Hoofdstuk 9 Flashcards

(15 cards)

1
Q

performance management

A

continuous cycle of improving job performance with goal setting, feedback and coaching, and rewards and positive reinforcement

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2
Q

line of sight

A

employees know the organisation’s strategic goals and how they need to contribute

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3
Q

management by objectives

A

management system incorporating participation into decision making, goal setting, and feedback

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4
Q

360-degree feedback

A

comparison on anonymous feedback from one’s superior, subordinates, and peers with self-perceptions

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5
Q

extrinsic rewards

A

financial, material, or social rewards from the environment

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6
Q

intrinsic rewards

A

self-granted, psychic rewards

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7
Q

law of effect

A

behaviour with favourable consequences is repeated; behaviour with unfavourable consequences disappears

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8
Q

operant behaviour

A

Skinner’s term for learned, consequence-shaped behaviour

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9
Q

respondent behaviour

A

Skinner’s term for unlearned stimulus-response reflexes

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10
Q

positive reinforcement

A

making behaviour occur more often by contingently presenting something positive

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11
Q

negative reinforcement

A

making behaviour occur less often by contingently presenting something negative or withdrawing something positive

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12
Q

extinction

A

making behaviour occur less often by ignoring or not reinforcing it

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13
Q

continuous reinforcement

A

reinforcing every instance of a behaviour

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14
Q

intermittent reinforcement

A

reinforcing some but not all instances of a behaviour

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15
Q

shaping

A

reinforcing closer and closer approximations to a target behaviour

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