net_Network Flashcards

1
Q

net_backofftimeout

A

Maximum time to allow a remote machine to stall for before disconnecting

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2
Q

net_breakage_sync_entities

A

Allow net syncing/binding of breakage entities

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3
Q

net_bw_aggressiveness

A

Balances TCP friendlyness versus prioritization of game traffic

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4
Q

net_channelstats

A

Display bandwidth statistics per-channel

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5
Q

net_check_for_patch

A

Check whether a patch is available for download

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6
Q

net_connectivity_detection_interval

A

TODO

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7
Q

net_defaultChannelBitRateDesired

A

TODO

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8
Q

net_defaultChannelBitRateToleranceHigh

A

TODO

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9
Q

net_defaultChannelBitRateToleranceLow

A

TODO

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10
Q

net_defaultChannelIdlePacketRateDesired

A

TODO

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11
Q

net_defaultChannelPacketRateDesired

A

TODO

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12
Q

net_defaultChannelPacketRateToleranceHigh

A

TODO

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13
Q

net_defaultChannelPacketRateToleranceLow

A

TODO

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14
Q

net_disconnect_on_rmi_error

A

Disconnect remote connections on script exceptions during RMI calls

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15
Q

net_download_patch

A

If patch available, starts it downloading

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16
Q

net_dump_object_state

A

TODO

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17
Q

net_enable_tfrc

A

TODO

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18
Q

net_enable_voice_chat

A

TODO

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19
Q

net_enable_watchdog_timer

A

Enable watchdog timer. Not needed if CryLobby is being used.

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20
Q

net_enable_watchdog_timer

A

Enable watchdog timer. Not needed if CryLobby is being used.

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21
Q

net_gamemode

A

Should editor connect a new client?

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22
Q

net_highlatencythreshold

A

TODO

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23
Q

net_highlatencytimelimit

A

TODO

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24
Q

net_inactivitytimeout

A

Sets how many seconds without receiving a packet a connection will stay alive for (can only be set on server)

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25
net_inactivitytimeoutDevmode
Sets how many seconds without receiving a packet a connection will stay alive for while in devmode (can only be set on server)
26
net_input_dump
write net_input_trace output to a file (netinput.log)
27
net_input_trace
trace an entities input processing to assist finding sync errors
28
net_install_patch
Quits Crysis and installs a downloaded patch
29
net_keepalive_time
Controls the length of time between keepalive packets.
30
net_lan_scanport_first
Starting port for LAN games scanning
31
net_lan_scanport_num
Num ports for LAN games scanning
32
net_lanbrowser
enable lan games browser
33
net_lobby_default_port
Modify the default port for lobbies (effects LAN Lobby currently)
34
net_log
Logging level of network system
35
net_log_remote_methods
Log remote method invocations
36
net_maxpacketsize
Sets the maximum packet size we will attempt to send (not including UDP/other headers)
37
net_minMicrophoneNotificationInterval
minimum interval between microphone status notification send/requests
38
net_minTCPFriendlyBitRate
Minimum bitrate allowed for TCP friendly transmission
39
net_new_queue_behaviour
When set to 1, this will try to minimize the number of packets sent on a channel.
40
net_next_map
Notify clients of the next map to play
41
net_packet_read_debug_output
Enable debug output when reading a packet
42
net_packetsendrate
per channel packet send rate (packets per second). sends whenever possible if this is set to zero.
43
net_pb_cl_enable
Sets PunkBuster client enabled state
44
net_pb_sv_enable
Sets PunkBuster server enabled state
45
net_phys_debug
TODO
46
net_phys_lagsmooth
TODO
47
net_phys_pingsmooth
TODO
48
net_ping_time
Controls the length of time between ping packets.
49
net_profile_budget_logging
enable/disable budget logging
50
net_profile_budget_logname
budget log name for net profiler
51
net_profile_enable
enable/disable net profile feature
52
net_profile_logging
enable/disable logging
53
net_profile_logname
log name for net profiler
54
net_profile_show_socket_measurements
show bandwidth socket measurements on screen
55
net_profile_socket_budget
maximum bandwidth budget for root node
56
net_profile_worst_num_channels
maximum number of channels expected to connect
57
net_remotetimeestimationwarning
TODO
58
net_reseteditorclient
Resets player and gamerules!
59
net_rtt_convergence_factor
TODO
60
net_safetysleeps
Controls whether the network layer will perform safety sleeps between context establishment tasks.
61
net_scheduler_debug
Show scheduler debugger for some channel
62
net_serverpingnotificationinterval
minimum interval between server ping notification sends
63
net_set_cdkey
TODO
64
net_show_matchmaking_tasks
Toggles whether active matchmaking tasks are displayed on screen
65
net_stats_login
Login for reporting stats on dedicated server
66
net_stats_pass
Password for reporting stats on dedicated server
67
Password for reporting stats on dedicated server
Use deprecated voice system
68
net_voice_lead_packets
TODO
69
net_voice_proximity
TODO
70
net_voice_trail_packets
TODO