Unit 4: Part 2 Flashcards

(30 cards)

1
Q

Gestalt

A

An organized whole

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2
Q

Figure-ground

A

The organization of the visual field into the objects (the figure) that stand out from their surroundings (the ground)

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3
Q

Grouping

A

The perceptual tendency to organize stimulus into coherent groups

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4
Q

Depth perception

A

Ability to see objects in 3D although the images that strike the retina are 2D; allows us to judge distance

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5
Q

Visual cliff

A

A laboratory device for testing depth perception in infants and young animals

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6
Q

Binocular cue

A

Depth cues, such as retinal disparity and convergence, that depend on the use of two eyes

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7
Q

Retinal disparity

A

A binocular cue for perceiving depth, by comparing retinal images from the two eyes, the brain computes distance - the greater the disparity between the two images, the closer the object

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8
Q

Monocular cue

A

A depth cue such as interposition or linear perspective, available to either eye alone

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9
Q

Stroboscopic movement

A

Perceives a rapid series of slightly varying images as continuous movement

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10
Q

Phi phenomenon

A

An illusion of movement created when two or more adjacent lights blink on and off in quick succession

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11
Q

Perceptual constancy

A

Perceiving objects as unchanging (having constant color, brightness, shape, and size) even as illumination and retinal images change

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12
Q

Color constancy

A

Perceiving familiar objects as having consistent color, even if changing illumination alters the wavelength reflected by the object

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13
Q

Perceptual adaption

A

The ability to adjust to changed sensory input, including an artificially displaced or even inverted visual field

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14
Q

Pitch

A

A tones experienced highness or lowness; depends on frequency

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15
Q

Frequency

A

The number of complete wavelengths that pass a point in a given time

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16
Q

Middle ear

A

The chamber between the eardrum and cochlea containing three tiny bones (hammer, anvil, and stirrup) that concentrate the vibrations of the eardrum on the cochleas oval window

17
Q

Audition

A

The sense or act of hearing

18
Q

Cochlea

A

Coiled, bony, fluid-tube in inner ear. Sound waves traveling through the cochlear fluid trigger nerve impulses

19
Q

Inner ear

A

The innermost part of the ear, containing the cochlea, semicircular canals, and vestibular sacs

20
Q

Sensorineural hearing loss

A

Hearing loss caused by the damage to the cochlea receptor cells or to the auditory nerves; the most common form of hearing loss. Also called nerve deafness

21
Q

Conduction hearing loss

A

Damage to the mechanical system - the eardrum and middle ear bones - that conduct sounds waves to the cochlea

22
Q

Cochlear implant

A

A device for converting sounds into electrical signals and stimulating the auditory nerve through electrodes threaded into the cochlea

23
Q

Place theory

A

The theory that links the pitch we hear with the place where the cochleas membrane is stimulated

24
Q

Frequency theory

A

The theory that the rate of nerve impulses traveling up the auditory nerve matched the frequency of a tone, thus enabling us to sense its pitch

25
Gate-control theory
The spinal cord contains neurological gates that block pain signals or allows them to pass on to the brain
26
Olfaction
The sense of smell
27
Kinesthesia
Our movement sense - our system for sensing the position and movement of individual body arts
28
Vestibular sense
Our sense of body movement and position that enables our sense of balance
29
Sensory interaction
The principle that one sense may influence another, as when the smell of food influences its taste
30
Embodied cognition
The influence of bodily sensations, gestures and other states on cognitive preferences and judgements