Day 10: Exam Review, IPT Flashcards

1
Q

Information Processing Theory (IPT)

A
  • IPT is a group of cognitive theories
  • Focuses on how people process the information they obtain from the environment
  • Early views of IPT modeled brains after computers
  • Knowledge is organized and interrelated
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2
Q

Assumptions of Cognitive Theories and IP

A
  • Uniquely human learning processes
  • Learning= Acquisition of mental representations
  • Formation mental representations or associations
    • Connections are formed between pieces of knowledge in the brain to facilitate acquisition and storage in memory
  • Learners actively participate and control learning
  • Observable behaviors allow for inferences about unobservable mental processes
    • Reaction time as a measure
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3
Q

Dual-Store Memory Model (Process)

A
  • Central Executive (Executive Functions, Control Processes) > Input into Sensory Register > All information lost in .5 to 2 seconds
  • Central Executive > Input into Sensory Register > Attention > Working Memory > Unrehearsed information lost in 10 to 15 seconds
  • Central Executive > Input into Sensory Register > Attention > Working Memory > Maintenance Rehearsal/Encoding/Retrieval > Long-term Memory > Some information lost over time
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4
Q

Dual-Store Memory Model (about the model)

A
  • Proposes that there are three components to memory (SR, WM, LTM)
  • Information is received by the sensory register then sent into working memory where it is either moved to long-term memory or lost.
    • Info can also go from LTM to WM
  • Memory: Ability to recall previously acquired information (Is not the same as learning, which is the acquisition of new information or skills)
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5
Q

Sensory Register (SR)

A
  • Capacity: Very large capacity
  • Forms of storage: Stored in same form that it is sensed in
  • Duration: Very brief duration (< 2 sec)/ Can’t truly measure because it’s a subconscious process
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6
Q

Perception

A
  • Perception: The process of assigning meaning to stimuli; we match input to known information
  • Bottom-Up vs. Top-Down Processing:
    • Bottom-Up: Perceiving the stimulus as is (Ex: Smell of a freshly basked chocolate chip cookie)
    • Top-Down: Applying prior knowledge to interpret the stimuli (Ex: Dr. Seuss’s trees)
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7
Q

Perception (Principles from Gesalt Psychology)

A
  • Perception is often different from reality (Ex: Phi Phenomenon)
  • The whole is more than the sum of its parts (Ex: Transposition experiment with chickens)
  • We impose structure on our environment and organize our experiences in predictable ways
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8
Q

Law of Proximity (example)

A
  • ONEVERYHIGHWAY
  • ONE VERY HIGH WAY
  • ON EVERY HIGHWAY
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9
Q

Law of Similarity

A

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10
Q

Law of Closure

A

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11
Q

Law of Pragnanz

A
  • AKA Law of Simplicity

- K.I.S.S.= Keep It Simple, Stupid!

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12
Q

Attention

A
  • To move information from the sensory register to the working memory, we need to pay attention to that information
  • Certain stimuli draw attention better than others: Motion/Novelty/Emotion/Size/Incongruity/Personal Significance/Intensity/Social Cues
  • Attention has a limited capacity
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13
Q

Working Memory (WM)

A
  • Capacity:Very limited capacity/7 + or - 2/Cognitive load
  • Forms of storage: Often auditory/Also can be visual, spatial, and tactile
  • Duration: Less than 30 seconds/Susceptible to decay and interference (more info later)
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14
Q

Working Memory: Example

A
  • Task: Shown a list of words, memorize the list, write down as many as you can remember
  • “Bed, Clock, Dream, Turn, Doze”: Primacy Effect
  • “Mattress, Snooze, Nod, Tired”
  • “Insomnia, Rest, Toss, Yawn, Alarm”
  • “Nap, Snore, Pillow”: Recency Effect
  • Night: Multiple exposures
  • Artichoke: Isolation Effect
  • Sleep: Associative memory
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15
Q

Serial Position Curve

A
  • When recalling items from a list:
    • Primacy Effect: Good recall for initial items
    • Recency Effect: Good recall for last items
    • Middle items not recalled well
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16
Q

Working Memory and Automaticity

A
  • When responses are produced without conscious thought they have reached automaticity
    • Beneficial because it frees up space in WM for other cognitive activities
  • Automaticity Example: The Stroop Test
17
Q

The Stroop Test

A

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