Modules 22 Flashcards

1
Q

Includes pattern that defines how often a desired response

will be reinforced

A

reinforcement schedule

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2
Q

Involves reinforcing the desired response every time it

occurs

A

continuous reinforcement schedule

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3
Q

Includes schedule reinforcing a response only part of the
time; results in slower acquisition of a response but much
greater resistance to extinction than does continuous
reinforcement`

A

partial (intermittent) reinforcement

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4
Q

Every so many: reinforcement after every nth behavior, such as buy 10 coffees, get 1 free,

A

fixed ratio

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5
Q

reinforcement after a random number of behaviors (i.e. slot machines)

A

variable ratio

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6
Q

Every so often: reinforcement for behavior after a fixed time, such as Tuesday discount prices

A

fixed interval

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7
Q

Unpredictably often:

reinforcement for behavior after a random amount of time, as when checking for a Facebook response

A

variable interval

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8
Q

administers an undesirable consequence or withdraws something desirable in an attempt to decrease the frequency of a behavior (a child’s disobedience)

A

punishment

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9
Q

Presenting a negative consequence after an undesired behavior is exhibited, making the behavior less likely to happen in the future

A

positive punishment

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10
Q

Removing a desired stimulus after particular undesired behavior is exhibited, resulting in reducing behavior in future

A

negative punishment

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11
Q

Is taking away a reward a punishment?

A

yes

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12
Q

spanking a child is an example of – punishment

A

positive

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13
Q

punished behavior is – not forgotten. This temporary state may (negatively) reinforce parents’ punishing behavior

A

suppressed

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14
Q

Punishment teaches – among situations. (same behavior different circumstances)

A

discrimination

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15
Q

punishment can teach –

A

fear

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16
Q

– may increase aggression by modeling aggression as a way to cope with problems

A

Physical punishment

17
Q

T/F: punishment changes learning

A

false

18
Q

changing/shaping behavior to get to the next level

A

operant conditioning

19
Q

everyday behaviors are continually reinforced and shaped

A

operant conditioning

20
Q

any event that strengthens a preceding response

A

reinforcement

21
Q

Gradually guiding toward closer and closer approximations of the desired behavior

A

shaping

22
Q

Skinner expanded on –

A

Thorndyke’s law of effect

23
Q

Skinner developed behavioral technology and principles of –

A

behavior control

24
Q

Increases behaviors by presenting positive reinforcers

A

positive reinforcement

25
Q

Is any stimulus that, when presented after a response, strengthens the response

A

positive reinforcer

26
Q

Increases behaviors by stopping or reducing negative stimuli

A

negative reinforcement

27
Q

Is any stimulus that, when removed after a response, strengthens the response.

A

negative reinforcer

28
Q

Is unlearned; innately reinforcing stimuli

A

primary reinforcer

29
Q

Gains power through association with primary reinforcer

A

conditioned (secondary) reinforcer

30
Q

reinforcers can be – or delayed

A

immediate