CHAPTER 13 Flashcards

(28 cards)

1
Q

team

A

Interdependent
collection of individuals
who work together toward
a common goal and who
share responsibility for
specific outcomes for their
organizations.

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2
Q

quality circle

A

Work group
arrangement that typically
involves 6 to 12 employees
who meet regularly to
identify work-related prob
lems and generate ideas
to increase productivity or
product quality.

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3
Q

project team

A

Team
that is created to solve
a particular problem or
set of problems and is dis
banded after the project is
completed or the problem is solved; also called
an ad hoc committee,
a task force, or a cross-
functional team.

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4
Q

production team

A

Team
that consists of frontline
employees who produce
tangible output

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5
Q

autonomous work group

A

Specific kind of
production team that
has control over a variety
of functions, including
planning shift operations,
allocating work, deter
mining work priorities,
performing a variety of
work tasks, and recommending new hires as
work group members

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6
Q

virtual team

A

Team that
has widely dispersed mem
bers working together
toward a common goal
and linked through
computers and other
technology

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7
Q

virtual-collaboration behaviors

A

Behaviors that
characterize virtual team
interactions, including
exchanging ideas without
criticism, agreeing on
responsibilities, and meeting deadlines.

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8
Q

virtual-socialization skills

A

Skills used in
virtual team interactions,
including soliciting team
members’ feedback on
the work process used to
accomplish team goals,
expressing appreciation
for ideas and completed
tasks, and apologizing
for mistakes.

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9
Q

virtual-communication skills

A

Skills used in virtual
team interactions, including rephrasing unclear
sentences or expressions
so that all team members
understand what is being
said, acknowledging the
receipt of messages, and
responding within one
business day

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10
Q

input-process-output model of team effectiveness

A

A model
that provides links among
team inputs, processes,
and outputs, thereby
enabling an understand
ing of how teams perform
and how to maximize their
performance.

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11
Q

team composition

A

The
attributes of team members, including skills,
abilities, experiences, and
personality characteristics.

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12
Q

shared mental model

A

Organized way for
team members to think
about how the team will
work; helps team members
understand and predict
the behavior of their
teammates

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13
Q

demographic diversity

A

Differences in
observable attributes or
demographic characteristics such as age, gender,
and ethnicity.

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14
Q

psychological diversity

A

Differences in
underlying attributes such
as skills, abilities, person
ality characteristics, atti
tudes, beliefs, and values;
may also include functional, occupational, and
educational backgrounds.

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15
Q

norms

A

Informal and
sometimes unspoken rules
that teams adopt to regulate members’ behavior

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16
Q

coordination loss

A

Reduced group
performance that occurs
when team members
expend their energies in
different directions or fail
to synchronize or coordinate their work

17
Q

social loafing

A

Reduced
motivation and performance in groups that
occurs when there is a
reduced feeling of individual accountability or a
reduced opportunity for
evaluation of individual
performance

18
Q

cohesion

A

Degree to which
team members desire
to remain in the team
and are committed to
team goals.

19
Q

groupthink

A

Mode of
thinking that group mem
bers engage in when they
are deeply involved in a
cohesive group and when
their desire for agreement
overrides their motiva
tion to appraise alterna
tive courses of action
realistically

20
Q

group polarization

A

Tendency for groups to make
more extreme decisions
than those made by
individuals

21
Q

risky-shift phenomenon

A

Tendency
for groups to make more
risky decisions than
individuals; related to the
more general phenome
non of group polarization.

22
Q

promes

A

The Productiv
ity Measurement and
Enhancement System; a
motivational approach
that uses goal setting,
rewards, and feedback to
increase motivation and
performance.

23
Q

team-role theory

A

Theory
proposed by Belbin that
effective teams contain a
combination of individuals
capable of working in nine
team roles; used by organi
zations and management
consultants in Europe and
Australia to assess and
develop teams.

24
Q

cross-training

A

Training
that involves rotating team
members through differ
ent positions on the team
so that they can acquire
an understanding of the
duties of their teammates
and an overview of the
team’s task.

25
team leader training
Training of the team’s leader in conflict resolution and team coordination.
26
guided team self-correction training
A team training intervention in which team members learn to diagnose the team’s problems and develop effective solutions.
27
team coordination training
Training that involves teaching team members about sharing information, managing conflict, solving problems, clarifying roles, and mak ing decisions; used to help team members learn to employ the resources of the entire team effectively.
28
time horizon
Cultural dimension that affects whether managers and employees focus on short term or long-term goals.