Social Interaction Flashcards

(45 cards)

1
Q

Statuses

A

Positions in society used to classify individuals

  • exist in relation to other statuses
  • 3 key types
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2
Q

Ascribed status

A

One that is given involuntarily

-like race, ethnicity, gender, or family background

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3
Q

Achieved status

A

One that is gained by effort and/or by choices

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4
Q

Master status

A

Status by which a person is most often identified

  • often how people view themselves
  • has symbolic value
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5
Q

Role

A

Set of beliefs, values, attitudes, and norms that define the expectations for someone holding a certain status

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6
Q

Role performance

A

Carrying out the behaviours associated with a given role

  • can change based on the situation or context
  • some people are better at it than others
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7
Q

Role partner

A

Person with which someone is interacting (while in their role)

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8
Q

Role set

A

Various roles associated with a status

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9
Q

Role conflict

A

Difficulty of satisfying the requirements of multiple roles

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10
Q

Role strain

A

Difficulty in satisfying multiple requirements of the same role

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11
Q

Role exit

A

Dropping one role/identity for another

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12
Q

Group

A

Two or more people who share similar characteristics and a sense of unity

Share things like:
-values, ethnicity, social background, family ties, politics

Can provide protection, safety, and support
-as well as a place to belong/be accepted

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13
Q

Peer group

A

Association of self selected equals of similar ages, interests, and statuses
-opportunity for friendship

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14
Q

Family group

A

Not self selected: determined by birth, adoption and marriage
-joins people of multiples generations via emotional ties

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15
Q

In groups

A

Groups to which an individual belongs

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16
Q

Out groups

A

Groups with which an individual competes or is in opposition

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17
Q

Reference groups

A

groups that establish terms by which individuals evaluate themselves
-eg: comparing yourself to other med school applicants

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18
Q

Primary group

A

Interactions are direct

Close bonds provide warm and personal relationships

Often last long periods of time
-close friends or tight knit family

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19
Q

Secondary group

A

Interactions are superficial with few emotional bonds

Last a short period of time
-people working on a project together

20
Q

Gemeinschaft und Gesellschaft theory

A

Translates to community and society

Community: groups united by feelings of togetherness

  • shared beliefs, ancestry, or geography
  • families and neighbourhoods

Society: groups that are formed because of mutual self-interests & working towards the same goal
-companies and countries

21
Q

Dyads

A

2 membered group

-smallest group size

22
Q

Interaction process analysis

A

Technique for observing, classifying and measuring the interactions within small groups
-revised later to SYMLOG

23
Q

SYMLOG

A

System for multiple level organization of groups

Based on the belief that there are 3 dimensions to interactions

  1. Dominance vs. Submission
  2. Friendliness vs. Unfriendliness
  3. Instrumentally controlled vs. Emotionally expressive
24
Q

Group conformity

A

Individuals are compliant with the groups goals even if they oppose their own personal goals in an attempt to be accepted

25
Groupthink
Occurs when members of a group begin to focus solely on the ideas generated within the group and ignore outside ideas
26
Network
Observable pattern of social interactions and relationships among individuals in a group Can be used to study the actions of individuals and groups as well as the broader social structure
27
Organizations
Entities that are set up within cultures to achieve specific goals -have structure and culture
28
Formal organizations
Different from groups in many ways - continue even if an individual leaves - have expressed goals - have enforcement procedures to control member activity - have formal roles or duties
29
Characteristic institution
Basic organization of society | -modern is bureaucracy
30
Bureaucracy
Rational system of political organization, administrations, discipline or control -tend to be slow to change and less efficient than other kinds of organizations
31
Iron law of oligarchy
the democratic or bureaucratic system naturally shifts to being governed by an elite group
32
McDonaldization
Common term to refer to the shift in focus towards efficiency, predictability, calculability, and control in societies
33
Self-presentation
Process of displaying oneself through culturally accepted behaviours Also called impression management
34
Basic model of emotional expression
Established by Darwin Says that emotional expression depends on - facial expression - behaviours - posture - vocal changes - physiological changes Based on evolution he thought that it should be consistent across cultures
35
Social construction model
Assumes that there is no biological basis for emotions - they are based on experiences and the situational context - certain emotions can only be present within social contexts - emotions are different across cultures
36
Display rules
Cultural expectations of emotions
37
Cultural syndrome
shared set of beliefs, attitudes, norms, values and behaviours among members of the same culture - organized around central theme - influences rules for expression or suppressing emotions
38
Impression management
attempts to influence how others perceive us | -regulation of information in social situations
39
Authentic self
Describes who the person actually is | -both positive and negative attributes
40
Ideal self
who we would like to be under optimal circumstances
41
Tactical self
Who we market ourselves to be | -adhere to other's expectations
42
Dramaturgical approach
Metaphor of theatrical performance to describe how individuals create images of themselves in various situations
43
Front stage self
the actor (individual) is in front of the audience and performs a certain way according to the setting, role, and script
44
Back stage self
where the individual is not being observed by an audience | -can act in ways not necessarily congruent with his desired public image
45
Animal communication
Defined as any behaviour of one animal that affects the behaviour of another