Chapter 13: Judgement, Decisions, and Reasoning Flashcards

1
Q

Judgement

A

making a decision or drawing a conclusion

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2
Q

Reasoning

A

cognitive process by which people start with information and come to conclusions that go beyond that information

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3
Q

Decision

A

making choices between alternatives

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4
Q

Inductive Reasoning

A

reasoning in which a conclusion follows from a consideration of evidence

this conclusion is stated as being as probably true rather than definitely true, as can be the case for the conclusions from deductive reasoning

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5
Q

Availability Heuristic

A

events that are more easily remembered are judged to be more probable than events that are less easily remembered

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6
Q

Illusory Correlations

A

a correlation that appears to exist between two events, when in reality there is no correlation or it is weaker than it is assumed to be

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7
Q

Stereotypes

A

an oversimplified generalization about a group or class of people that often focuses on negative characteristics

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8
Q

Representativeness Heuristic

A

the probability that an event A comes from class B can be determined by how well A resembles the properties of class B

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9
Q

Base Rate

A

the relative proportions of different classes in a population

failure to consider base rates can often lead to errors of reasoning

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10
Q

Conjunction Rate

A

the probability of the conjunction of two events (such as feminist and bank teller) cannot be higher than the probability of single constituents (feminist alone or bank teller alone)

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11
Q

Law of Large Number

A

the larger the number of individuals that are randomly drawn from a population, the more representative the resulting group will be of the entire population

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12
Q

Myside Bias

A

type of confirmation bias in which people generate and test hypotheses in a way that is biased toward their own opinions and attitudes

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13
Q

Confirmation Bias

A

the tendency to selectively look for information that conforms to our hypothesis and to overlook information that argues against it

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14
Q

Deductive Reasoning

A

reasoning that involves syllogisms in which a conclusion logically follows from premises

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15
Q

Syllogism

A

a series of three statements; two premises followed by a conclusion

the conclusion can follow from the premises based on the rules of logic

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16
Q

Premises

A

the first two statements in a syllogism

the third statement is a conclusion

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17
Q

Categorical Syllogisms

A

a syllogism in which the premises and conclusion describe the relationship between two categories by using statements that begin with All, No or Some

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18
Q

Validity

A

quality of a syllogism whose conclusion follows logically from its premises

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19
Q

Belief Bias

A

tendency to think a syllogism is valid if it conclusion is believable or that it is invalid if the conclusion is not believable

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20
Q

Mental Model Approach

A

in deductive reasoning, determining if syllogisms are valid by creating mental models of situations based on the premises of the syllogism

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21
Q

Mental Model

A

a specific situation that is represented in a person’s mind

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22
Q

Conditional Syllogisms

A

syllogisms with two premises and a conclusion, like a categorical syllogism, but whose first premise is an “If … then” statement

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23
Q

Wason Four-Card Problem

A

a conditional reasoning task developed by Wason that involves four cards

various versions of this problem have been used to study the mechanisms that determines the outcomes of conditional reasoning tasks

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24
Q

Falsification Principle

A

the reasoning principle that to test a rule, it is necessary to look for situations that would falsify the rule

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25
Q

Permission Schema

A

a pragmatic reasoning schema that states that if a person satisfies condition A, then they get to carry out action B

the permission schema has been used to explain the results of the Wason four-card problem

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26
Q

Expected Utility Theory

A

the idea that people are basically rational, so if they have all of the relevant information, they will make a decision that results in the most beneficial result

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27
Q

Utility

A

outcomes that achieve a person’s goals

in economic terms, the maximum monetary payoff

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28
Q

Expected Emotions

A

emotion that a person predicts he or she will feel for a particular outcome of a decision

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29
Q

Risk Aversion

A

the tendency to make decisions that avoid risk

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30
Q

Incidental Emotions

A

in a decision-making situation, emotions not directly caused by the act of having to make a decision

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31
Q

Opt-In Procedure

A

procedure in which a person must take an active step to choose a course of action

for example, choosing to be an organ donor

32
Q

Opt-Out Procedure

A

procedure in which a person must take an active step to avoid a course of action

for example, choosing not to be an organ donor

33
Q

Status Quo Bias

A

tendency to do nothing when faced with making a decision

34
Q

Framing Effect

A

decisions are influenced by how the choices are stated

35
Q

Risk Aversion Strategy

A

a decision-making strategy that is governed by the idea of avoiding risk, often used when a problem is stated in terms of gains

36
Q

Risk-Taking Strategy

A

a decision-making strategy that is governed by the idea of taking risks, often used when a problem is stated in terms of losses

37
Q

Neuroeconomics

A

an approach to studying decision making that combines research from the fields of psychology, neuroscience, and economics

38
Q

Ultimatum Game

A

a game in which a proposer is given a sum of money and makes an offer to a responder as to how this money should be split between them

the responder must choose to accept the offer or reject it

this game has been used to study people’s decision making skills

39
Q

Dual Systems Approach

A

the idea that there are two mental systems, one fast and the other slower, that have different capabilities and serve different functions

40
Q

What are decisions?

