Memory And Information Processing Flashcards

(16 cards)

1
Q

Wha is information processing

A

The set of activities done in a particular sequence which data produce information

Imput: stimuli ->decision made ->output: action

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2
Q

What stages does welfords model include

A

3 stages:
Input of information (perception)
Throughout (decision making)
Output (response)

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3
Q

What are the main sensory inputs used in information processing

A

Visual input
Auditory input
Touch input
Proprioceptive input

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4
Q

Apply each of the sensory inputs to sporting information processing

A

Visual- use of visual cues to track movement and assess opponents/teammates, anticipating actions
Auditory- used in communication, response to instructions and detecting environmental sounds
Touch- physical sensations experienced through contact with objects, surfaces and athletes
Proprioceptive- fathered through Proprioceptive system providing feedback on positioning movement and balance

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5
Q

Explain welfords model

A

Sensory input- information from the sense organs
Perception- the brain judging and interpreting information received and identifies key elements
[detection comparison recognition]
Selective attention- ability to block of task orientated stimuli and thoughts (filters relevant information)
DCR- greater experiences provide greater information to memory so more accurate DCR
Decision making- ability to use information to make correct decision
Memory-
STSS-> STM-> LTM
Effector control- selective movement is sent to muscles via motor neurones (no movement occurs until this stage)

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6
Q

What is the interaction between STM and LTM when making a decision

A

-Decision made by comparing the current situation in STM with previous experiences in LTM to determine the appropriate action
-action and result stores for future references (allow process to restart)

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7
Q

Identify a difference between Welford and Whitings model

A

Whitings model includes translatory mechanisms

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8
Q

Explain whitings model

A

Input date from display- information from environment that overwhelms the senses
Receptor systems- sense organs
Perceptual mechanisms- information in STM is either ignored/filtered or selectively attended -passes to STM
Translatory mechanisms- where decision making occurs where a skill is chosen depending on environmental information and motor programme retrieved from LTM then put into action
Effector mechanism and muscular system - nerve impulses sent via motor neurones causing contraction
Feedback -(STM->LTM ~ KOR, KOP)

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9
Q

What are the stages in whitings model (simplified)

A

Perceptual mechanisms
Translatory mechanisms
Effector mechanisms

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10
Q

What is DCR

A

Decision
Choice
Response

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11
Q

What are the 3 memory stores in information processing

A

short term sensory store
Short term memory
Long term memory

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12
Q

What is the STSS

A

[Short term sensory store]
Receives information directly from the environment via senses
-sight, sound, touch, proprioceptors
Attention must be paid to relevant cues in order for them to be processed

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13
Q

What is the STM

A

Often referred to as working memory as conscious thought and decision making occurs here
Must be rehearsed in order to be transferred to LTM
Capacity of 7 +/-2 items
Duration of 18-30 secs

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14
Q

What is LTM

A

Stores skills, experiences, knowledge and past experiences that can be recalled by STSS when cues are similar
-stored as schemas
Unlimited capacity
Duration lasts a lifetime

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15
Q

Strategies to improve STSS/selective attention

A

Experience
Arousal- more alert, more likely to select relevant cues
Quality of instructions- beginners unsure of relevant cues
Intensity of stimulus- effectiveness of senses when detecting
Attentional narrowing- training in front of a crowd
Visualisation- mental rehearsal
Attentional cues / focus drills

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16
Q

Strategies to improve retention/retrieval , efficiency of STM/LTM

A

Chunking- managable pieces, storage capacity of STM expanded
Repetitive drills
Make sessions exciting (memorable)
Reinforce key aspects (don’t move on too quickly)
Avoid overstimulation/information overload (focus on relevant cues)
Mental rehearsal