MFX_MaterialEffects Flashcards Preview

CryENGINE > MFX_MaterialEffects > Flashcards

Flashcards in MFX_MaterialEffects Deck (17)
1

mfx_Debug

Turns on MaterialEffects debug messages. 1=Collisions, 2=Breakage, 3=Both

2

mfx_DebugFlowGraphFX

Turns on Material FlowGraph FX manager debug messages.

3

mfx_DebugVisual

Turns on/off visual debugging for MFX system

4

mfx_DebugVisualFilter

TODO

5

mfx_Enable

Enables MaterialEffects.

6

mfx_EnableAttachedEffects

Enable attached effects (characters, entities...)

7

mfx_EnableFGEffects

Enabled Flowgraph based Material effects. Default: On

8

mfx_ParticleImpactThresh

Impact threshold for particle effects. Default: 2.0

9

mfx_pfx_maxDist

Max dist (how far away before scale is clamped)

10

mfx_pfx_maxScale

Max scale (when particle is far)

11

mfx_pfx_minScale

Min scale (when particle is close)

12

mfx_RaisedSoundImpactThresh

Impact threshold for sound effects if we're rolling. Default: 3.5

13

mfx_Reload

Reload MFX Spreadsheet

14

mfx_ReloadFGEffects

Reload MaterialEffect's FlowGraphs

15

mfx_SerializeFGEffects

Serialize Flowgraph based effects. Default: On

16

mfx_SoundImpactThresh

Impact threshold for sound effects. Default: 1.5

17

mfx_Timeout

Timeout (in seconds) to avoid playing effects too often