A

the process of making choices between alternatives

41
Q

What is reasoning?

A

the process of drawing conclusions

42
Q

What is inductive reasoning?

A

reasoning that is based on observation

researching conclusions from evidence

43
Q

What factors determine the strength of an argument?

A

representativeness of observations

number of observations

quality of observations

44
Q

How is inductive reasoning used in scientific discoveries?

A

hypotheses and general conclusions

45
Q

How is inductive reasoning used in everyday life?

A

make a prediction about what will happen based on observation about what has happened in the past

46
Q

What are heuristics?

A

“rules of thumb” that are likely to provide the correct answer to a problem, but are not foolproof

two more commonly used heuristics include the availability heuristic and the representativeness heuristic

47
Q

What is the availability heuristic?

A

events are more easily remembered are judged as being more probable than those less easily remembered

48
Q

What are illusory correlations?

A

correlation appears to exist, but either does not exist or is much weaker than assumed

49
Q

What are stereotypes?

A

oversimplified generalizations about a group or class of people that often focuses on the negatives

selective attention to the stereotypical behaviors make these behaviors more available

50
Q

What is the representativeness heuristic?

A

the probability that A is a member of class B can be determined by how well the properties of A resembles properties normally associated with class B

use base rate information if it is all that is available

use descriptive information if available and disregard base rate information

51
Q

What is the conjunction rule?

A

probability of two events cannot be higher than the probability of the single constituents

52
Q

What is the law of large numbers?

A

the larger the number of individuals randomly drawn from a population, the representative the resulting group will be of the entire population

53
Q

What is the confirmation bias?

A

tendency to conform rather than falsify a hypothesis

54
Q

What is the myside bias?

A

tendency for people to generate and evaluate and test their hypotheses in a way that is biased toward their own opinions and attitudes

55
Q

What is deductive reasoning?

A

determining whether a conclusion logically follows from premises

56
Q

What is a syllogism?

A

two statements called premises

third statement called conclusion

syllogism is valid if conclusion follows logically from it’s two premises

if two premises of a valid syllogism are true, the syllogism’s conclusion must be true

57
Q

What is categorical syllogism?

A

describe relation between two categories using all, no, or some

58
Q

How well can people judge validity?

A

evaluation: ask people if conclusion follows logically from premises

production: ask people to indicate what logically follows from premises

59
Q

What is belief bias?

A

the tendency to think that a syllogism is valid if its conclusions are believable

60
Q

What is the mental model approach?

A

a specific situation represented in a person’s mind that can be used to help determine the validity of syllogisms in deductive reasoning

create a model of a situation based on the premises

generate tentative conclusions about model

look for exceptions to falsify model

determine validity of syllogism

61
Q

What is the Wason Four-Card Problem?

A

effect of using real-world items in a conditional-reasoning problem

determine minimum number of cards to turn over to test: if there is a vowel on one side, then there is an even number on the other side

62
Q

What is the falsification principle?

A

to test a rule, you must look for situations that falsify the rule

63
Q

What is a pragmatic reasoning schema?

A

thinking about cause and effect in the world as part of experiencing everday life

64
Q

What is a permission schema?

A

if A is satisfied, B can be carried out

65
Q

What are the evolutionary perspectives on cognition?

A

evolutionary principles of natural selection

Wason task governed by built-in cognitive program for detecting cheating: in contrast to permission schema

social exchange theory: an important aspect of human behavior is the ability of two people to cooperate in a way that is beneficial to both of them

66
Q

What is the expected utility theory?

A

people are rational

if they have all relevant information, they will make a decision that results in the maximum expected ultility

67
Q

What is utility?

A

outcomes that are desirable because they are in the person’s best interest

maximum monetary payoff

68
Q

What are the advantages of the utility approach?

A

specific procedures to determine the “best choice”

69
Q

What are the problems of the utility approach?

A

not necessarily money, people find value in other things

many decisions do not maximize the probability of the best outcome

70
Q

What are expected emotions?

A

emotions that people predict that they will feel concerning an outcome

71
Q

What are immediate emotions?

A

experienced at the time a decision is being made

72
Q

What are incidental emotions?

A

emotions that are not specifically related to decision-making

may be related to one’s general disposition or personality, some recent experience, or one’s general environment or surroundings

can affect one’s overall decision making processes

73
Q

What is a focusing illusion?

A

focus on just one aspect of the situation and ignore other aspects that may be important

74
Q

What is the status quo bias?

A

the tendency to do nothing when faced with making a decision

75
Q

What is the framing effect?

A

decisions are influenced by how a decision is stated

76
Q

What is one finding of neuroeconomics?

A

decisions are influenced by emotions, and those emotions are associated with activity in specific areas of the brain

77
Q

What is the dual systems approach to thinking?

A

two mental systems

system 1: fast, automatic, intuitive, nonconscious
system 2: slower, deliberative, conscious, controlled

much of our day to day existence is handled by system 1

system 2 takes over when we need to be more thoughtful