvement would be closer to criterion

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17
Q

How is consistency measured for kinematic data

A

Decreased SD from first to last block of trials
- amount of distance between criterion and what trying to achieve

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18
Q

What are 3 performance characteristics that demonstrate learning

A

Improvement, consistency, persistence

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19
Q

What does learning coordination dynamics require

A

Developing new spatial and temporal patterns

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20
Q

What does a learning test comparing to performance on 1st day (baseline) demonstrate

A

Amount of performance improvement
- beginning to end

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21
Q

What does a learning test comparing to most recent performance attempt demonstrate

A

Persistence (retention test) or adaptability (transfer test) of performance improvement
- if similar to last practice - persistence

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22
Q

Purpose of retention tests

A

Assess permanence of the performance level achieved during practice

23
Q

What do retention tests assess

A

The persistence of improved performance

24
Q

What can you infer from a retention test

A

How much you have learned based on your performance on the test
- if over period of time you can still complete the skill

25
What is a retention test test
Tests performance of the same skill following a period of not performing that skill
26
How long should be between the end of practice and the retention test (retention interval)
It is arbitrary - 24 hours is recommended minimum - long enough that the effect of performance variables will dissipate
27
What can you be confident in if the difference between the two trials (first practice day and test day) is significant
Learning has occurred (improvement)
28
What can you be confident in if the difference between the last practice and the test day is minimal
Learning has occurred (persistence)
29
What do transfer tests assess
The adaptability of performance
30
What do transfer tests involve
Performing the practiced skill in a performance context or situation different from practice
31
How to you provide a novel situation to assess learning
1. Context variations (changing environment) 2. Skill variations
32
3 novel context characteristics
Availability of augmented feedback Physical environment Personal characteristics
33
Availability of augmented feedback
Skill that is practiced is tested Ex) game vs practice Test vs lecture
34
Physical environment
Especially effective for a learning situation in which the goal is to enable the person to perform in locations other than those in which they practiced Ex) rehab setting to home Gold dome to golf course
35
Personal characteristics
How well a person can perform the skill while adapting to characteristics of their self that were not present during practice Ex) stress, anxiety
36
Novel skill variation for transfer tests
Does the learning transfer from one variation of the skill to another Changes in object being manipulated, speed of movement, direction of movement Ex) change in speed of walking Ex) passing ball vs puck Pirouette turned out vs parallel
37
What do retention tests test
Persistence
38
What do transfer tests test
Adaptability
39
What are the 4 cautions when interpreting performance curves
1. Performance is measure, not capability 2. Performance plateaus 3. Ceiling and floor effects 4. Scoring criteria may change performance outcome
40
What are group averages not sensitive to
Individual differences in performance
41
What do ceiling and floor effects limit
Sensitivity of a measurement to detect further improvements
42
What may practice involve that affects how performance is measured
Performance variables which may enhance or impair performance
43
What can control for performance variables
Learning tests - retention tests overcome this problem by evaluating persistence of learning - transfer tests overcome this problem by evaluating adaptability to novel situations - do practice test then learning test
44
How can practice performance misrepresent learning
If only go by practice can get wrong idea about was was learnt and retained
45
What are conclusions of concurrent feedback during skill and terminal feedback after a trial or after 5 trials
Concurrent feedback was beneficial for immediate performance improvement but not for learning (lack of persistence after tests 48hrs later)
46
How should you assess learning
Learning tests after retention period
47
When should you assess learning
Min 24 hrs
48
Performance plateau
Period of time in which there is no improvement, but then experiences improvement with continued practice
49
How do we see performance plateaus
Seen in individual data during practice
50
What are 2 possible causes of performance plateaus
1. Cessation of learning 2. A temporary performance artefact (unintended interference) (more likely)
51
What are possible performance artefacts causing plateaus
1. Transition between two phases of learning (developing a new strategy needed to improve) 2. Personal factors: period of low motivation, fatigue, lack of attention, etc. 3. Measurement type causing ceiling or floor affects
52
What is the floor effect
Task is too difficult - not much improvement - too hard for improvement to occur
53
What is ceiling effect
Task is too easy - improved significantly, mastered it - curve cannot go any higher
54
How can scoring criteria change performance outcomes
Measurement must appropriately reflect performance changes - sensitive enough to show improvement - have ability to show individual changes