Chapter 7: Learning Flashcards

1
Q

Learning

A

The process of acquiring new and relatively enduring information and behaviors

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2
Q

Associative LEarning

A

Learning that certain events occur together. The events may be a stimuli (as in CC) or a response and its consequences (as in operant conditioning)

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3
Q

Stimulus

A

Any event or situation that evokes a response

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4
Q

Classical Conditioning

A

A type of learning in which one learns to link 2 or more stimuli in anticipation of events

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5
Q

Unconditioned Response (UR)

A

In CC, an unlearned, naturally occurring response, such as salivation,to an unconditioned stimulus (US) such as food in the mouth

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6
Q

Unconditioned Stimulus (US)

A

In CC, a stimulus that unconditionally-naturally and reflexively- triggers a response (UR)

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7
Q

Conditioned Response (CR)

A

In CC, a learned response to a previously neutral (but now conditioned) stimulus (CS)

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8
Q

Conditioned Stimulus (CS)

A

In CC, an originally irrelevant stimulus that, after association with an unconditioned stimulus (US) comes to trigger a conditioned response (CR)

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9
Q

Acquisition

A

In Cc, the initial stage, when one links a NS and a US so that the US begins triggering the UR. In operant conditioning, the strengthening of a reinforced response

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10
Q

Extinction

A

Diminishing of a CR; occurs in CC when an US does not follow a CS; operant conditioning when a response is no longer reinforced

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11
Q

Spontaneous Recovery

A

Reappearance, after a pause, of an extinguished conditioned response

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12
Q

Generalization

A

The tendency, after a response has been conditioned, for stimuli similar to the conditioned to stimuli to elicit a similar response

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13
Q

Discrimination

A

In CC, the learned ability to distinguish between a CS and stimuli that do not signal an unconditioned response

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14
Q

Operant Conditioning

A

A type of learning in which behavior is strengthened if followed by a reinforcement or diminished if followed by a punisher

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15
Q

Law of Effect

A

Thorndike’s principle that behaviors followed by favorable consequences become more likely and that behaviors followed by a punisher become less likely

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16
Q

Operant Chamber

A

In OC research, a chamber…containing a bar or key that an animal can manipulate to obtain a food/water reinforcer; attached devices record an animal;s rate of bar pressing or key pecking

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17
Q

Shaping

A

An operant conditioning process in which reinforcers guide behavior toward closer and closer approximations of the desired behavior

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18
Q

Primary Reinforcer

A

An innately reinforcing stimulus, such as one that satisfies a biological need (Food, water, heat, etc.)

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19
Q

Continuous Reinforcer

A

A stimulus that gains its power through association with a primary/secondary reinforcer

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20
Q

Partial Reinforcement

A

Reinforcing a response only part of the time; results in slower acquisition, but much greater resistance to extinction

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21
Q

Fixed-Ratio Schedule

A

In OC, a reinforcement schedule that reinforces a response only after a specified number of responses

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22
Q

Variable-Ratio Schedule

A

In OC, a reinforcement schedule that reinforces a response after an unpredictable number of responses

23
Q

Fixed-Interval Ratio Schedule

A

In OC, a reinforcement schedule that reinforces a response only after a specified time has elapsed

24
Q

Variable-Interval Ratio Schedule

A

In OC, a reinforcement schedule that reinforces a response at unpredictable time intervals

25
Punishment
An event that tends to decrease the behavior that it folows
26
Respondent Behavior
Behavior that occurs as an automatic response to some stimuli
27
Operant Behavior
Behavior that operates on the environment, producing consequences
28
Cognitive Map
A mental representation of the lay out of one's environment. For example, after exploring a maze, rats act as if they have learned a cognitive map of it
29
Latent Learning
Learning that occurs but is not apparent until until there is an incentive to demonstrate it
30
Intrinsic Motivation
A desire to perform a behavior effectively for its own sake
31
Extrinsic Motivation
A desire to perform a behavior to receive promised rewards or avoid threatened punishment
32
Modeling
The process of observing and imitating a specific behavior
33
Mirror Neurons
Frontal lobe neurons that some scientists believe fire when performing certain actions or when observing another doing so. The brain's mirroring of another's actions may enable imitation and empathy
34
Observational Learning
Learning by observing others
35
Rewards
Objects or actions that increase a behavior
36
Conditioning
A way to alter or determine behavior
37
Biological Predispositions
Constraints on abilities or behaviors due to a genetic inability to perform them
38
Taste Aversion
An aversion to certain kinds of food due to associating them with a bad experience
39
Reinfocers
Things that increase a behavior or 'reinforce it'
40
Positive Reinforcer
A reward that increases behavior
41
Negative Rinforcer
Taking something away/a negative reward to increase reward
42
Secondary Reinforcer
A reinforcer one must learn to value
43
Conditioned Reinforcer
Reinforcer that depends on something else
44
Immediate Rinforcers
Reinforcers that reinforce a response immediately after it is done
45
Delayed Reinforcers
Reinforcers that do not reward/reinforce right away, but rather later (delayed gratification)
46
Overjustification Effect
Learning to do a behavior that was once intrinsically motivated but is now extrinsically motivated
47
Memes
Concepts and behaviors spread by viewing and immitating
48
Antisocial
Behaviors that are destructive and harmful to society
49
Prosocial
Positive, helpful, constructive behaviors
50
Immitation
The copying of actions or imitation of them (social situations)
51
Desensitize
To not be shocked by something or experience effects intended by it
52
Successive Approximation
Rewarding small achievements that will eventually lead to an end desired behavior
53
Pavlovian Learning
Another name for Classical Conditioning